Player Matchup

Medusa
Medusa
A1exMqez96
Medusa
Level 63
God Stats
19W - 22L
1,522 SR
Queue Stats
132W - 165L
1,350 Elo+
Solo
Sylvanus
Sylvanus
Dutchmasterbruh
Sylvanus
Level 136
God Stats
47W - 41L
1,436 SR
Queue Stats
190W - 208L
1,356 Elo+
Solo
Aphrodite
Aphrodite
GearsPR2244
Aphrodite
Level 95
God Stats
7W - 0L
1,709 SR
Queue Stats
123W - 119L
1,380 Elo+
Solo
Pele
Pele
justthtgirll
Pele
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
1,081W - 1,191L
1,433 Elo+
Solo
Ah Puch
Ah Puch
vC r o w e r
Ah Puch
Level 106
God Stats
3W - 0L
1,710 SR
Queue Stats
65W - 83L
1,286 Elo+
Solo
Team Averages
Level 94
1,575 SR
1,361 Elo+

VS

Team Averages
Level 60
1,547 SR
1,339 Elo+
Khepri
Khepri
Hungry-Dragon
Khepri
Level 64
God Stats
5W - 4L
1,825 SR
Queue Stats
48W - 81L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
Neeanth
Danzaburou
Level 61
God Stats
3W - 4L
1,442 SR
Queue Stats
51W - 83L
1,253 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Psycadelic16
Tsukuyomi
Level 39
God Stats
4W - 5L
1,469 SR
Queue Stats
101W - 115L
1,337 Elo+
Solo
Bastet
Bastet
PsychoMonkey1305
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 280L
1,340 Elo+
Solo
Da Ji
Da Ji
resloution
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A1exMqez96
Medusa
15
7 / 4 / 16
10,000
526
13,881
15,681
6,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
14 / 3 / 11
11,281
594
17,610
21,861
21,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
GearsPR2244
Aphrodite
15
9 / 3 / 14
11,253
592
7,696
18,694
12,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 2 / 8
9,356
492
2,718
8,761
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
vC r o w e r
Ah Puch
16
15 / 3 / 10
11,629
612
26,100
14,413
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
7,930
417
6,361
16,577
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Neeanth
Danzaburou
13
1 / 7 / 5
8,311
437
6,494
15,458
5,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Psycadelic16
Tsukuyomi
12
5 / 13 / 3
8,597
452
16,326
16,914
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 8 / 2
8,896
468
10,256
16,940
5,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
12
2 / 12 / 4
8,482
446
6,810
17,247
5,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
48
Kills
14
15
Deaths
48
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
A1exMqez96
Medusa
7
4
16
3.75
W
Sylvanus
14
3
11
6.5
W
Aphrodite
GearsPR2244
Aphrodite
9
3
14
5.33
L
1
8
6
0.5
L
Danzaburou
Neeanth
Danzaburou
1
7
5
0.5
L
Tsukuyomi
Psycadelic16
Tsukuyomi
5
13
3
0.5
L
5
8
2
0.75
W
3
2
8
3.5
L
Da Ji
2
12
4
0.33
W
Ah Puch
vC r o w e r
Ah Puch
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,005
Damage
46,247
79,410
Taken
83,136
51,662
Mitigated
35,926
45,788
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A1exMqez96
Medusa
13,881
5,931
1,196
4,518
15,681
6,447
3,041
1,861
13,820
0
49,183
W
Sylvanus
17,610
6,369
5,925
9,724
21,861
21,380
3,381
1,683
20,178
46,397
5,478
W
Aphrodite
GearsPR2244
Aphrodite
7,696
1,082
7,484
8,536
18,694
12,605
874
1,778
16,916
35,506
0
L
6,361
415
600
1,443
16,577
12,284
0
10,880
5,697
26,961
0
L
Danzaburou
Neeanth
Danzaburou
6,494
2,088
501
3,536
15,458
5,412
0
10,267
5,191
0
35,590
L
Tsukuyomi
Psycadelic16
Tsukuyomi
16,326
4,302
0
566
16,914
6,630
0
10,228
6,686
0
39,385
L
10,256
3,168
147
1,168
16,940
5,607
0
11,195
5,745
0
30,628
W
2,718
540
0
1,993
8,761
5,382
10
180
8,581
0
41,702
L
Da Ji
6,810
965
219
2,532
17,247
5,993
231
7,879
9,368
0
37,723
W
Ah Puch
vC r o w e r
Ah Puch
26,100
1,465
243
6,169
14,413
5,848
728
859
13,554
70,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
42,216
402
Minions Killed
293
0
Camps Cleared
0
1,564,130
Distance Traveled
1,568,892
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,000
526
77
4
0
332,171
2
W
Sylvanus
11,281
594
93
5
0
297,132
2
W
Aphrodite
11,253
592
46
2
0
313,718
0
L
Khepri
7,930
417
38
2
0
342,342
0
L
Danzaburou
8,311
437
83
4
0
295,778
1
L
Tsukuyomi
8,597
452
52
3
0
303,543
1
L
Bastet
8,896
468
50
3
0
325,863
1
W
Pele
9,356
492
84
4
0
296,901
1
L
Da Ji
8,482
446
70
4
0
301,366
2
W
Ah Puch
11,629
612
102
5
0
324,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role