Player Matchup

Tyr
Tyr
PirulaZ
Tyr
Level 109
God Stats
6W - 4L
1,459 SR
Queue Stats
122W - 96L
1,624 Elo+
Party 2
Hou Yi
Hou Yi
deadlypinky
Hou Yi
Level 22
God Stats
6W - 7L
1,549 SR
Queue Stats
42W - 20L
1,710 Elo+
Party 2
Ra
Ra
kimibicho
Ra
Level 88
God Stats
21W - 10L
1,739 SR
Queue Stats
126W - 95L
1,662 Elo+
Party 2
Team Averages
Level 73
1,582 SR
1,665 Elo+

VS

Team Averages
Level 89
1,466 SR
1,619 Elo+
Hera
Hera
DementedLover
Hera
Level 154
God Stats
2W - 5L
1,252 SR
Queue Stats
360W - 240L
1,650 Elo+
Party 1
Cupid
Cupid
MoonMurph
Cupid
Level 106
God Stats
8W - 5L
1,646 SR
Queue Stats
311W - 203L
1,653 Elo+
Party 1
Zeus
Zeus
Scrums88
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
4 / 0 / 9
10,536
702
9,943
11,125
5,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
15
9 / 1 / 8
11,362
757
8,898
12,219
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 1 / 12
11,179
745
10,284
11,063
5,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
8,431
562
9,286
12,712
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
MoonMurph
Cupid
12
1 / 4 / 1
9,016
601
8,833
11,699
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
1 / 7 / 0
8,180
545
7,112
9,728
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Cupid
MoonMurph
Cupid
1
4
1
0.38
W
Tyr
4
0
9
8.5
L
Zeus
1
7
0
0.14
W
Hou Yi
9
1
8
13
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
25,231
34,407
Taken
34,139
16,740
Mitigated
12,548
16,380
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,286
1,175
0
2,297
12,712
4,083
234
3,860
8,852
29,654
0
L
Cupid
MoonMurph
Cupid
8,833
3,268
743
2,498
11,699
5,164
0
2,847
8,852
0
32,538
W
Tyr
9,943
1,094
0
3,437
11,125
5,936
124
3,802
7,179
0
42,011
L
Zeus
7,112
808
0
0
9,728
3,301
0
3,601
6,127
23,828
0
W
Hou Yi
8,898
2,271
0
3,534
12,219
5,160
2,675
6,014
5,833
0
55,264
W
10,284
159
3,084
6,325
11,063
5,644
476
5,877
4,924
56,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
25,627
194
Minions Killed
134
0
Camps Cleared
0
932,043
Distance Traveled
702,276
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,431
562
53
4
0
250,022
5
L
Cupid
9,016
601
54
4
0
262,236
7
W
Tyr
10,536
702
43
3
0
349,418
7
L
Zeus
8,180
545
27
2
0
190,018
0
W
Hou Yi
11,362
757
85
6
0
268,361
3
W
Ra
11,179
745
66
4
0
314,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role