Player Matchup

Neith
Neith
Emolixosa
Neith
Level 3
God Stats
2W - 3L
1,602 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 1
Ra
Ra
MinChoDan
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,481 Elo+
Party 2
Merlin
Merlin
PicaDera
Merlin
Level 16
God Stats
2W - 3L
1,408 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Anhur
Anhur
manek0
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
vnoboru
Cthulhu
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,450 Elo+
Party 2
Team Averages
Level 13
1,502 SR
1,504 Elo+

VS

Team Averages
Level 20
1,525 SR
1,546 Elo+
Izanami
Izanami
CruzMG
Izanami
Level 24
God Stats
2W - 3L
1,287 SR
Queue Stats
16W - 16L
1,347 Elo+
Solo
Ganesha
Ganesha
KOFFY956
Ganesha
Level 18
God Stats
4W - 2L
1,818 SR
Queue Stats
71W - 78L
1,516 Elo+
Party 3
Vamana
Vamana
MidnasEmpire
Vamana
Level 41
God Stats
2W - 1L
1,495 SR
Queue Stats
18W - 14L
1,535 Elo+
Party 4
Neith
Neith
Rogui01
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,670 Elo+
Party 4
Ra
Ra
YuncheATG
Ra
Level 13
God Stats
2W - 0L
1,524 SR
Queue Stats
32W - 14L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emolixosa
Neith
18
3 / 8 / 5
12,636
842
11,647
16,750
6,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 5 / 18
15,135
1,009
23,695
16,880
7,466
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
PicaDera
Merlin
20
7 / 6 / 12
13,530
902
21,666
19,494
7,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
manek0
Anhur
20
7 / 8 / 16
15,321
1,021
20,043
28,237
10,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
vnoboru
Cthulhu
20
7 / 4 / 19
15,027
1,002
18,589
31,450
37,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CruzMG
Izanami
20
4 / 12 / 11
14,413
961
24,012
24,636
8,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
KOFFY956
Ganesha
20
0 / 5 / 19
15,575
1,038
9,109
18,144
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
20
3 / 2 / 15
14,143
943
17,218
22,740
20,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Rogui01
Neith
20
1 / 8 / 11
12,979
865
14,545
17,496
6,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
23 / 3 / 5
20,452
1,363
43,243
17,574
7,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
92
30
Kills
31
31
Deaths
30
70
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
CruzMG
Izanami
4
12
11
0.79
L
Neith
Emolixosa
Neith
3
8
5
0.69
W
Ganesha
KOFFY956
Ganesha
0
5
19
1.9
W
Vamana
3
2
15
5.25
L
6
5
18
3
L
Merlin
PicaDera
Merlin
7
6
12
2.17
W
Neith
Rogui01
Neith
1
8
11
0.81
W
23
3
5
8.5
L
Anhur
manek0
Anhur
7
8
16
1.88
L
Cthulhu
vnoboru
Cthulhu
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,640
Damage
108,127
112,811
Taken
100,590
70,178
Mitigated
63,620
9,801
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CruzMG
Izanami
24,012
16,649
0
728
24,636
8,129
0
18,000
6,320
0
59,670
L
Neith
Emolixosa
Neith
11,647
5,212
0
680
16,750
6,830
0
9,298
7,212
0
17,529
W
Ganesha
KOFFY956
Ganesha
9,109
255
0
1,904
18,144
20,375
0
10,961
6,764
19,306
0
W
Vamana
17,218
5,813
0
4,414
22,740
20,817
0
12,730
9,282
0
28,079
L
23,695
2,496
3,426
2,497
16,880
7,466
0
7,389
9,430
77,510
0
L
Merlin
PicaDera
Merlin
21,666
843
0
617
19,494
7,644
0
10,617
8,697
46,416
0
W
Neith
Rogui01
Neith
14,545
7,299
0
1,486
17,496
6,330
0
12,934
4,330
0
39,946
W
43,243
2,060
5,424
5,270
17,574
7,969
0
7,428
9,944
108,865
0
L
Anhur
manek0
Anhur
20,043
9,090
0
2,065
28,237
10,988
0
16,823
11,114
0
40,913
L
Cthulhu
vnoboru
Cthulhu
18,589
498
516
0
31,450
37,250
0
8,225
23,003
41,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,649
Gold Earned
77,562
295
Minions Killed
326
4
Camps Cleared
17
1,314,296
Distance Traveled
1,398,159
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,413
961
74
5
6
225,190
0
L
Neith
12,636
842
16
1
2
156,779
0
W
Ganesha
15,575
1,038
3
0
3
297,672
0
W
Vamana
14,143
943
28
2
1
308,273
0
L
Ra
15,135
1,009
139
9
2
284,974
0
L
Merlin
13,530
902
63
4
0
261,624
2
W
Neith
12,979
865
45
3
0
233,887
1
W
Ra
20,452
1,363
176
12
7
333,137
0
L
Anhur
15,321
1,021
41
3
0
273,354
2
L
Cthulhu
15,027
1,002
36
2
0
337,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role