Player Matchup

Mercury
Mercury
Criishii
Mercury
Level 12
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo
Da Ji
Da Ji
IceEnderman11
Da Ji
Level 13
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 2
Ullr
Ullr
Kmprmss
Ullr
Level 15
God Stats
1W - 2L
1,520 SR
Queue Stats
20W - 16L
1,509 Elo+
Solo
Discordia
Discordia
Mimmi1999
Discordia
Level 26
God Stats
78W - 52L
1,641 SR
Queue Stats
107W - 100L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Vapordew
Guan Yu
Level 3
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 2
Team Averages
Level 14
1,651 SR
1,533 Elo+

VS

Team Averages
Level 15
1,503 SR
1,551 Elo+
Mercury
Mercury
Kawesh2
Mercury
Level 24
God Stats
11W - 6L
1,815 SR
Queue Stats
179W - 122L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
MitsuKaz3
Gilgamesh
Level 8
God Stats
8W - 2L
1,365 SR
Queue Stats
69W - 37L
1,784 Elo+
Party 1
Hel
Hel
RubylRose
Hel
Level 11
God Stats
1W - 0L
1,336 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 3
Janus
Janus
SFreddyYT
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
XeroTix7
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 259L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Criishii
Mercury
16
1 / 3 / 5
10,015
910
4,646
13,549
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
9 / 11 / 5
12,643
1,149
19,836
15,923
7,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Kmprmss
Ullr
17
0 / 11 / 9
10,556
960
13,053
23,786
10,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mimmi1999
Discordia
17
4 / 6 / 3
11,826
1,075
21,074
16,141
6,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Vapordew
Guan Yu
17
1 / 12 / 9
10,912
992
6,814
20,182
21,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kawesh2
Mercury
19
12 / 3 / 16
13,530
1,230
18,428
11,635
5,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
MitsuKaz3
Gilgamesh
20
10 / 1 / 25
12,967
1,179
22,398
16,147
13,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 2 / 25
12,713
1,156
10,088
9,882
4,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
SFreddyYT
Janus
19
7 / 3 / 24
12,182
1,107
16,542
12,024
4,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
XeroTix7
Ao Kuang
19
9 / 6 / 19
12,606
1,146
17,100
21,192
8,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
152
15
Kills
43
43
Deaths
15
31
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Mercury
Criishii
Mercury
1
3
5
1.17
L
9
11
5
1.05
W
Mercury
Kawesh2
Mercury
12
3
16
6.67
L
Ullr
Kmprmss
Ullr
0
11
9
0.41
L
Discordia
Mimmi1999
Discordia
4
6
3
0.92
W
Gilgamesh
MitsuKaz3
Gilgamesh
10
1
25
22.5
W
5
2
25
8.75
W
Janus
SFreddyYT
Janus
7
3
24
6.33
L
Guan Yu
Vapordew
Guan Yu
1
12
9
0.46
W
Ao Kuang
XeroTix7
Ao Kuang
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,423
Damage
84,556
89,581
Taken
70,880
51,734
Mitigated
38,152
3,341
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Criishii
Mercury
4,646
1,512
0
176
13,549
5,798
0
6,165
7,384
0
11,994
L
19,836
5,174
0
416
15,923
7,460
0
7,087
8,836
0
23,380
W
Mercury
Kawesh2
Mercury
18,428
8,678
0
1,975
11,635
5,772
0
3,669
7,966
0
42,611
L
Ullr
Kmprmss
Ullr
13,053
6,241
0
829
23,786
10,705
0
11,924
11,862
0
39,914
L
Discordia
Mimmi1999
Discordia
21,074
2,564
152
382
16,141
6,722
0
7,863
8,278
54,651
0
W
Gilgamesh
MitsuKaz3
Gilgamesh
22,398
8,434
0
1,986
16,147
13,678
0
4,793
11,354
512
33,991
W
10,088
615
9,342
5,318
9,882
4,763
0
2,673
7,209
23,603
0
W
Janus
SFreddyYT
Janus
16,542
1,839
0
17
12,024
4,947
0
3,146
8,878
43,102
0
L
Guan Yu
Vapordew
Guan Yu
6,814
1,799
150
1,236
20,182
21,049
0
11,161
9,021
235
14,319
W
Ao Kuang
XeroTix7
Ao Kuang
17,100
5,026
0
5,836
21,192
8,992
0
6,971
14,221
21,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
63,998
158
Minions Killed
182
5
Camps Cleared
9
987,697
Distance Traveled
1,087,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,015
910
16
1
1
235,046
0
L
Da Ji
12,643
1,149
5
0
1
170,138
0
W
Mercury
13,530
1,230
49
4
5
258,207
1
L
Ullr
10,556
960
45
4
2
191,305
0
L
Discordia
11,826
1,075
74
7
1
202,803
3
W
Gilgamesh
12,967
1,179
26
2
2
205,685
1
W
Hel
12,713
1,156
32
3
0
245,579
0
W
Janus
12,182
1,107
68
6
0
182,995
0
L
Guan Yu
10,912
992
18
2
0
188,405
1
W
Ao Kuang
12,606
1,146
7
1
2
194,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role