Player Matchup

Anhur
Anhur
CelestrialEnigma
Anhur
Level 25
God Stats
1W - 1L
1,328 SR
Queue Stats
119W - 108L
1,576 Elo+
Solo
Hercules
Hercules
Gorh8015
Hercules
Level 7
God Stats
10W - 7L
1,675 SR
Queue Stats
15W - 11L
1,713 Elo+
Party 1
Ao Kuang
Ao Kuang
MarceloTheRock
Ao Kuang
Level 96
God Stats
3W - 1L
1,457 SR
Queue Stats
221W - 178L
1,545 Elo+
Party 1
Zeus
Zeus
SB_yL3oYT
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,655 Elo+
Solo
Osiris
Osiris
TypeGoated
Osiris
Level 27
God Stats
4W - 0L
1,904 SR
Queue Stats
154W - 137L
1,510 Elo+
Solo
Team Averages
Level 32
1,573 SR
1,600 Elo+

VS

Team Averages
Level 19
1,665 SR
1,557 Elo+
Cthulhu
Cthulhu
ChumChum6-9
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,481 Elo+
Solo
Anubis
Anubis
Djinn1909
Anubis
Level 14
God Stats
6W - 5L
1,613 SR
Queue Stats
45W - 39L
1,532 Elo+
Solo
Arachne
Arachne
UseWardsPlease
Arachne
Level 18
God Stats
5W - 4L
1,647 SR
Queue Stats
273W - 284L
1,620 Elo+
Solo
Chaac
Chaac
cheery-dribbleUW
Chaac
Level 18
God Stats
1W - 1L
1,765 SR
Queue Stats
86W - 92L
1,542 Elo+
Solo
Anhur
Anhur
unknown9678i
Anhur
Level 21
God Stats
1W - 3L
1,798 SR
Queue Stats
61W - 38L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
14,664
543
11,553
20,482
6,335
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Gorh8015
Hercules
20
10 / 4 / 10
15,606
578
20,750
37,191
31,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
20
15 / 7 / 6
16,707
619
25,456
40,478
19,855
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
17
1 / 9 / 10
12,008
445
11,886
17,242
5,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
TypeGoated
Osiris
20
2 / 2 / 12
15,284
566
16,509
27,149
30,269
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChumChum6-9
Cthulhu
20
8 / 8 / 5
15,347
568
21,684
24,916
24,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Djinn1909
Anubis
19
11 / 11 / 6
14,039
520
29,395
28,979
16,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
6,938
257
0
603
140
18
1 / 5 / 2
11,900
441
23,670
30,175
29,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 7 / 9
12,831
475
14,781
24,373
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
32
Kills
25
27
Deaths
32
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Cthulhu
ChumChum6-9
Cthulhu
8
8
5
1.31
L
Anubis
Djinn1909
Anubis
11
11
6
1.27
W
Hercules
Gorh8015
Hercules
10
4
10
3.75
W
Ao Kuang
15
7
6
2.57
W
Zeus
1
9
10
0.67
W
Osiris
TypeGoated
Osiris
2
2
12
4
L
0
1
0
0
L
1
5
2
0.4
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,154
Damage
89,530
142,542
Taken
109,046
93,462
Mitigated
79,619
50,358
Healing
31,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,553
6,345
0
8,990
20,482
6,335
4,397
10,902
9,580
0
89,837
L
Cthulhu
ChumChum6-9
Cthulhu
21,684
1,292
1,149
1,980
24,916
24,085
237
9,207
15,709
82,987
0
L
Anubis
Djinn1909
Anubis
29,395
686
0
10,656
28,979
16,633
2,239
8,938
20,041
82,079
0
W
Hercules
Gorh8015
Hercules
20,750
6,587
0
13,158
37,191
31,209
941
19,077
17,934
0
78,246
W
Ao Kuang
25,456
7,382
0
21,154
40,478
19,855
4,105
10,317
30,017
158,919
0
W
Zeus
11,886
2,140
0
2,917
17,242
5,794
1,502
9,823
7,359
48,768
0
W
Osiris
TypeGoated
Osiris
16,509
6,416
0
4,139
27,149
30,269
2,615
3,932
22,168
0
101,089
L
0
0
0
0
603
140
0
0
603
0
0
L
23,670
5,414
0
11,818
30,175
29,781
774
13,118
17,057
6,968
72,718
L
14,781
8,039
0
5,936
24,373
8,980
1,759
6,079
18,294
0
64,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,269
Gold Earned
61,055
694
Minions Killed
464
0
Camps Cleared
0
2,500,618
Distance Traveled
1,752,382
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,664
543
151
6
0
500,797
5
L
Cthulhu
15,347
568
120
4
0
534,952
3
L
Anubis
14,039
520
118
4
0
337,622
0
W
Hercules
15,606
578
111
4
0
564,087
1
W
Ao Kuang
16,707
619
171
6
0
486,763
0
W
Zeus
12,008
445
73
3
0
419,890
4
W
Osiris
15,284
566
188
7
0
529,081
1
L
Arachne
6,938
257
0
0
0
0
0
L
Chaac
11,900
441
125
5
0
454,872
4
L
Anhur
12,831
475
101
4
0
424,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role