Player Matchup

Cerberus
Cerberus
Dhaerius
Cerberus
Level 97
God Stats
50W - 33L
1,621 SR
Queue Stats
117W - 79L
1,588 Elo+
Party 1
Jing Wei
Jing Wei
NatiHobo
Jing Wei
Level 45
God Stats
5W - 0L
1,905 SR
Queue Stats
228W - 216L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
XxINVIDIOUSxX
Gilgamesh
Level 28
God Stats
8W - 5L
1,701 SR
Queue Stats
146W - 133L
1,551 Elo+
Party 3
Loki
Loki
lime69
Loki
Level 40
God Stats
6W - 5L
1,592 SR
Queue Stats
95W - 72L
1,602 Elo+
Solo
Scylla
Scylla
zeuser51
Scylla
Level 96
God Stats
25W - 15L
1,662 SR
Queue Stats
168W - 149L
1,601 Elo+
Party 1
Team Averages
Level 61
1,696 SR
1,573 Elo+

VS

Team Averages
Level 46
1,674 SR
1,583 Elo+
Persephone
Persephone
GDP-Butcher-DK
Persephone
Level 36
God Stats
18W - 19L
1,566 SR
Queue Stats
189W - 199L
1,590 Elo+
Party 4
Tyr
Tyr
MariusHelbo
Tyr
Level 29
God Stats
9W - 6L
1,870 SR
Queue Stats
141W - 149L
1,535 Elo+
Party 4
Pele
Pele
OwlCityyy
Pele
Level 49
God Stats
3W - 1L
1,691 SR
Queue Stats
259W - 216L
1,589 Elo+
Solo
Ymir
Ymir
Wertu333
Ymir
Level 15
God Stats
2W - 1L
1,812 SR
Queue Stats
22W - 10L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
cerdonio812
Danzaburou
Level 103
God Stats
4W - 4L
1,432 SR
Queue Stats
146W - 139L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dhaerius
Cerberus
16
3 / 4 / 8
12,017
522
4,431
15,582
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
NatiHobo
Jing Wei
19
3 / 6 / 10
12,791
556
13,282
17,751
7,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XxINVIDIOUSxX
Gilgamesh
19
6 / 4 / 6
12,385
538
10,905
19,057
12,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
lime69
Loki
20
8 / 3 / 0
13,676
595
16,816
17,186
15,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
zeuser51
Scylla
20
11 / 1 / 6
14,061
611
22,167
7,974
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GDP-Butcher-DK
Persephone
17
5 / 6 / 2
11,556
502
6,643
12,584
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 7 / 1
9,949
433
9,574
20,207
22,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
19
4 / 6 / 2
11,876
516
8,014
19,208
9,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
2 / 4 / 7
10,781
469
6,967
19,758
17,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
cerdonio812
Danzaburou
16
5 / 8 / 3
11,277
490
12,754
18,448
7,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
31
Kills
18
18
Deaths
31
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dhaerius
Cerberus
3
4
8
1.75
L
Persephone
GDP-Butcher-DK
Persephone
5
6
2
1
L
2
7
1
0.36
W
Jing Wei
NatiHobo
Jing Wei
3
6
10
1.33
L
Pele
4
6
2
0.83
L
Ymir
2
4
7
1.38
W
Gilgamesh
XxINVIDIOUSxX
Gilgamesh
6
4
6
2.25
L
Danzaburou
cerdonio812
Danzaburou
5
8
3
0.81
W
Loki
lime69
Loki
8
3
0
2.67
W
Scylla
zeuser51
Scylla
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,601
Damage
43,952
77,550
Taken
90,205
49,158
Mitigated
60,781
21,793
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dhaerius
Cerberus
4,431
89
0
2,346
15,582
10,629
125
4,654
10,928
24,088
0
L
Persephone
GDP-Butcher-DK
Persephone
6,643
246
0
748
12,584
3,942
0
7,721
4,857
59,750
0
L
9,574
1,730
0
5,070
20,207
22,545
423
86
20,121
0
50,391
W
Jing Wei
NatiHobo
Jing Wei
13,282
9,157
0
7,063
17,751
7,299
1,681
2,851
14,900
0
81,989
L
Pele
8,014
2,207
0
7,686
19,208
9,893
363
4,018
15,190
0
94,024
L
Ymir
6,967
1,004
0
870
19,758
17,124
0
9,637
10,121
28,019
0
W
Gilgamesh
XxINVIDIOUSxX
Gilgamesh
10,905
2,472
0
3,168
19,057
12,648
550
4,683
14,374
0
88,322
L
Danzaburou
cerdonio812
Danzaburou
12,754
3,068
0
4,253
18,448
7,277
410
5,131
13,317
0
72,565
W
Loki
lime69
Loki
16,816
6,142
0
5,328
17,186
15,409
0
733
16,453
0
95,683
W
Scylla
zeuser51
Scylla
22,167
3,314
0
3,888
7,974
3,173
1,568
2,189
5,785
113,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,930
Gold Earned
55,439
660
Minions Killed
526
0
Camps Cleared
0
2,190,203
Distance Traveled
2,159,544
35
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,017
522
19
1
0
457,661
9
L
Persephone
11,556
502
112
5
0
432,437
3
L
Tyr
9,949
433
96
4
0
432,526
0
W
Jing Wei
12,791
556
150
7
0
380,961
7
L
Pele
11,876
516
164
7
0
469,515
2
L
Ymir
10,781
469
38
2
0
458,068
6
W
Gilgamesh
12,385
538
120
5
0
452,044
5
L
Danzaburou
11,277
490
116
5
0
366,998
5
W
Loki
13,676
595
174
8
0
452,699
5
W
Scylla
14,061
611
197
9
0
446,838
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role