Player Matchup

Rama
Rama
Daodow
Rama
Level 101
God Stats
12W - 14L
1,680 SR
Queue Stats
312W - 341L
1,559 Elo+
Party 3
Loki
Loki
Paradisical
Loki
Level 73
God Stats
6W - 6L
1,475 SR
Queue Stats
86W - 82L
1,498 Elo+
Party 3
Khepri
Khepri
Xalinter
Khepri
Level 78
God Stats
8W - 1L
1,500 SR
Queue Stats
239W - 235L
1,542 Elo+
Party 4
Discordia
Discordia
ZeroNoize
Discordia
Level 60
God Stats
8W - 8L
1,508 SR
Queue Stats
51W - 42L
1,612 Elo+
Party 4
Chaac
Chaac
flyinghippoman
Chaac
Level 85
God Stats
6W - 0L
1,860 SR
Queue Stats
78W - 70L
1,482 Elo+
Party 3
Team Averages
Level 79
1,605 SR
1,539 Elo+

VS

Team Averages
Level 89
1,541 SR
1,572 Elo+
Nu Wa
Nu Wa
HeavenTrampling
Nu Wa
Level 102
God Stats
21W - 21L
1,447 SR
Queue Stats
132W - 104L
1,509 Elo+
Solo
Cerberus
Cerberus
MrUndercity
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 50L
1,676 Elo+
Party 1
Nox
Nox
Preydakor
Nox
Level 67
God Stats
27W - 20L
1,758 SR
Queue Stats
89W - 55L
1,672 Elo+
Party 1
Fenrir
Fenrir
Zianiswan
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
naherkim
Mercury
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Daodow
Rama
16
0 / 3 / 10
9,431
857
12,065
9,138
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 1 / 7
10,992
999
12,054
7,181
2,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Xalinter
Khepri
17
2 / 2 / 11
10,259
933
4,595
7,259
7,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ZeroNoize
Discordia
17
5 / 0 / 10
10,975
998
12,771
1,727
462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 7
10,493
954
21,952
10,132
8,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

260

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,940
904
7,304
11,906
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MrUndercity
Cerberus
15
0 / 5 / 3
9,110
828
6,328
14,885
16,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 3
9,534
867
6,794
11,593
8,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zianiswan
Fenrir
15
4 / 5 / 1
10,041
913
7,374
17,772
11,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
naherkim
Mercury
15
0 / 2 / 4
9,095
827
4,712
11,327
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
18
Kills
6
6
Deaths
18
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
Daodow
Rama
0
3
10
1.67
L
1
4
4
0.75
L
Cerberus
MrUndercity
Cerberus
0
5
3
0.3
W
6
1
7
9.5
L
1
2
3
1.25
W
Khepri
Xalinter
Khepri
2
2
11
3.75
W
Discordia
ZeroNoize
Discordia
5
0
10
10
L
Fenrir
Zianiswan
Fenrir
4
5
1
0.9
W
5
0
7
8.5
L
Mercury
naherkim
Mercury
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,437
Damage
32,512
35,437
Taken
67,483
22,697
Mitigated
48,491
6,827
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Daodow
Rama
12,065
8,884
0
1,935
9,138
3,786
0
4,273
4,813
0
35,028
L
7,304
3,934
0
0
11,906
4,569
0
3,572
8,334
33,753
0
L
Cerberus
MrUndercity
Cerberus
6,328
361
0
1,431
14,885
16,928
0
5,081
9,804
19,967
0
W
12,054
3,916
0
0
7,181
2,668
0
3,561
3,507
0
23,727
L
6,794
489
0
250
11,593
8,984
0
2,112
9,481
27,455
0
W
Khepri
Xalinter
Khepri
4,595
415
0
0
7,259
7,567
0
4,099
3,094
13,664
0
W
Discordia
ZeroNoize
Discordia
12,771
679
0
238
1,727
462
0
1,193
534
46,376
0
L
Fenrir
Zianiswan
Fenrir
7,374
1,885
0
586
17,772
11,733
0
4,520
13,252
0
15,187
W
21,952
4,546
0
4,654
10,132
8,214
0
6,749
3,063
0
34,468
L
Mercury
naherkim
Mercury
4,712
2,400
0
277
11,327
6,277
0
2,081
9,246
0
14,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
47,720
212
Minions Killed
192
6
Camps Cleared
6
1,081,887
Distance Traveled
1,034,203
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,431
857
75
7
0
188,105
1
L
Nu Wa
9,940
904
65
6
0
167,184
0
L
Cerberus
9,110
828
42
4
2
201,659
0
W
Loki
10,992
999
22
2
0
234,179
2
L
Nox
9,534
867
49
4
1
202,592
1
W
Khepri
10,259
933
17
2
1
198,992
0
W
Discordia
10,975
998
67
6
4
216,744
1
L
Fenrir
10,041
913
17
2
2
233,062
0
W
Chaac
10,493
954
31
3
1
243,867
0
L
Mercury
9,095
827
19
2
1
229,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role