Player Matchup

Cu Chulainn
Cu Chulainn
IMM0TI0N
Cu Chulainn
Level 79
God Stats
18W - 22L
1,446 SR
Queue Stats
200W - 224L
1,373 Elo+
Party 2
Izanami
Izanami
WhiteWolfves
Izanami
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
271W - 287L
1,473 Elo+
Party 1
Ganesha
Ganesha
Zweth
Ganesha
Level 89
God Stats
7W - 8L
1,564 SR
Queue Stats
191W - 218L
1,459 Elo+
Solo
Scylla
Scylla
kinglytester
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,325 Elo+
Party 2
Arachne
Arachne
p1ut01337
Arachne
Level 28
God Stats
4W - 9L
1,320 SR
Queue Stats
353W - 361L
1,456 Elo+
Party 1
Team Averages
Level 66
1,466 SR
1,417 Elo+

VS

Team Averages
Level 94
1,562 SR
1,513 Elo+
Ymir
Ymir
Casiim
Ymir
Level 47
God Stats
44W - 42L
1,549 SR
Queue Stats
110W - 119L
1,519 Elo+
Party 3
Artemis
Artemis
Innoich
Artemis
Level 125
God Stats
13W - 8L
1,500 SR
Queue Stats
149W - 152L
1,493 Elo+
Party 3
Ah Puch
Ah Puch
IrishLynx
Ah Puch
Level 89
God Stats
5W - 5L
1,297 SR
Queue Stats
289W - 313L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
LujPalogrzmoty
Ao Kuang
Level 86
God Stats
17W - 9L
1,638 SR
Queue Stats
300W - 303L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
Nidame
Gilgamesh
Level 124
God Stats
13W - 5L
1,827 SR
Queue Stats
199W - 174L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IMM0TI0N
Cu Chulainn
14
3 / 6 / 1
8,872
522
9,739
15,797
12,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WhiteWolfves
Izanami
13
6 / 6 / 1
8,367
492
11,875
11,943
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Zweth
Ganesha
13
0 / 3 / 7
7,834
461
4,983
11,636
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
13
2 / 7 / 0
8,264
486
5,182
9,174
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
p1ut01337
Arachne
12
6 / 6 / 2
8,468
498
7,693
15,124
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Casiim
Ymir
14
3 / 4 / 14
9,357
550
6,540
12,958
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Innoich
Artemis
16
6 / 3 / 6
9,609
565
8,656
10,493
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
IrishLynx
Ah Puch
15
2 / 6 / 10
9,271
545
6,914
12,003
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
18
16 / 2 / 7
11,207
659
16,328
15,692
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Nidame
Gilgamesh
15
1 / 2 / 8
9,008
530
9,932
13,306
9,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
17
Kills
28
28
Deaths
17
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
Casiim
Ymir
3
4
14
2.5
L
Cu Chulainn
IMM0TI0N
Cu Chulainn
3
6
1
0.58
W
Artemis
Innoich
Artemis
6
3
6
3
W
Ah Puch
IrishLynx
Ah Puch
2
6
10
1.17
W
Ao Kuang
16
2
7
9.75
W
Gilgamesh
Nidame
Gilgamesh
1
2
8
2.5
L
Izanami
WhiteWolfves
Izanami
6
6
1
1.08
L
Ganesha
Zweth
Ganesha
0
3
7
1.17
L
Scylla
2
7
0
0.29
L
Arachne
p1ut01337
Arachne
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,472
Damage
48,370
63,674
Taken
64,452
32,513
Mitigated
30,978
11,574
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Casiim
Ymir
6,540
891
342
3,436
12,958
9,309
301
3,245
9,713
40,065
0
L
Cu Chulainn
IMM0TI0N
Cu Chulainn
9,739
1,533
0
3,140
15,797
12,112
544
6,255
9,542
1,850
49,289
W
Artemis
Innoich
Artemis
8,656
3,874
0
5,396
10,493
3,151
3,714
1,672
8,821
0
54,155
W
Ah Puch
IrishLynx
Ah Puch
6,914
425
0
4,447
12,003
3,625
288
1,558
10,445
57,016
0
W
Ao Kuang
16,328
5,175
0
9,292
15,692
5,353
419
3,574
12,118
76,415
0
W
Gilgamesh
Nidame
Gilgamesh
9,932
2,281
0
2,717
13,306
9,540
275
1,011
12,295
0
50,008
L
Izanami
WhiteWolfves
Izanami
11,875
7,148
0
1,750
11,943
4,302
0
4,719
7,224
0
60,887
L
Ganesha
Zweth
Ganesha
4,983
886
0
1,299
11,636
6,814
0
5,646
5,990
24,376
0
L
Scylla
5,182
256
0
851
9,174
3,102
584
6,102
3,072
36,738
0
L
Arachne
p1ut01337
Arachne
7,693
3,989
0
4,534
15,124
6,183
0
7,060
8,064
0
40,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
48,452
380
Minions Killed
479
0
Camps Cleared
0
1,514,625
Distance Traveled
1,593,964
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,357
550
68
4
0
336,696
2
L
Cu Chulainn
8,872
522
104
6
0
296,110
1
W
Artemis
9,609
565
98
6
0
278,049
2
W
Ah Puch
9,271
545
101
6
0
290,713
8
W
Ao Kuang
11,207
659
110
6
0
347,962
5
W
Gilgamesh
9,008
530
102
6
0
340,544
5
L
Izanami
8,367
492
107
6
0
284,994
2
L
Ganesha
7,834
461
8
0
0
355,458
10
L
Scylla
8,264
486
85
5
0
267,819
1
L
Arachne
8,468
498
76
4
0
310,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role