Player Matchup

Medusa
Medusa
BunnyWinx
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Garotaloca
Aphrodite
Level 7
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Syelza
The Morrigan
Level 26
God Stats
2W - 0L
1,828 SR
Queue Stats
5W - 4L
1,537 Elo+
Party 2
Nemesis
Nemesis
gabrieldemian
Nemesis
Level 5
God Stats
2W - 2L
1,495 SR
Queue Stats
9W - 13L
1,166 Elo+
Party 1
Jing Wei
Jing Wei
yToddyn-_-
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
898 Elo+
Party 1
Team Averages
Level 11
1,516 SR
1,320 Elo+

VS

Team Averages
Level 18
1,541 SR
1,369 Elo+
Merlin
Merlin
ArtKurlzz
Merlin
Level 13
God Stats
1W - 1L
1,599 SR
Queue Stats
4W - 4L
1,528 Elo+
Solo
Achilles
Achilles
Crelier23
Achilles
Level 15
God Stats
6W - 11L
1,753 SR
Queue Stats
55W - 48L
1,368 Elo+
Solo
Loki
Loki
EspaçonaveArabe
Loki
Level 11
God Stats
1W - 4L
1,418 SR
Queue Stats
10W - 14L
1,217 Elo+
Solo
Ymir
Ymir
HoudiniX88
Ymir
Level 27
God Stats
8W - 12L
1,489 SR
Queue Stats
211W - 248L
1,392 Elo+
Solo
Neith
Neith
MaxTul
Neith
Level 22
God Stats
39W - 49L
1,446 SR
Queue Stats
66W - 91L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BunnyWinx
Medusa
8
6 / 1 / 1
5,477
609
4,806
5,051
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Garotaloca
Aphrodite
7
0 / 0 / 7
5,184
576
1,934
3,554
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
Syelza
The Morrigan
10
5 / 1 / 1
5,833
648
3,960
4,300
1,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
7
2 / 1 / 3
4,786
532
1,276
4,831
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
yToddyn-_-
Jing Wei
7
0 / 0 / 3
4,437
493
767
3,508
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArtKurlzz
Merlin
8
0 / 3 / 0
4,536
504
2,492
4,116
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Crelier23
Achilles
6
0 / 1 / 1
4,222
469
1,466
2,918
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 0
4,523
503
1,578
4,554
1,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 4 / 1
3,986
443
1,189
6,099
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
MaxTul
Neith
5
0 / 3 / 0
3,625
403
1,447
3,066
504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
1
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArtKurlzz
Merlin
0
3
0
0
W
Medusa
BunnyWinx
Medusa
6
1
1
6.5
L
Achilles
Crelier23
Achilles
0
1
1
0.5
L
1
2
0
0.5
W
Aphrodite
Garotaloca
Aphrodite
0
0
7
3.5
L
0
4
1
0.13
L
Neith
MaxTul
Neith
0
3
0
0
W
The Morrigan
Syelza
The Morrigan
5
1
1
5.5
W
Nemesis
2
1
3
3.5
W
Jing Wei
yToddyn-_-
Jing Wei
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,743
Damage
8,172
21,244
Taken
20,753
5,992
Mitigated
7,068
7,621
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArtKurlzz
Merlin
2,492
181
0
730
4,116
1,088
0
615
3,291
20,626
0
W
Medusa
BunnyWinx
Medusa
4,806
3,382
0
0
5,051
1,404
862
916
4,095
0
21,082
L
Achilles
Crelier23
Achilles
1,466
263
0
1,093
2,918
1,705
0
916
1,922
0
9,604
L
1,578
408
0
1,238
4,554
1,164
0
1,567
2,885
0
16,574
W
Aphrodite
Garotaloca
Aphrodite
1,934
866
1,812
2,322
3,554
1,275
609
591
2,923
16,616
0
L
1,189
75
0
268
6,099
2,607
0
1,549
4,550
9,763
0
L
Neith
MaxTul
Neith
1,447
871
0
368
3,066
504
52
702
2,322
0
6,477
W
The Morrigan
Syelza
The Morrigan
3,960
1,200
0
890
4,300
1,295
72
509
3,555
24,114
1,130
W
Nemesis
1,276
853
0
1,526
4,831
1,098
0
745
3,966
0
15,852
W
Jing Wei
yToddyn-_-
Jing Wei
767
451
0
1,071
3,508
920
621
500
2,814
0
11,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
20,892
191
Minions Killed
142
0
Camps Cleared
0
853,588
Distance Traveled
735,302
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,536
504
47
5
0
166,352
0
W
Medusa
5,477
609
45
5
0
138,874
0
L
Achilles
4,222
469
24
3
0
134,985
3
L
Loki
4,523
503
41
5
0
205,546
1
W
Aphrodite
5,184
576
22
2
0
181,076
4
L
Ymir
3,986
443
19
2
0
148,430
2
L
Neith
3,625
403
11
1
0
79,989
0
W
The Morrigan
5,833
648
55
6
0
162,779
0
W
Nemesis
4,786
532
34
4
0
178,708
0
W
Jing Wei
4,437
493
35
4
0
192,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role