Player Matchup

Tiamat
Tiamat
AS_Vicente5364
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Flamingtaco31
Scylla
Level 40
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Toquitof
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
vortexdhh
Pele
Level 4
God Stats
1W - 1L
1,144 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
workable_stripe7
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,369 SR
1,500 Elo+

VS

Team Averages
Level 14
1,471 SR
1,200 Elo+
Thor
Thor
Baelixx
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,257 Elo+
Party 1
Neith
Neith
TCM_Garc
Neith
Level 8
God Stats
2W - 2L
1,371 SR
Queue Stats
152W - 183L
1,108 Elo+
Party 2
Sun Wukong
Sun Wukong
VictorCM22
Sun Wukong
Level 4
God Stats
3W - 9L
1,500 SR
Queue Stats
112W - 151L
1,154 Elo+
Party 2
Kukulkan
Kukulkan
keendog101
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,238 Elo+
Party 1
Anubis
Anubis
mtsnarvaez28
Anubis
Level 25
God Stats
9W - 15L
1,484 SR
Queue Stats
25W - 43L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
5,789
362
1,358
10,724
4,411
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 1
8,147
509
7,605
8,765
2,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Toquitof
Cthulhu
8
1 / 14 / 3
6,273
392
3,526
15,072
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
9
5 / 9 / 1
6,941
434
7,339
10,716
2,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 13 / 2
5,046
315
1,098
10,108
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Baelixx
Thor
14
11 / 3 / 6
9,636
602
8,368
12,093
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
TCM_Garc
Neith
13
3 / 2 / 1
8,182
511
2,893
8,102
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
VictorCM22
Sun Wukong
12
3 / 4 / 5
7,417
464
3,374
7,143
7,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
keendog101
Kukulkan
13
4 / 1 / 7
8,384
524
6,614
6,257
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
22 / 2 / 5
10,628
664
18,437
10,271
5,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
12
Kills
43
48
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Thor
Baelixx
Thor
11
3
6
4.67
L
5
3
1
1.83
W
Neith
TCM_Garc
Neith
3
2
1
1.75
L
Cthulhu
Toquitof
Cthulhu
1
14
3
0.18
W
Sun Wukong
VictorCM22
Sun Wukong
3
4
5
1.38
W
Kukulkan
keendog101
Kukulkan
4
1
7
7.5
W
Anubis
22
2
5
12.25
L
Pele
5
9
1
0.61
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
39,686
55,385
Taken
43,866
19,294
Mitigated
22,472
3,326
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,358
191
0
1,251
10,724
4,411
0
6,629
3,661
12,027
0
W
Thor
Baelixx
Thor
8,368
4,122
219
2,988
12,093
5,038
1,909
2,973
9,000
0
57,082
L
7,605
646
0
500
8,765
2,229
381
4,847
3,878
22,863
0
W
Neith
TCM_Garc
Neith
2,893
1,221
0
3,216
8,102
2,723
2,606
1,313
6,789
0
37,021
L
Cthulhu
Toquitof
Cthulhu
3,526
521
97
748
15,072
8,201
0
6,643
8,429
15,717
0
W
Sun Wukong
VictorCM22
Sun Wukong
3,374
1,889
0
410
7,143
7,386
161
1,296
5,847
0
18,401
W
Kukulkan
keendog101
Kukulkan
6,614
1,520
621
1,702
6,257
2,297
2,396
2,158
3,979
36,485
0
W
Anubis
18,437
1,118
0
6,476
10,271
5,028
922
4,329
5,762
57,464
0
L
Pele
7,339
3,140
0
520
10,716
2,554
0
3,956
6,760
0
23,552
L
1,098
865
0
210
10,108
1,899
0
2,484
7,606
0
8,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
44,247
116
Minions Killed
361
0
Camps Cleared
0
1,251,610
Distance Traveled
1,425,449
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,789
362
9
1
0
221,496
0
W
Thor
9,636
602
92
6
0
319,341
0
L
Scylla
8,147
509
32
2
0
253,734
3
W
Neith
8,182
511
68
4
0
272,434
0
L
Cthulhu
6,273
392
29
2
0
258,475
3
W
Sun Wukong
7,417
464
27
2
0
303,384
0
W
Kukulkan
8,384
524
78
5
0
264,128
4
W
Anubis
10,628
664
96
6
0
266,162
3
L
Pele
6,941
434
26
2
0
279,027
0
L
Medusa
5,046
315
20
1
0
238,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role