Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
NandoG2100
Horus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 33L
1,709 Elo+
Solo
Artemis
Artemis
XCEL Bizzy
Artemis
Level 14
God Stats
4W - 2L
1,794 SR
Queue Stats
4W - 3L
1,776 Elo+
Party 1
Ymir
Ymir
Zeslt
Ymir
Level 25
God Stats
5W - 3L
1,680 SR
Queue Stats
9W - 7L
1,667 Elo+
Party 1
Hera
Hera
cidova
Hera
Level 29
God Stats
3W - 2L
1,768 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 1
Team Averages
Level 26
1,648 SR
1,664 Elo+

VS

Team Averages
Level 15
1,494 SR
1,532 Elo+
Poseidon
Poseidon
BadBlood V2
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,615 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Buggso
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 86L
1,615 Elo+
Party 2
Nemesis
Nemesis
EduardoEden_X7
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,500 Elo+
Solo
Vamana
Vamana
MAD_IMGOOFIN
Vamana
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 221L
1,488 Elo+
Solo
Fafnir
Fafnir
Priitzy
Fafnir
Level 18
God Stats
2W - 3L
1,471 SR
Queue Stats
111W - 109L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 4 / 6
10,048
402
9,671
18,095
14,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
17
3 / 5 / 6
11,166
447
7,415
18,491
17,880
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
XCEL Bizzy
Artemis
18
0 / 6 / 1
13,257
530
3,781
18,983
13,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Zeslt
Ymir
17
6 / 8 / 3
11,436
457
9,836
17,135
11,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
cidova
Hera
19
7 / 9 / 2
12,364
495
18,647
21,632
8,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BadBlood V2
Poseidon
19
7 / 5 / 3
12,931
517
13,721
16,903
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Buggso
Ah Muzen Cab
17
0 / 12 / 4
10,375
415
6,546
17,713
6,200
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 3 / 12
14,029
561
21,135
23,797
10,787
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
20
9 / 0 / 3
15,915
637
22,729
18,049
22,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Priitzy
Fafnir
17
6 / 1 / 8
12,619
505
8,745
17,367
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
20
Kills
32
32
Deaths
21
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
6
1.75
W
Poseidon
BadBlood V2
Poseidon
7
5
3
1.7
W
Ah Muzen Cab
Buggso
Ah Muzen Cab
0
12
4
0.17
W
10
3
12
5.33
W
Vamana
9
0
3
10.5
L
Horus
3
5
6
1.2
W
Fafnir
Priitzy
Fafnir
6
1
8
10
L
Artemis
XCEL Bizzy
Artemis
0
6
1
0.08
L
Ymir
Zeslt
Ymir
6
8
3
0.94
L
Hera
cidova
Hera
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,350
Damage
72,876
94,336
Taken
93,829
65,595
Mitigated
63,347
11,513
Healing
31,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,671
2,022
0
1,879
18,095
14,549
1,173
4,516
13,501
0
40,602
W
Poseidon
BadBlood V2
Poseidon
13,721
1,636
0
4,644
16,903
5,651
580
8,897
7,974
99,007
0
W
Ah Muzen Cab
Buggso
Ah Muzen Cab
6,546
2,364
0
3,223
17,713
6,200
858
5,658
11,843
0
61,328
W
21,135
10,807
0
8,490
23,797
10,787
0
9,465
14,228
0
112,363
W
Vamana
22,729
8,597
0
7,830
18,049
22,390
2,066
2,946
15,077
0
140,666
L
Horus
7,415
3,620
1,401
4,027
18,491
17,880
299
6,186
11,859
232
55,543
W
Fafnir
Priitzy
Fafnir
8,745
3,051
0
7,155
17,367
18,319
657
5,664
11,255
44,275
0
L
Artemis
XCEL Bizzy
Artemis
3,781
2,166
0
0
18,983
13,134
1,912
0
18,983
0
59,350
L
Ymir
Zeslt
Ymir
9,836
2,294
0
0
17,135
11,477
2,280
4,623
12,437
57,267
0
L
Hera
cidova
Hera
18,647
5,472
115
4,091
21,632
8,555
2,562
6,126
15,090
77,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,271
Gold Earned
65,869
505
Minions Killed
651
0
Camps Cleared
0
2,111,595
Distance Traveled
2,291,043
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,048
402
70
3
0
493,908
0
W
Poseidon
12,931
517
156
6
0
412,532
3
W
Ah Muzen Cab
10,375
415
86
3
0
347,177
1
W
Nemesis
14,029
561
152
6
0
557,024
0
W
Vamana
15,915
637
188
8
0
491,917
2
L
Horus
11,166
447
110
4
0
428,727
2
W
Fafnir
12,619
505
69
3
0
482,393
6
L
Artemis
13,257
530
108
4
0
420,585
0
L
Ymir
11,436
457
115
5
0
409,067
0
L
Hera
12,364
495
102
4
0
359,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role