Player Matchup

Kali
Kali
Furiaah
Kali
Level 6
God Stats
19W - 8L
1,845 SR
Queue Stats
104W - 104L
1,782 Elo+
Solo
Horus
Horus
Justt11
Horus
Level 7
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Set
Set
KikoLynconKkj
Set
Level 14
God Stats
2W - 3L
1,249 SR
Queue Stats
7W - 11L
1,334 Elo+
Party 1
Ra
Ra
NeoGust
Ra
Level 11
God Stats
1W - 1L
1,227 SR
Queue Stats
5W - 9L
1,318 Elo+
Party 1
Cupid
Cupid
S1der4l
Cupid
Level 29
God Stats
34W - 26L
1,603 SR
Queue Stats
208W - 205L
1,573 Elo+
Solo
Team Averages
Level 13
1,526 SR
1,490 Elo+

VS

Team Averages
Level 17
1,381 SR
1,341 Elo+
Merlin
Merlin
Edyy_Ghost
Merlin
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 3L
973 Elo+
Party 2
Awilix
Awilix
INV BRYAN S2
Awilix
Level 29
God Stats
7W - 15L
1,228 SR
Queue Stats
530W - 624L
1,438 Elo+
Party 3
Hou Yi
Hou Yi
ItachiSenpai273
Hou Yi
Level 29
God Stats
20W - 17L
1,500 SR
Queue Stats
480W - 627L
1,406 Elo+
Party 3
Amaterasu
Amaterasu
L30777-LLBK
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Wheitz L2R2
Achilles
Level 16
God Stats
6W - 8L
1,377 SR
Queue Stats
94W - 130L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Furiaah
Kali
20
18 / 0 / 11
15,734
749
19,886
21,097
9,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Justt11
Horus
14
2 / 4 / 9
10,178
485
3,191
10,656
7,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 5 / 12
10,650
507
5,966
12,378
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
7 / 4 / 6
10,498
500
7,555
12,032
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
S1der4l
Cupid
19
17 / 5 / 6
13,952
664
18,307
20,707
8,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Edyy_Ghost
Merlin
12
0 / 12 / 2
7,531
359
5,080
14,717
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
16
10 / 7 / 3
11,585
552
15,039
16,111
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 11 / 5
8,257
393
8,115
15,661
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
L30777-LLBK
Amaterasu
13
1 / 10 / 2
8,378
399
2,713
13,945
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Wheitz L2R2
Achilles
13
3 / 9 / 4
8,432
402
7,382
18,944
17,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
47
Kills
16
18
Deaths
49
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Edyy_Ghost
Merlin
0
12
2
0.08
W
Kali
Furiaah
Kali
18
0
11
23.5
L
Awilix
10
7
3
1.64
L
2
11
5
0.41
W
Horus
Justt11
Horus
2
4
9
1.63
W
3
5
12
1.8
L
Amaterasu
L30777-LLBK
Amaterasu
1
10
2
0.2
W
7
4
6
2.5
W
Cupid
S1der4l
Cupid
17
5
6
4
L
Achilles
Wheitz L2R2
Achilles
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
38,329
76,870
Taken
79,378
34,727
Mitigated
40,862
30,329
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Edyy_Ghost
Merlin
5,080
570
0
1,122
14,717
4,630
13
1,441
13,139
37,073
0
W
Kali
Furiaah
Kali
19,886
10,238
0
10,556
21,097
9,708
2,208
2,485
18,294
0
127,392
L
Awilix
15,039
6,493
0
3,418
16,111
6,339
0
2,054
13,959
0
72,523
L
8,115
3,053
0
1,076
15,661
4,367
1,545
1,717
13,856
0
34,363
W
Horus
Justt11
Horus
3,191
2,120
728
2,679
10,656
7,294
1,927
442
10,076
0
23,415
W
5,966
3,410
0
1,668
12,378
5,800
926
2,182
9,940
0
17,977
L
Amaterasu
L30777-LLBK
Amaterasu
2,713
2,255
0
1,064
13,945
7,923
448
1,777
12,035
0
31,535
W
7,555
737
1,255
3,609
12,032
3,895
1,656
1,209
10,755
45,186
0
W
Cupid
S1der4l
Cupid
18,307
11,384
253
9,581
20,707
8,030
6,370
1,064
19,240
0
106,523
L
Achilles
Wheitz L2R2
Achilles
7,382
2,493
0
630
18,944
17,603
439
94
18,834
0
29,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,012
Gold Earned
44,183
456
Minions Killed
312
0
Camps Cleared
0
1,927,891
Distance Traveled
1,772,724
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,531
359
53
3
0
320,135
0
W
Kali
15,734
749
172
8
0
461,655
0
L
Awilix
11,585
552
107
5
0
354,186
0
L
Hou Yi
8,257
393
51
2
0
373,839
0
W
Horus
10,178
485
39
2
0
403,861
3
W
Set
10,650
507
28
1
0
362,950
1
L
Amaterasu
8,378
399
58
3
0
371,061
2
W
Ra
10,498
500
74
4
0
331,546
1
W
Cupid
13,952
664
143
7
0
367,879
3
L
Achilles
8,432
402
43
2
0
353,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role