Player Matchup

Baron Samedi
Baron Samedi
Alepeno
Baron Samedi
Level 143
God Stats
2W - 1L
1,555 SR
Queue Stats
132W - 103L
1,541 Elo+
Solo
Artemis
Artemis
Hyperm3llo
Artemis
Level 47
God Stats
8W - 7L
1,625 SR
Queue Stats
155W - 154L
1,528 Elo+
Solo
Janus
Janus
LEVIheco
Janus
Level 125
God Stats
8W - 7L
1,366 SR
Queue Stats
487W - 482L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
StarblazerG
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ernesale
Mercury
Level 158
God Stats
8W - 3L
1,600 SR
Queue Stats
342W - 325L
1,623 Elo+
Solo
Team Averages
Level 107
1,529 SR
1,555 Elo+

VS

Team Averages
Level 113
1,507 SR
1,542 Elo+
Yemoja
Yemoja
CastofDawn
Yemoja
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 161L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
Magiikkz
Baron Samedi
Level 100
God Stats
6W - 2L
1,247 SR
Queue Stats
58W - 56L
1,496 Elo+
Solo
Hercules
Hercules
Tazdemond
Hercules
Level 125
God Stats
1W - 1L
1,441 SR
Queue Stats
49W - 50L
1,557 Elo+
Solo
Kukulkan
Kukulkan
mtondi
Kukulkan
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
214W - 251L
1,468 Elo+
Solo
Apollo
Apollo
xPhAnToMxSyNx
Apollo
Level 119
God Stats
6W - 6L
1,639 SR
Queue Stats
260W - 263L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alepeno
Baron Samedi
17
4 / 0 / 13
10,528
1,053
18,126
6,424
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Hyperm3llo
Artemis
16
3 / 2 / 10
9,517
952
9,417
11,537
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
LEVIheco
Janus
16
3 / 3 / 10
9,935
994
11,743
8,242
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
StarblazerG
Sun Wukong
16
1 / 1 / 13
9,420
942
7,260
7,700
5,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
ernesale
Mercury
16
6 / 1 / 9
10,936
1,094
12,257
6,461
2,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

249

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CastofDawn
Yemoja
15
0 / 4 / 5
9,997
1,000
7,513
12,942
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Magiikkz
Baron Samedi
15
1 / 2 / 3
9,047
905
8,245
9,840
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tazdemond
Hercules
14
0 / 6 / 5
8,720
872
4,387
22,127
16,639
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
mtondi
Kukulkan
15
1 / 0 / 4
9,044
904
7,862
4,105
1,673
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 2
10,153
1,015
8,574
13,756
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
17
Kills
7
7
Deaths
17
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alepeno
Baron Samedi
4
0
13
10.5
L
Yemoja
CastofDawn
Yemoja
0
4
5
0.63
W
Artemis
Hyperm3llo
Artemis
3
2
10
4
W
Janus
LEVIheco
Janus
3
3
10
2.67
L
Baron Samedi
Magiikkz
Baron Samedi
1
2
3
1.25
W
Sun Wukong
StarblazerG
Sun Wukong
1
1
13
7.5
L
Hercules
Tazdemond
Hercules
0
6
5
0.42
W
Mercury
ernesale
Mercury
6
1
9
10.5
L
Kukulkan
mtondi
Kukulkan
1
0
4
3
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,803
Damage
36,581
40,364
Taken
62,770
18,169
Mitigated
41,041
11,847
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alepeno
Baron Samedi
18,126
327
4,590
3,171
6,424
3,175
0
4,902
1,473
34,889
0
L
Yemoja
CastofDawn
Yemoja
7,513
355
3,898
1,734
12,942
12,647
0
6,120
6,822
15,012
0
W
Artemis
Hyperm3llo
Artemis
9,417
4,244
0
1,774
11,537
4,568
0
6,891
4,436
0
24,633
W
Janus
LEVIheco
Janus
11,743
716
114
1,203
8,242
2,745
0
4,042
4,062
37,179
0
L
Baron Samedi
Magiikkz
Baron Samedi
8,245
311
1,823
2,449
9,840
4,235
0
6,389
3,451
31,962
0
W
Sun Wukong
StarblazerG
Sun Wukong
7,260
714
0
995
7,700
5,144
0
4,833
2,553
0
11,368
L
Hercules
Tazdemond
Hercules
4,387
270
0
1,422
22,127
16,639
0
7,597
14,530
0
16,920
W
Mercury
ernesale
Mercury
12,257
5,148
0
0
6,461
2,537
0
2,165
4,220
0
34,928
L
Kukulkan
mtondi
Kukulkan
7,862
251
0
165
4,105
1,673
0
1,970
2,135
30,979
0
L
8,574
4,933
0
833
13,756
5,847
0
7,793
5,963
0
25,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
46,961
208
Minions Killed
204
10
Camps Cleared
4
1,030,702
Distance Traveled
960,884
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,528
1,053
34
3
1
210,120
0
L
Yemoja
9,997
1,000
12
1
0
194,067
2
W
Artemis
9,517
952
39
4
1
194,359
0
W
Janus
9,935
994
68
7
1
198,893
0
L
Baron Samedi
9,047
905
55
6
1
177,868
1
W
Sun Wukong
9,420
942
13
1
0
217,728
0
L
Hercules
8,720
872
37
4
2
191,734
2
W
Mercury
10,936
1,094
54
5
7
209,602
1
L
Kukulkan
9,044
904
57
6
0
201,961
4
L
Apollo
10,153
1,015
43
4
1
195,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role