Player Matchup

Scylla
Scylla
ConnarJP
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 1
Ymir
Ymir
Ikimonni
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Skradoodle
Cabrakan
Level 6
God Stats
2W - 1L
1,533 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 1
Thanatos
Thanatos
mathi240902
Thanatos
Level 23
God Stats
4W - 7L
1,328 SR
Queue Stats
232W - 228L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
tobi1233
Jormungandr
Level 23
God Stats
15W - 19L
1,412 SR
Queue Stats
233W - 230L
1,439 Elo+
Party 2
Team Averages
Level 29
1,454 SR
1,517 Elo+

VS

Team Averages
Level 13
1,438 SR
1,457 Elo+
Ymir
Ymir
Gryph96Gryph
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 3
Bakasura
Bakasura
SIMPdeYuoGL
Bakasura
Level 12
God Stats
0W - 4L
1,305 SR
Queue Stats
54W - 39L
1,505 Elo+
Solo
Fenrir
Fenrir
TakenKingh
Fenrir
Level 20
God Stats
25W - 23L
1,528 SR
Queue Stats
96W - 112L
1,422 Elo+
Solo
Sol
Sol
Talal201
Sol
Level 24
God Stats
37W - 33L
1,355 SR
Queue Stats
252W - 282L
1,451 Elo+
Solo
Anhur
Anhur
Vikobeur
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ConnarJP
Scylla
18
8 / 4 / 4
11,308
538
18,171
11,180
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
14
6 / 4 / 9
10,450
498
11,668
17,791
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Skradoodle
Cabrakan
16
3 / 5 / 10
10,588
504
8,760
14,243
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
mathi240902
Thanatos
18
5 / 3 / 4
11,169
532
7,187
13,783
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
tobi1233
Jormungandr
17
3 / 2 / 2
10,987
523
9,868
13,302
11,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
8,155
388
7,941
13,782
7,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SIMPdeYuoGL
Bakasura
18
10 / 4 / 1
11,498
548
14,304
18,950
8,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
TakenKingh
Fenrir
16
2 / 4 / 1
9,857
469
4,990
14,294
8,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 5 / 5
9,455
450
8,357
15,899
5,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Vikobeur
Anhur
13
5 / 6 / 1
8,697
414
10,450
11,117
3,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
25
Kills
18
18
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
ConnarJP
Scylla
8
4
4
2.5
L
0
6
7
0.58
W
Ymir
6
4
9
2.63
L
Bakasura
SIMPdeYuoGL
Bakasura
10
4
1
2.63
W
Cabrakan
Skradoodle
Cabrakan
3
5
10
1.6
L
Fenrir
TakenKingh
Fenrir
2
4
1
0.63
L
1
5
5
0.7
L
Anhur
Vikobeur
Anhur
5
6
1
0.92
W
Thanatos
mathi240902
Thanatos
5
3
4
2.33
W
Jormungandr
tobi1233
Jormungandr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,654
Damage
46,042
70,299
Taken
74,042
54,987
Mitigated
33,789
19,967
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ConnarJP
Scylla
18,171
1,553
0
1,507
11,180
4,106
444
3,299
7,313
74,853
0
L
7,941
918
0
462
13,782
7,606
210
12,212
1,461
32,926
0
W
Ymir
11,668
1,956
0
928
17,791
17,877
0
6,781
10,058
36,399
0
L
Bakasura
SIMPdeYuoGL
Bakasura
14,304
8,225
0
3,926
18,950
8,500
0
7,217
11,631
0
72,572
W
Cabrakan
Skradoodle
Cabrakan
8,760
1,686
0
1,857
14,243
15,407
99
4,527
9,716
36,456
0
L
Fenrir
TakenKingh
Fenrir
4,990
1,306
0
4,447
14,294
8,630
0
9,241
4,927
0
49,145
L
8,357
2,147
0
3,928
15,899
5,214
1,344
9,560
5,947
49,228
0
L
Anhur
Vikobeur
Anhur
10,450
5,561
0
2,858
11,117
3,839
172
9,460
1,609
0
25,674
W
Thanatos
mathi240902
Thanatos
7,187
1,709
0
13,744
13,783
5,699
380
486
12,807
0
71,170
W
Jormungandr
tobi1233
Jormungandr
9,868
2,247
0
1,931
13,302
11,898
1,810
1,205
10,997
75,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,502
Gold Earned
47,662
523
Minions Killed
409
0
Camps Cleared
0
1,884,194
Distance Traveled
1,898,690
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,308
538
133
6
0
369,705
2
L
Ymir
8,155
388
51
2
0
364,226
1
W
Ymir
10,450
498
50
2
0
382,883
2
L
Bakasura
11,498
548
136
6
0
424,219
3
W
Cabrakan
10,588
504
56
3
0
357,829
2
L
Fenrir
9,857
469
100
5
0
410,587
3
L
Sol
9,455
450
82
4
0
363,862
0
L
Anhur
8,697
414
40
2
0
335,796
2
W
Thanatos
11,169
532
123
6
0
382,333
2
W
Jormungandr
10,987
523
161
8
0
391,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role