Player Matchup

Danzaburou
Danzaburou
Silver I
BigSmokes124
Danzaburou
Silver I
Level 57
God Stats
5W - 6L
1,563 SR
Queue Stats
17W - 24L
1,382 MMR
Party 2
Cerberus
Cerberus
Bronze III
Dutch_Jarno09
Cerberus
Bronze III
Level 32
God Stats
0W - 2L
1,399 SR
Queue Stats
0W - 4L
1,308 MMR
Solo
King Arthur
King Arthur
Silver I
MeliodasEyy
King Arthur
Silver I
Level 80
God Stats
6W - 10L
1,468 SR
Queue Stats
124W - 145L
1,324 MMR
Solo
Bakasura
Bakasura
Silver II
Pandev GOAT
Bakasura
Silver II
Level 66
God Stats
1W - 1L
1,629 SR
Queue Stats
33W - 44L
1,186 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
zGOATEDONSTICKSz
Baron Samedi
Gold V
Level 89
God Stats
0W - 1L
1,772 SR
Queue Stats
50W - 42L
1,322 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,566 SR
1,304 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,618 SR
1,305 MMR
Fenrir
Fenrir
Silver I
Eberhardt1985
Fenrir
Silver I
Level 134
God Stats
6W - 2L
1,745 SR
Queue Stats
58W - 62L
1,267 MMR
Party 1
Apollo
Apollo
Silver I
SuperiorCast906
Apollo
Silver I
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,582 MMR
Party 3
Ares
Ares
Silver I
Vetrolic
Ares
Silver I
Level 122
God Stats
18W - 7L
1,804 SR
Queue Stats
122W - 121L
1,107 MMR
Party 3
Cupid
Cupid
Gold III
YoKoRanger
Cupid
Gold III
Level 129
God Stats
3W - 2L
1,485 SR
Queue Stats
107W - 109L
1,293 MMR
Party 1
Anubis
Anubis
Gold IV
fedReptile
Anubis
Gold IV
Level 128
God Stats
39W - 31L
1,557 SR
Queue Stats
362W - 360L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigSmokes124
Danzaburou
10
2 / 3 / 2
6,133
511
4,001
6,940
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Dutch_Jarno09
Cerberus
9
0 / 2 / 3
5,438
453
3,155
7,738
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MeliodasEyy
King Arthur
11
3 / 2 / 0
6,909
576
4,913
8,924
3,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Pandev GOAT
Bakasura
8
0 / 3 / 0
5,347
446
1,360
7,011
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
zGOATEDONSTICKSz
Baron Samedi
10
0 / 6 / 0
6,006
501
4,172
8,677
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetAthenaTyrScyllaJanus

VS

Bans
GilgameshTsukuyomiYmirNemesisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,224
602
4,659
8,334
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 6
6,842
570
4,626
5,883
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
10
2 / 3 / 7
6,353
529
5,442
7,984
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
12
1 / 1 / 1
6,918
577
4,515
4,915
1,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
fedReptile
Anubis
13
7 / 0 / 4
7,740
645
7,226
5,506
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigSmokes124
Danzaburou
2
3
2
1
L
Cerberus
Dutch_Jarno09
Cerberus
0
2
3
0.75
W
4
1
7
7.5
L
King Arthur
MeliodasEyy
King Arthur
3
2
0
1.5
L
Bakasura
Pandev GOAT
Bakasura
0
3
0
0
W
2
1
6
5
W
Ares
2
3
7
1.83
W
Cupid
1
1
1
1.5
W
Anubis
fedReptile
Anubis
7
0
4
9
L
Baron Samedi
zGOATEDONSTICKSz
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
26,468
39,290
Taken
32,622
14,008
Mitigated
13,420
11,358
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigSmokes124
Danzaburou
4,001
1,898
0
2,203
6,940
1,825
0
1,877
5,023
0
25,632
L
Cerberus
Dutch_Jarno09
Cerberus
3,155
320
637
2,132
7,738
3,188
0
2,543
5,151
21,094
0
W
4,659
857
0
3,450
8,334
3,656
0
1,833
6,383
0
34,116
L
King Arthur
MeliodasEyy
King Arthur
4,913
729
0
2,846
8,924
3,897
0
724
8,175
0
35,175
L
Bakasura
Pandev GOAT
Bakasura
1,360
868
0
1,601
7,011
2,213
0
2,993
3,900
0
21,281
W
4,626
3,401
0
2,239
5,883
2,028
1,004
492
5,271
0
42,218
W
Ares
5,442
316
0
2,066
7,984
4,018
90
1,153
6,620
13,812
0
W
Cupid
4,515
2,493
25
2,759
4,915
1,387
793
592
4,317
0
35,708
W
Anubis
fedReptile
Anubis
7,226
860
0
3,938
5,506
2,331
0
2,601
2,633
43,202
0
L
Baron Samedi
zGOATEDONSTICKSz
Baron Samedi
4,172
137
121
1,818
8,677
2,885
0
4,025
4,373
35,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
35,077
307
Minions Killed
377
0
Camps Cleared
0
1,041,368
Distance Traveled
1,069,889
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,133
511
51
4
0
193,184
2
L
Cerberus
5,438
453
48
4
0
232,598
0
W
Fenrir
7,224
602
76
6
0
222,259
0
L
King Arthur
6,909
576
71
6
0
235,593
4
L
Bakasura
5,347
446
59
5
0
195,249
0
W
Apollo
6,842
570
97
8
0
202,853
0
W
Ares
6,353
529
16
1
0
243,525
2
W
Cupid
6,918
577
88
7
0
187,869
5
W
Anubis
7,740
645
100
8
0
213,383
5
L
Baron Samedi
6,006
501
78
7
0
184,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role