Player Matchup

Yemoja
Yemoja
Ber_932
Yemoja
Level 13
God Stats
16W - 6L
1,836 SR
Queue Stats
20W - 15L
1,599 Elo+
Party 1
Thor
Thor
Crítz
Thor
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 45L
1,692 Elo+
Party 1
Hercules
Hercules
Willhaugh99
Hercules
Level 20
God Stats
2W - 3L
1,837 SR
Queue Stats
28W - 14L
1,835 Elo+
Solo
Eset
Eset
Zychroom
Eset
Level 28
God Stats
4W - 1L
1,926 SR
Queue Stats
108W - 78L
1,657 Elo+
Party 1
Ra
Ra
jonny666777
Ra
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
116W - 75L
1,680 Elo+
Party 1
Team Averages
Level 22
1,760 SR
1,693 Elo+

VS

Team Averages
Level 23
1,653 SR
1,539 Elo+
King Arthur
King Arthur
DjaniSix9
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,584 Elo+
Solo
Cabrakan
Cabrakan
FionaTTK
Cabrakan
Level 30
God Stats
17W - 12L
1,660 SR
Queue Stats
479W - 452L
1,547 Elo+
Solo
Rama
Rama
Fischmakrele
Rama
Level 23
God Stats
4W - 4L
1,759 SR
Queue Stats
35W - 36L
1,468 Elo+
Solo
Anubis
Anubis
FluffySiffy
Anubis
Level 29
God Stats
3W - 2L
1,689 SR
Queue Stats
118W - 135L
1,506 Elo+
Solo
Chang'e
Chang'e
ILvILx
Chang'e
Level 29
God Stats
6W - 4L
1,657 SR
Queue Stats
189W - 147L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ber_932
Yemoja
9
1 / 2 / 2
5,672
567
2,526
4,681
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Crítz
Thor
9
0 / 0 / 2
5,055
506
2,438
5,525
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
Willhaugh99
Hercules
12
2 / 0 / 1
6,783
678
5,859
3,589
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
9
2 / 4 / 1
5,267
527
5,325
5,316
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,431
543
2,695
5,599
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjaniSix9
King Arthur
7
0 / 2 / 0
4,241
424
999
6,218
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
FionaTTK
Cabrakan
8
1 / 1 / 6
5,533
553
3,241
7,458
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 2
6,116
612
2,679
3,874
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
3 / 3 / 2
5,505
551
5,016
6,711
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
ILvILx
Chang'e
10
2 / 0 / 1
5,581
558
3,080
4,964
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
9
9
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ber_932
Yemoja
1
2
2
1
L
Thor
Crítz
Thor
0
0
2
1
W
King Arthur
DjaniSix9
King Arthur
0
2
0
0
W
Cabrakan
FionaTTK
Cabrakan
1
1
6
4
W
3
0
2
4
W
Anubis
3
3
2
1.33
W
Chang'e
ILvILx
Chang'e
2
0
1
2.5
L
Hercules
Willhaugh99
Hercules
2
0
1
2.5
L
Eset
2
4
1
0.63
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
15,015
24,710
Taken
29,225
7,920
Mitigated
13,555
9,394
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ber_932
Yemoja
2,526
761
498
801
4,681
1,799
295
2,181
2,458
10,739
0
L
Thor
Crítz
Thor
2,438
549
0
2,902
5,525
1,527
0
1,696
3,791
0
20,729
W
King Arthur
DjaniSix9
King Arthur
999
267
0
204
6,218
3,427
0
0
6,218
0
9,881
W
Cabrakan
FionaTTK
Cabrakan
3,241
743
0
2,910
7,458
4,801
0
3,803
3,452
7,526
0
W
2,679
1,963
0
2,187
3,874
1,164
812
1,597
2,231
0
35,799
W
Anubis
5,016
381
0
2,419
6,711
2,818
549
3,639
2,814
25,630
0
W
Chang'e
ILvILx
Chang'e
3,080
608
107
1,423
4,964
1,345
78
961
3,964
35,998
0
L
Hercules
Willhaugh99
Hercules
5,859
3,055
0
2,310
3,589
1,882
0
578
2,861
0
37,411
L
Eset
5,325
754
446
658
5,316
1,362
231
2,290
2,980
29,200
0
L
2,695
448
11
1,768
5,599
1,350
212
4,126
1,133
26,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
26,976
272
Minions Killed
244
0
Camps Cleared
0
947,357
Distance Traveled
912,210
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,672
567
18
2
0
170,083
0
L
Thor
5,055
506
53
5
0
215,349
1
W
King Arthur
4,241
424
32
3
0
191,389
0
W
Cabrakan
5,533
553
10
1
0
194,719
3
W
Rama
6,116
612
78
8
0
176,028
3
W
Anubis
5,505
551
50
5
0
165,222
2
W
Chang'e
5,581
558
74
7
0
184,852
3
L
Hercules
6,783
678
85
9
0
205,568
6
L
Eset
5,267
527
60
6
0
173,074
2
L
Ra
5,431
543
56
6
0
183,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role