Player Matchup

Baron Samedi
Baron Samedi
Birrus
Baron Samedi
Level 120
God Stats
4W - 1L
1,671 SR
Queue Stats
178W - 179L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
Donica
Gilgamesh
Level 49
God Stats
13W - 5L
1,770 SR
Queue Stats
118W - 116L
1,506 Elo+
Party 2
Izanami
Izanami
MisterVenom69
Izanami
Level 29
God Stats
2W - 5L
1,688 SR
Queue Stats
16W - 28L
1,343 Elo+
Party 3
Cthulhu
Cthulhu
NinjaGaming
Cthulhu
Level 66
God Stats
15W - 8L
1,701 SR
Queue Stats
180W - 191L
1,545 Elo+
Party 2
Loki
Loki
iFlaqZz
Loki
Level 43
God Stats
4W - 4L
1,725 SR
Queue Stats
24W - 28L
1,318 Elo+
Party 3
Team Averages
Level 61
1,711 SR
1,453 Elo+

VS

Team Averages
Level 59
1,396 SR
1,372 Elo+
Janus
Janus
GamesHere
Janus
Level 59
God Stats
6W - 13L
1,453 SR
Queue Stats
389W - 424L
1,445 Elo+
Party 1
Fenrir
Fenrir
KaoCan
Fenrir
Level 32
God Stats
1W - 3L
1,311 SR
Queue Stats
29W - 41L
1,311 Elo+
Solo
Mulan
Mulan
Rockerkemm
Mulan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,291 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scotsman29
Ah Muzen Cab
Level 95
God Stats
0W - 4L
1,229 SR
Queue Stats
92W - 108L
1,392 Elo+
Party 1
Khepri
Khepri
SolidifiedChoas
Khepri
Level 80
God Stats
77W - 86L
1,487 SR
Queue Stats
268W - 299L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Birrus
Baron Samedi
12
4 / 2 / 2
6,995
583
4,290
5,109
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Donica
Gilgamesh
11
4 / 3 / 0
6,812
568
5,641
10,135
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
10
6 / 3 / 4
6,967
581
8,247
8,126
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NinjaGaming
Cthulhu
9
3 / 1 / 7
6,460
538
6,750
7,634
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
iFlaqZz
Loki
12
3 / 1 / 3
6,963
580
3,908
7,616
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GamesHere
Janus
11
3 / 4 / 1
6,664
555
4,971
6,707
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
KaoCan
Fenrir
10
2 / 3 / 1
6,193
516
3,524
7,239
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
10
2 / 4 / 2
6,380
532
6,822
9,162
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Scotsman29
Ah Muzen Cab
9
2 / 5 / 2
5,831
486
7,636
7,742
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,802
484
3,407
10,581
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
20
Kills
10
10
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Birrus
Baron Samedi
4
2
2
2.5
W
Gilgamesh
Donica
Gilgamesh
4
3
0
1.33
L
Janus
GamesHere
Janus
3
4
1
0.88
L
Fenrir
KaoCan
Fenrir
2
3
1
0.83
W
Izanami
6
3
4
2.67
W
Cthulhu
NinjaGaming
Cthulhu
3
1
7
6.5
L
Mulan
2
4
2
0.75
L
Ah Muzen Cab
Scotsman29
Ah Muzen Cab
2
5
2
0.6
L
1
4
1
0.38
W
Loki
iFlaqZz
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
26,360
38,620
Taken
41,431
15,409
Mitigated
17,542
14,833
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Birrus
Baron Samedi
4,290
156
0
1,979
5,109
1,869
966
2,120
2,645
34,202
0
W
Gilgamesh
Donica
Gilgamesh
5,641
1,791
0
3,972
10,135
3,789
492
0
9,631
0
28,202
L
Janus
GamesHere
Janus
4,971
513
0
1,956
6,707
1,775
312
3,130
3,195
35,231
0
L
Fenrir
KaoCan
Fenrir
3,524
815
0
1,000
7,239
2,299
0
1,271
5,868
0
27,197
W
Izanami
8,247
6,541
0
2,192
8,126
2,217
352
2,371
5,711
0
38,570
W
Cthulhu
NinjaGaming
Cthulhu
6,750
849
259
3,086
7,634
5,165
0
2,469
5,137
13,025
0
L
Mulan
6,822
1,285
0
2,482
9,162
6,483
0
0
9,162
0
26,157
L
Ah Muzen Cab
Scotsman29
Ah Muzen Cab
7,636
1,739
0
1,607
7,742
2,495
0
3,289
4,453
0
38,396
L
3,407
148
0
3,249
10,581
4,490
0
2,868
7,713
16,240
0
W
Loki
iFlaqZz
Loki
3,908
1,290
0
3,345
7,616
2,369
0
950
6,560
0
39,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
30,870
314
Minions Killed
276
0
Camps Cleared
0
1,082,296
Distance Traveled
1,043,671
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,995
583
66
6
0
211,437
4
W
Gilgamesh
6,812
568
59
5
0
223,077
1
L
Janus
6,664
555
71
6
0
197,153
2
L
Fenrir
6,193
516
51
4
0
242,245
0
W
Izanami
6,967
581
91
8
0
179,534
0
W
Cthulhu
6,460
538
18
2
0
236,362
3
L
Mulan
6,380
532
58
5
0
212,090
2
L
Ah Muzen Cab
5,831
486
76
6
0
193,362
0
L
Khepri
5,802
484
20
2
0
198,821
0
W
Loki
6,963
580
80
7
0
231,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role