Player Matchup

Mercury
Mercury
HoboBoyo
Mercury
Level 108
God Stats
5W - 9L
1,454 SR
Queue Stats
404W - 467L
1,471 Elo+
Party 1
Fafnir
Fafnir
ItsWobble
Fafnir
Level 54
God Stats
11W - 9L
1,500 SR
Queue Stats
354W - 420L
1,551 Elo+
Party 1
Anhur
Anhur
koidawg
Anhur
Level 109
God Stats
16W - 11L
1,365 SR
Queue Stats
291W - 303L
1,590 Elo+
Party 1
Team Averages
Level 90
1,440 SR
1,537 Elo+

VS

Team Averages
Level 26
1,447 SR
1,507 Elo+
Kukulkan
Kukulkan
Aztérix
Kukulkan
Level 16
God Stats
9W - 9L
1,337 SR
Queue Stats
73W - 76L
1,504 Elo+
Solo
Neith
Neith
Ilikepickleslol
Neith
Level 7
God Stats
3W - 1L
1,437 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 2
Achilles
Achilles
ImRickHandsome
Achilles
Level 55
God Stats
2W - 5L
1,567 SR
Queue Stats
89W - 100L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HoboBoyo
Mercury
16
11 / 3 / 2
13,073
726
11,212
14,234
8,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
ItsWobble
Fafnir
14
0 / 4 / 10
12,665
704
3,716
20,988
24,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
koidawg
Anhur
17
5 / 3 / 7
12,697
705
17,989
13,369
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aztérix
Kukulkan
15
1 / 6 / 8
11,511
640
12,055
13,007
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 4
11,964
665
12,787
9,614
4,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
15
5 / 5 / 4
12,034
669
11,086
17,961
29,285
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
10
10
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aztérix
Kukulkan
1
6
8
0.83
W
Mercury
HoboBoyo
Mercury
11
3
2
4
L
4
5
4
1.2
L
Achilles
5
5
4
1.4
W
Fafnir
ItsWobble
Fafnir
0
4
10
1.25
W
Anhur
koidawg
Anhur
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
35,928
48,591
Taken
40,582
38,376
Mitigated
37,935
9,663
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aztérix
Kukulkan
12,055
1,097
227
2,044
13,007
4,337
251
759
12,248
74,755
0
W
Mercury
HoboBoyo
Mercury
11,212
8,056
0
1,372
14,234
8,221
2,265
3,690
10,544
0
53,543
L
12,787
6,989
0
1,001
9,614
4,313
360
509
9,105
0
42,265
L
Achilles
11,086
3,332
0
1,980
17,961
29,285
269
2,500
15,461
0
29,720
W
Fafnir
ItsWobble
Fafnir
3,716
1,066
780
4,652
20,988
24,306
389
7,592
13,396
15,551
0
W
Anhur
koidawg
Anhur
17,989
11,844
0
2,859
13,369
5,849
1,551
1,041
12,328
0
88,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
35,509
194
Minions Killed
203
0
Camps Cleared
0
975,711
Distance Traveled
895,802
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,511
640
119
7
0
280,200
1
W
Mercury
13,073
726
58
3
0
356,787
0
L
Neith
11,964
665
55
3
0
297,265
1
L
Achilles
12,034
669
29
2
0
318,337
2
W
Fafnir
12,665
704
16
1
0
306,083
3
W
Anhur
12,697
705
120
7
0
312,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role