Player Matchup

Bakasura
Bakasura
EvilMontgomery
Bakasura
Level 15
God Stats
0W - 6L
1,206 SR
Queue Stats
12W - 28L
986 Elo+
Party 2
Nu Wa
Nu Wa
FiftyCrib8809
Nu Wa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 59L
1,205 Elo+
Solo
Athena
Athena
PotatoHead048
Athena
Level 19
God Stats
25W - 30L
1,497 SR
Queue Stats
88W - 116L
1,208 Elo+
Party 2
Team Averages
Level 17
1,401 SR
1,133 Elo+

VS

Team Averages
Level 25
1,366 SR
1,151 Elo+
Kukulkan
Kukulkan
CutesyGuitar855
Kukulkan
Level 29
God Stats
1W - 1L
1,338 SR
Queue Stats
63W - 119L
1,194 Elo+
Solo
Neith
Neith
KobeBryant4305
Neith
Level 17
God Stats
8W - 15L
1,360 SR
Queue Stats
114W - 184L
1,039 Elo+
Party 1
Zeus
Zeus
REDbarDELUXv3
Zeus
Level 28
God Stats
3W - 2L
1,401 SR
Queue Stats
122W - 172L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
12 / 9 / 1
14,972
713
18,908
25,335
14,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 6
10,945
521
2,193
10,198
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 8
13,271
632
14,313
24,865
27,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
9 / 4 / 7
14,372
684
17,726
17,074
7,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 4 / 11
14,478
689
13,019
11,655
5,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 6 / 11
13,753
655
14,131
15,820
6,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
14
Kills
20
20
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
4
7
3.13
L
Bakasura
12
9
1
1.39
L
0
4
6
0.75
W
7
4
11
3.13
L
2
7
8
0.86
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
44,876
60,398
Taken
44,549
45,712
Mitigated
18,593
11,415
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
17,726
2,136
0
6,686
17,074
7,317
1,547
5,490
11,139
66,575
0
L
Bakasura
18,908
16,018
0
6,635
25,335
14,871
1,252
13,607
11,728
0
46,292
L
2,193
890
0
0
10,198
3,517
66
5,816
4,382
8,987
0
W
13,019
5,803
0
1,640
11,655
5,191
501
3,829
7,337
0
63,833
L
14,313
3,163
1,110
3,670
24,865
27,324
336
12,454
12,411
42,330
0
W
14,131
3,154
571
4,809
15,820
6,085
533
7,362
8,136
68,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
42,603
144
Minions Killed
262
0
Camps Cleared
0
950,280
Distance Traveled
965,858
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,372
684
79
4
0
329,747
0
L
Bakasura
14,972
713
97
5
0
344,917
2
L
Nu Wa
10,945
521
18
1
0
284,718
0
W
Neith
14,478
689
103
5
0
312,145
0
L
Athena
13,271
632
29
1
0
320,645
2
W
Zeus
13,753
655
80
4
0
323,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role