Player Matchup

Hun Batz
Hun Batz
GMAK21
Hun Batz
Level 160
God Stats
1W - 2L
1,745 SR
Queue Stats
390W - 358L
1,711 Elo+
Party 2
Chang'e
Chang'e
Oikoslegends
Chang'e
Level 146
God Stats
5W - 3L
1,700 SR
Queue Stats
252W - 265L
1,648 Elo+
Solo
Guan Yu
Guan Yu
SpedRoyalty
Guan Yu
Level 147
God Stats
1W - 2L
1,477 SR
Queue Stats
167W - 160L
1,575 Elo+
Solo
Merlin
Merlin
THENSIX
Merlin
Level 157
God Stats
4W - 6L
1,586 SR
Queue Stats
349W - 307L
1,696 Elo+
Party 2
Chernobog
Chernobog
iPersist
Chernobog
Level 104
God Stats
39W - 21L
1,694 SR
Queue Stats
153W - 145L
1,704 Elo+
Solo
Team Averages
Level 143
1,640 SR
1,667 Elo+

VS

Team Averages
Level 137
1,587 SR
1,719 Elo+
Gilgamesh
Gilgamesh
NoahBoa
Gilgamesh
Level 153
God Stats
7W - 12L
1,394 SR
Queue Stats
254W - 239L
1,710 Elo+
Solo
Ne Zha
Ne Zha
Pagida
Ne Zha
Level 58
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 4L
1,972 Elo+
Solo
Yemoja
Yemoja
Rhayok
Yemoja
Level 160
God Stats
22W - 24L
1,470 SR
Queue Stats
413W - 396L
1,571 Elo+
Party 1
Skadi
Skadi
Zulxx
Skadi
Level 160
God Stats
1W - 0L
1,779 SR
Queue Stats
323W - 296L
1,653 Elo+
Party 1
Nox
Nox
ahmar
Nox
Level 155
God Stats
11W - 9L
1,586 SR
Queue Stats
402W - 368L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GMAK21
Hun Batz
8
0 / 4 / 1
4,909
491
2,421
7,422
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Oikoslegends
Chang'e
9
0 / 3 / 0
5,133
513
3,201
6,105
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
SpedRoyalty
Guan Yu
8
0 / 1 / 0
4,197
420
1,436
6,610
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Merlin
THENSIX
Merlin
10
1 / 4 / 0
5,393
539
3,423
4,413
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
iPersist
Chernobog
11
2 / 0 / 1
6,231
623
3,112
4,059
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoahBoa
Gilgamesh
11
5 / 1 / 3
6,348
635
6,052
8,472
3,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Pagida
Ne Zha
11
4 / 0 / 7
6,439
644
5,270
6,319
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Rhayok
Yemoja
9
0 / 0 / 4
5,432
543
1,653
2,208
909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Zulxx
Skadi
10
0 / 2 / 0
5,446
545
3,315
5,193
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
ahmar
Nox
11
3 / 0 / 4
6,328
633
2,072
2,443
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
GMAK21
Hun Batz
0
4
1
0.13
W
Gilgamesh
NoahBoa
Gilgamesh
5
1
3
6.5
L
Chang'e
Oikoslegends
Chang'e
0
3
0
0
W
Ne Zha
Pagida
Ne Zha
4
0
7
7.5
W
Yemoja
Rhayok
Yemoja
0
0
4
2
L
Guan Yu
SpedRoyalty
Guan Yu
0
1
0
0
L
Merlin
THENSIX
Merlin
1
4
0
0.25
W
Skadi
Zulxx
Skadi
0
2
0
0
W
Nox
ahmar
Nox
3
0
4
5
L
Chernobog
iPersist
Chernobog
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,593
Damage
18,362
28,609
Taken
24,635
8,286
Mitigated
8,600
7,711
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
GMAK21
Hun Batz
2,421
587
0
580
7,422
1,916
0
841
6,581
0
29,677
W
Gilgamesh
NoahBoa
Gilgamesh
6,052
1,622
0
2,422
8,472
3,786
0
3,377
5,065
0
36,398
L
Chang'e
Oikoslegends
Chang'e
3,201
207
46
2,619
6,105
1,393
0
454
5,651
26,766
0
W
Ne Zha
Pagida
Ne Zha
5,270
1,246
0
2,647
6,319
2,033
0
1,286
4,973
0
33,412
W
Yemoja
Rhayok
Yemoja
1,653
92
1,310
982
2,208
909
0
1,269
939
13,224
0
L
Guan Yu
SpedRoyalty
Guan Yu
1,436
429
601
1,510
6,610
2,787
0
1,153
5,457
0
12,820
L
Merlin
THENSIX
Merlin
3,423
57
0
462
4,413
1,229
0
1,251
3,162
30,719
0
W
Skadi
Zulxx
Skadi
3,315
1,519
0
818
5,193
1,027
0
0
5,133
0
40,546
W
Nox
ahmar
Nox
2,072
158
0
244
2,443
845
0
692
1,751
31,459
0
L
Chernobog
iPersist
Chernobog
3,112
1,713
0
1,893
4,059
961
0
26
4,033
0
39,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
29,993
318
Minions Killed
311
0
Camps Cleared
0
891,170
Distance Traveled
998,685
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,909
491
66
7
0
189,105
5
W
Gilgamesh
6,348
635
74
7
0
207,478
1
L
Chang'e
5,133
513
64
6
0
190,276
1
W
Ne Zha
6,439
644
75
8
0
223,991
5
W
Yemoja
5,432
543
14
1
0
188,953
3
L
Guan Yu
4,197
420
18
2
0
176,228
4
L
Merlin
5,393
539
69
7
0
167,035
3
W
Skadi
5,446
545
78
8
0
176,322
0
W
Nox
6,328
633
70
7
0
201,941
4
L
Chernobog
6,231
623
101
10
0
168,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role