Player Matchup

Kuzenbo
Kuzenbo
Djondon
Kuzenbo
Level 28
God Stats
1W - 1L
1,800 SR
Queue Stats
15W - 22L
1,432 Elo+
Solo
Thor
Thor
Sunwai92
Thor
Level 10
God Stats
5W - 2L
1,797 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 2
Bellona
Bellona
iker234alcazar
Bellona
Level 16
God Stats
1W - 2L
1,561 SR
Queue Stats
6W - 2L
1,750 Elo+
Solo
Kukulkan
Kukulkan
smurphy-boy616
Kukulkan
Level 26
God Stats
34W - 19L
1,686 SR
Queue Stats
82W - 60L
1,508 Elo+
Party 2
Skadi
Skadi
xXOWallinXx
Skadi
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
133W - 144L
1,482 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,538 Elo+

VS

Team Averages
Level 32
1,636 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Enma-is-Coming
Chaac
Level 66
God Stats
6W - 0L
1,800 SR
Queue Stats
39W - 26L
1,492 Elo+
Party 1
Neith
Neith
Moydale
Neith
Level 21
God Stats
8W - 5L
1,692 SR
Queue Stats
66W - 44L
1,496 Elo+
Party 1
Thoth
Thoth
akuma1835
Thoth
Level 28
God Stats
27W - 24L
1,530 SR
Queue Stats
197W - 206L
1,481 Elo+
Solo
Athena
Athena
sanjob93
Athena
Level 15
God Stats
8W - 2L
1,661 SR
Queue Stats
16W - 15L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Djondon
Kuzenbo
10
2 / 5 / 0
6,850
403
5,657
11,086
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
9
0 / 7 / 1
6,248
368
918
11,576
3,603
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 11 / 0
5,860
345
4,568
11,764
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
0 / 3 / 0
7,392
435
9,017
7,371
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 1
6,393
376
6,630
12,589
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 0 / 3
8,920
525
3,826
14,502
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 0 / 8
10,026
590
8,095
17,844
14,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Moydale
Neith
16
8 / 2 / 7
10,490
617
10,540
13,608
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
akuma1835
Thoth
15
10 / 0 / 4
10,093
594
9,623
6,282
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
sanjob93
Athena
13
6 / 0 / 14
9,724
572
6,103
10,744
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
2
Kills
35
36
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
L
Kuzenbo
Djondon
Kuzenbo
2
5
0
0.4
W
9
0
8
13
W
Neith
Moydale
Neith
8
2
7
5.75
L
Thor
0
7
1
0.07
W
Thoth
akuma1835
Thoth
10
0
4
12
L
0
11
0
0
W
Athena
sanjob93
Athena
6
0
14
13
L
Kukulkan
0
3
0
0
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
38,187
54,386
Taken
62,980
24,641
Mitigated
32,901
3,101
Healing
32,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,826
2,091
642
9,092
14,502
4,931
117
1,508
12,926
0
67,002
L
Kuzenbo
Djondon
Kuzenbo
5,657
1,853
0
1,424
11,086
8,789
0
3,287
7,678
17,170
0
W
8,095
1,463
0
11,151
17,844
14,058
671
3,771
13,825
0
49,784
W
Neith
Moydale
Neith
10,540
7,884
542
7,990
13,608
4,844
4,768
5,008
8,540
0
81,556
L
Thor
918
328
0
0
11,576
3,603
0
1,119
10,267
0
25,952
W
Thoth
akuma1835
Thoth
9,623
454
0
895
6,282
2,327
2,210
1,185
5,049
50,917
0
L
4,568
2,161
0
88
11,764
5,823
366
3,573
7,752
0
17,732
W
Athena
sanjob93
Athena
6,103
1,770
0
2,042
10,744
6,741
60
2,754
7,966
20,310
0
L
Kukulkan
9,017
376
0
1,589
7,371
2,240
0
2,784
4,293
47,592
0
L
6,630
2,985
0
0
12,589
4,186
0
4,365
8,071
0
35,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
49,253
262
Minions Killed
509
0
Camps Cleared
0
1,360,071
Distance Traveled
1,698,591
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,920
525
118
7
0
367,376
0
L
Kuzenbo
6,850
403
27
2
0
285,714
3
W
Chaac
10,026
590
104
6
0
365,200
5
W
Neith
10,490
617
155
9
0
277,060
1
L
Thor
6,248
368
44
3
0
256,497
1
W
Thoth
10,093
594
101
6
0
333,953
1
L
Bellona
5,860
345
31
2
0
268,235
0
W
Athena
9,724
572
31
2
0
355,002
3
L
Kukulkan
7,392
435
107
6
0
296,402
4
L
Skadi
6,393
376
53
3
0
253,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role