Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DEUCALION1572
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,434 Elo+
Party 1
Artio
Artio
Maniek5056
Artio
Level 50
God Stats
4W - 4L
1,742 SR
Queue Stats
311W - 366L
1,379 Elo+
Party 3
Ah Puch
Ah Puch
Yuchijiro
Ah Puch
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
298W - 330L
1,459 Elo+
Party 3
Team Averages
Level 82
1,548 SR
1,454 Elo+

VS

Team Averages
Level 72
1,563 SR
1,444 Elo+
Skadi
Skadi
AUT-LANDER88
Skadi
Level 41
God Stats
2W - 1L
1,491 SR
Queue Stats
55W - 47L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
DJ-Heck
Cthulhu
Level 117
God Stats
25W - 16L
1,663 SR
Queue Stats
362W - 361L
1,468 Elo+
Party 2
Chiron
Chiron
Duffman2k21
Chiron
Level 45
God Stats
18W - 15L
1,561 SR
Queue Stats
238W - 232L
1,483 Elo+
Solo
Chang'e
Chang'e
KiinG-ChacK
Chang'e
Level 48
God Stats
34W - 27L
1,424 SR
Queue Stats
60W - 58L
1,385 Elo+
Solo
Bakasura
Bakasura
kittymia
Bakasura
Level 107
God Stats
10W - 5L
1,675 SR
Queue Stats
536W - 531L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 4 / 1
8,857
492
9,098
16,497
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
 
Cernunnos
13
3 / 5 / 4
8,480
471
7,592
13,374
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DEUCALION1572
King Arthur
13
0 / 4 / 0
7,519
418
2,865
11,150
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artio
10
0 / 7 / 5
6,570
365
5,395
16,718
7,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Yuchijiro
Ah Puch
16
3 / 4 / 2
9,696
539
9,097
12,871
4,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
9,770
543
8,521
12,296
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DJ-Heck
Cthulhu
15
3 / 2 / 13
11,041
613
12,361
16,062
10,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
18
6 / 0 / 3
11,041
613
11,672
10,744
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KiinG-ChacK
Chang'e
16
3 / 3 / 4
10,046
558
10,370
12,718
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
kittymia
Bakasura
16
6 / 2 / 5
10,401
578
8,223
14,589
6,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
12
Kills
24
24
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
4
1
1.63
L
Cernunnos
 
Cernunnos
3
5
4
1
W
6
5
5
1.7
L
King Arthur
DEUCALION1572
King Arthur
0
4
0
0
W
Cthulhu
DJ-Heck
Cthulhu
3
2
13
4.75
W
Chiron
6
0
3
7.5
W
Chang'e
KiinG-ChacK
Chang'e
3
3
4
1.67
L
Artio
0
7
5
0.36
L
Ah Puch
Yuchijiro
Ah Puch
3
4
2
1
W
Bakasura
kittymia
Bakasura
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
51,147
70,610
Taken
66,409
28,121
Mitigated
29,583
20,752
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,098
2,964
0
6,757
16,497
7,385
0
5,326
11,146
0
58,576
L
Cernunnos
 
Cernunnos
7,592
3,615
224
2,439
13,374
4,160
0
4,538
8,836
0
45,037
W
8,521
4,250
204
2,378
12,296
3,645
454
4,543
7,753
0
47,381
L
King Arthur
DEUCALION1572
King Arthur
2,865
111
0
1,850
11,150
4,899
480
1,205
9,897
0
37,865
W
Cthulhu
DJ-Heck
Cthulhu
12,361
1,986
1,022
2,203
16,062
10,440
0
2,300
13,762
55,065
0
W
Chiron
11,672
5,466
468
5,254
10,744
3,798
0
294
10,450
0
87,360
W
Chang'e
KiinG-ChacK
Chang'e
10,370
616
503
6,520
12,718
4,978
365
4,738
7,980
69,503
0
L
Artio
5,395
894
748
4,426
16,718
7,268
0
4,187
12,456
23,985
0
L
Ah Puch
Yuchijiro
Ah Puch
9,097
620
0
4,308
12,871
4,409
516
7,475
5,346
63,744
0
W
Bakasura
kittymia
Bakasura
8,223
6,644
0
5,494
14,589
6,722
0
2,617
11,972
0
61,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
52,299
397
Minions Killed
551
0
Camps Cleared
0
1,676,773
Distance Traveled
1,821,248
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,857
492
98
5
0
367,623
2
L
Cernunnos
8,480
471
86
5
0
320,093
0
W
Skadi
9,770
543
70
4
0
331,669
2
L
King Arthur
7,519
418
66
4
0
321,523
2
W
Cthulhu
11,041
613
100
6
0
374,549
4
W
Chiron
11,041
613
143
8
0
337,118
3
W
Chang'e
10,046
558
124
7
0
353,968
1
L
Artio
6,570
365
22
1
0
345,543
0
L
Ah Puch
9,696
539
125
7
0
321,991
4
W
Bakasura
10,401
578
114
6
0
423,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role