Player Matchup

Set
Set
Blicky5x0
Set
Level 8
God Stats
3W - 1L
1,690 SR
Queue Stats
14W - 12L
1,273 Elo+
Party 1
Anubis
Anubis
CharlieTheFrog
Anubis
Level 28
God Stats
5W - 4L
1,623 SR
Queue Stats
100W - 98L
1,413 Elo+
Party 1
Bastet
Bastet
FizbanTheMeh969
Bastet
Level 27
God Stats
28W - 29L
1,396 SR
Queue Stats
313W - 380L
1,406 Elo+
Solo
Neith
Neith
Lord_GrimJr17
Neith
Level 29
God Stats
28W - 28L
1,429 SR
Queue Stats
79W - 79L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Nothankwastaken
Cthulhu
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 8L
1,273 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,346 Elo+

VS

Team Averages
Level 21
1,494 SR
1,341 Elo+
Chang'e
Chang'e
DWAAAAAADE-HW
Chang'e
Level 28
God Stats
1W - 2L
1,470 SR
Queue Stats
122W - 129L
1,411 Elo+
Party 2
Khepri
Khepri
EdsoneitorT8
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
Level 24
God Stats
8W - 8L
1,500 SR
Queue Stats
71W - 72L
1,327 Elo+
Party 2
Hel
Hel
XPredator-977
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Jormungandr
Jormungandr
sadie00
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,478
565
6,547
7,630
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
12 / 0 / 4
10,383
692
13,668
6,970
3,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 3
8,341
556
6,492
9,379
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 8
7,187
479
8,418
7,542
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 11
6,475
432
4,416
8,749
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
1 / 7 / 0
5,743
383
2,967
8,720
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
12
2 / 4 / 0
7,201
480
3,270
9,681
15,172
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
9
0 / 4 / 3
5,813
388
4,992
8,414
2,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 1
6,868
458
4,313
9,755
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
sadie00
Jormungandr
10
1 / 6 / 0
7,237
482
4,962
15,939
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
27
Kills
6
7
Deaths
27
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
12
0
4
14
L
Chang'e
1
7
0
0.14
L
Khepri
2
4
0
0.5
W
8
2
3
4.75
W
3
0
8
7
W
0
3
11
1.83
L
Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
0
4
3
0.38
L
2
6
1
0.42
L
Jormungandr
sadie00
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
20,504
40,270
Taken
52,509
18,559
Mitigated
27,350
14,670
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,547
3,693
0
1,126
7,630
2,798
456
2,383
4,887
0
42,910
W
13,668
2,305
0
5,594
6,970
3,948
2,130
2,721
4,249
79,554
0
L
Chang'e
2,967
312
1,024
990
8,720
1,775
807
5,047
3,613
18,912
0
L
Khepri
3,270
811
0
373
9,681
15,172
195
453
9,228
24,982
0
W
6,492
2,099
0
2,797
9,379
3,723
0
2,574
6,633
0
43,514
W
8,418
4,529
0
3,247
7,542
2,480
214
2,964
4,514
0
39,407
W
4,416
248
59
1,847
8,749
5,610
224
4,207
4,475
17,352
0
L
Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
4,992
1,732
0
1,889
8,414
2,110
275
2,889
5,405
0
18,870
L
4,313
472
1,805
3,197
9,755
2,941
117
4,440
5,285
34,788
0
L
Jormungandr
sadie00
Jormungandr
4,962
439
516
3,332
15,939
5,352
0
4,655
10,894
29,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
32,862
417
Minions Killed
225
0
Camps Cleared
0
1,448,428
Distance Traveled
1,304,036
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,478
565
70
5
0
276,792
4
W
Anubis
10,383
692
155
10
0
267,925
3
L
Chang'e
5,743
383
35
2
0
273,492
0
L
Khepri
7,201
480
49
3
0
230,436
0
W
Bastet
8,341
556
82
5
0
350,250
0
W
Neith
7,187
479
84
6
0
257,080
2
W
Cthulhu
6,475
432
26
2
0
296,381
0
L
Ah Muzen Cab
5,813
388
24
2
0
287,625
0
L
Hel
6,868
458
59
4
0
274,713
4
L
Jormungandr
7,237
482
58
4
0
237,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role