Player Matchup

Janus
Janus
KBMERCIFUL
Janus
Level 18
God Stats
7W - 6L
1,196 SR
Queue Stats
35W - 51L
1,346 Elo+
Solo
Neith
Neith
Misha 011
Neith
Level 14
God Stats
1W - 3L
1,459 SR
Queue Stats
17W - 26L
1,324 Elo+
Solo
Ratatoskr
Ratatoskr
XPredator-977
Ratatoskr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
deslandes08
Loki
Level 21
God Stats
0W - 2L
1,584 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
sadie00
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,434 Elo+

VS

Team Averages
Level 25
1,471 SR
1,349 Elo+
Bastet
Bastet
FizbanTheMeh969
Bastet
Level 27
God Stats
28W - 29L
1,367 SR
Queue Stats
313W - 380L
1,397 Elo+
Solo
Danzaburou
Danzaburou
MeekBalloon
Danzaburou
Level 24
God Stats
14W - 11L
1,799 SR
Queue Stats
131W - 137L
1,304 Elo+
Party 1
Raijin
Raijin
MysticEcho13
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 53L
1,304 Elo+
Party 1
Amaterasu
Amaterasu
SerDuncan
Amaterasu
Level 16
God Stats
3W - 0L
1,542 SR
Queue Stats
9W - 10L
1,434 Elo+
Solo
Yemoja
Yemoja
littleskittles4
Yemoja
Level 29
God Stats
9W - 10L
1,149 SR
Queue Stats
61W - 80L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
4
0 / 0 / 0
2,974
595
537
748
92
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Misha 011
Neith
4
0 / 1 / 0
2,800
560
884
2,453
651
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
XPredator-977
Ratatoskr
5
0 / 4 / 0
3,027
605
1,205
2,941
666
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 1 / 0
2,937
587
409
2,292
395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
sadie00
Jormungandr
5
0 / 1 / 0
3,131
626
1,419
2,403
812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 2
3,766
753
1,628
2,156
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
MeekBalloon
Danzaburou
7
4 / 0 / 1
4,247
849
1,930
2,622
718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
5
0 / 0 / 0
2,918
584
1,728
1,118
238
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SerDuncan
Amaterasu
5
0 / 0 / 0
3,151
630
242
1,264
359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 2
3,507
701
657
1,931
733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Janus
0
0
0
0
W
Danzaburou
MeekBalloon
Danzaburou
4
0
1
4.5
L
Neith
Misha 011
Neith
0
1
0
0
W
Raijin
0
0
0
0
W
Amaterasu
SerDuncan
Amaterasu
0
0
0
0
L
Ratatoskr
XPredator-977
Ratatoskr
0
4
0
0
L
0
1
0
0
W
0
0
2
1
L
Jormungandr
sadie00
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,454
Damage
6,185
10,837
Taken
9,091
2,616
Mitigated
2,695
1,709
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,628
817
0
434
2,156
647
0
250
1,906
0
10,908
L
Janus
537
66
0
0
748
92
0
0
748
5,805
0
W
Danzaburou
MeekBalloon
Danzaburou
1,930
790
0
1,126
2,622
718
0
0
2,622
0
14,161
L
Neith
Misha 011
Neith
884
505
0
881
2,453
651
0
1,256
1,197
0
4,503
W
Raijin
1,728
38
0
257
1,118
238
0
273
845
9,593
0
W
Amaterasu
SerDuncan
Amaterasu
242
93
0
884
1,264
359
0
483
727
0
4,968
L
Ratatoskr
XPredator-977
Ratatoskr
1,205
381
0
99
2,941
666
0
0
2,941
0
10,251
L
409
107
0
384
2,292
395
110
0
2,292
0
5,807
W
657
265
203
956
1,931
733
0
896
1,035
4,842
0
L
Jormungandr
sadie00
Jormungandr
1,419
280
123
222
2,403
812
0
1,129
1,274
10,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,869
Gold Earned
17,589
79
Minions Killed
81
0
Camps Cleared
0
430,960
Distance Traveled
455,081
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,766
753
22
4
0
108,907
0
L
Janus
2,974
595
19
4
0
52,717
0
W
Danzaburou
4,247
849
22
4
0
88,557
0
L
Neith
2,800
560
9
2
0
82,624
0
W
Raijin
2,918
584
13
3
0
80,212
0
W
Amaterasu
3,151
630
15
3
0
94,482
1
L
Ratatoskr
3,027
605
18
4
0
111,179
2
L
Loki
2,937
587
17
3
0
116,083
2
W
Yemoja
3,507
701
9
2
0
82,923
0
L
Jormungandr
3,131
626
16
3
0
68,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role