Player Matchup

Cthulhu
Cthulhu
Gokuji
Cthulhu
Level 128
God Stats
1W - 4L
1,308 SR
Queue Stats
171W - 151L
1,502 Elo+
Solo
Chiron
Chiron
Lewisss762
Chiron
Level 148
God Stats
3W - 1L
1,643 SR
Queue Stats
88W - 80L
1,590 Elo+
Party 1
Chaac
Chaac
MrFkgInvincible
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,612 Elo+
Solo
Bacchus
Bacchus
Preadyth
Bacchus
Level 128
God Stats
2W - 0L
1,587 SR
Queue Stats
100W - 94L
1,582 Elo+
Party 1
Nox
Nox
TheDeGapi
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,216 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,500 Elo+

VS

Team Averages
Level 128
1,608 SR
1,657 Elo+
Zhong Kui
Zhong Kui
Pepperate
Zhong Kui
Level 130
God Stats
3W - 1L
1,753 SR
Queue Stats
128W - 108L
1,675 Elo+
Party 2
Baba Yaga
Baba Yaga
RCRyan
Baba Yaga
Level 146
God Stats
8W - 4L
1,658 SR
Queue Stats
145W - 126L
1,736 Elo+
Party 2
Skadi
Skadi
Weltmaster
Skadi
Level 97
God Stats
14W - 9L
1,708 SR
Queue Stats
1,153W - 1,149L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
ahandrew
Gilgamesh
Level 146
God Stats
0W - 1L
1,748 SR
Queue Stats
99W - 68L
1,722 Elo+
Party 2
Raijin
Raijin
gumbohotdot99
Raijin
Level 121
God Stats
0W - 3L
1,174 SR
Queue Stats
111W - 109L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gokuji
Cthulhu
19
2 / 5 / 22
12,534
737
10,501
26,910
31,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Lewisss762
Chiron
20
20 / 3 / 10
14,466
851
27,868
21,566
9,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 4 / 20
11,969
704
14,738
28,879
21,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Preadyth
Bacchus
19
4 / 3 / 16
13,212
777
7,513
25,502
30,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 3 / 24
11,983
705
18,312
16,997
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pepperate
Zhong Kui
17
5 / 9 / 8
10,879
640
15,685
18,921
12,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
RCRyan
Baba Yaga
20
4 / 3 / 10
11,188
658
29,241
14,738
7,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
18
4 / 8 / 9
11,259
662
14,362
18,096
7,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ahandrew
Gilgamesh
18
3 / 8 / 12
10,779
634
14,037
21,130
18,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 7 / 12
10,680
628
16,872
14,135
5,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
69
35
Kills
18
18
Deaths
35
92
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gokuji
Cthulhu
2
5
22
2.6
W
Chiron
Lewisss762
Chiron
20
3
10
8.33
W
5
4
20
3.75
L
Zhong Kui
Pepperate
Zhong Kui
5
9
8
1
W
Bacchus
Preadyth
Bacchus
4
3
16
4
L
Baba Yaga
RCRyan
Baba Yaga
4
3
10
3
W
4
3
24
5.33
L
Skadi
4
8
9
1.06
L
Gilgamesh
ahandrew
Gilgamesh
3
8
12
1.13
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,932
Damage
90,197
119,854
Taken
87,020
100,850
Mitigated
51,040
50,969
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gokuji
Cthulhu
10,501
202
4,834
3,152
26,910
31,514
0
12,682
14,228
27,089
0
W
Chiron
Lewisss762
Chiron
27,868
7,180
5,624
10,092
21,566
9,663
3,657
12,946
8,620
0
57,843
W
14,738
1,481
2,577
9,738
28,879
21,069
565
14,848
14,031
0
35,579
L
Zhong Kui
Pepperate
Zhong Kui
15,685
1,588
1,409
2,608
18,921
12,721
1,262
8,952
9,969
21,706
0
W
Bacchus
Preadyth
Bacchus
7,513
262
1,240
6,912
25,502
30,652
330
10,926
14,576
10,895
0
L
Baba Yaga
RCRyan
Baba Yaga
29,241
1,468
2,629
5,011
14,738
7,394
433
5,615
9,123
54,112
0
W
18,312
260
3,844
2,956
16,997
7,952
150
10,396
6,601
34,769
0
L
Skadi
14,362
8,479
725
4,330
18,096
7,078
132
8,563
9,533
0
25,849
L
Gilgamesh
ahandrew
Gilgamesh
14,037
2,846
848
3,394
21,130
18,038
0
7,647
13,483
0
24,827
L
16,872
1,840
0
826
14,135
5,809
549
5,549
8,586
32,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,164
Gold Earned
54,785
184
Minions Killed
136
0
Camps Cleared
0
1,541,378
Distance Traveled
1,338,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,534
737
33
2
0
311,732
2
W
Chiron
14,466
851
72
4
0
293,012
0
W
Chaac
11,969
704
35
2
0
313,200
0
L
Zhong Kui
10,879
640
8
0
0
261,473
0
W
Bacchus
13,212
777
9
1
0
306,799
0
L
Baba Yaga
11,188
658
45
3
0
348,292
0
W
Nox
11,983
705
35
2
0
316,635
2
L
Skadi
11,259
662
33
2
0
230,175
0
L
Gilgamesh
10,779
634
28
2
0
272,000
0
L
Raijin
10,680
628
22
1
0
226,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role