Player Matchup

Chronos
Chronos
Cola8
Chronos
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
338W - 370L
1,387 Elo+
Party 3
Neith
Neith
Srtanarocio
Neith
Level 64
God Stats
17W - 12L
1,568 SR
Queue Stats
28W - 43L
1,375 Elo+
Party 2
Da Ji
Da Ji
YAROC4
Da Ji
Level 30
God Stats
3W - 8L
1,323 SR
Queue Stats
54W - 61L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
austea
Sun Wukong
Level 27
God Stats
3W - 10L
1,197 SR
Queue Stats
224W - 241L
1,370 Elo+
Party 3
Sobek
Sobek
jairome27
Sobek
Level 45
God Stats
9W - 10L
1,504 SR
Queue Stats
42W - 55L
1,399 Elo+
Party 2
Team Averages
Level 45
1,418 SR
1,384 Elo+

VS

Team Averages
Level 57
1,522 SR
1,494 Elo+
Ares
Ares
JigaRL
Ares
Level 39
God Stats
3W - 0L
1,517 SR
Queue Stats
72W - 64L
1,547 Elo+
Party 1
Sol
Sol
Rife31
Sol
Level 8
God Stats
1W - 0L
1,366 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
SyLaNDrAgOn
Loki
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
curveyfish
Merlin
Level 42
God Stats
5W - 3L
1,713 SR
Queue Stats
27W - 34L
1,425 Elo+
Solo
Bakasura
Bakasura
miquelius888
Bakasura
Level 96
God Stats
8W - 4L
1,298 SR
Queue Stats
161W - 133L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cola8
Chronos
14
1 / 8 / 4
8,909
424
8,715
18,939
6,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 5 / 4
10,702
510
12,108
14,135
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
YAROC4
Da Ji
15
6 / 8 / 3
10,739
511
11,100
17,181
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sun Wukong
austea
Sun Wukong
15
0 / 6 / 1
9,436
449
3,789
14,857
9,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
jairome27
Sobek
13
1 / 6 / 7
8,743
416
7,378
23,049
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JigaRL
Ares
16
6 / 3 / 9
12,114
577
11,542
19,488
21,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Rife31
Sol
16
1 / 8 / 1
10,181
485
9,367
14,183
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 2 / 8
13,434
640
18,885
12,158
5,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
curveyfish
Merlin
19
3 / 0 / 9
11,956
569
11,057
6,402
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
miquelius888
Bakasura
20
15 / 1 / 5
14,309
681
18,004
15,591
7,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
14
Kills
33
33
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
Cola8
Chronos
1
8
4
0.38
W
Ares
JigaRL
Ares
6
3
9
3.5
W
Sol
Rife31
Sol
1
8
1
0.19
L
6
5
4
1.6
W
8
2
8
6
L
Da Ji
YAROC4
Da Ji
6
8
3
0.94
L
Sun Wukong
austea
Sun Wukong
0
6
1
0.08
W
Merlin
curveyfish
Merlin
3
0
9
7.5
L
Sobek
jairome27
Sobek
1
6
7
0.75
W
Bakasura
miquelius888
Bakasura
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,090
Damage
68,855
88,161
Taken
67,822
48,879
Mitigated
43,166
20,121
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Cola8
Chronos
8,715
2,161
0
2,252
18,939
6,661
370
5,993
11,710
55,170
0
W
Ares
JigaRL
Ares
11,542
948
433
1,081
19,488
21,478
463
7,260
11,942
30,553
0
W
Sol
Rife31
Sol
9,367
5,161
0
4,242
14,183
6,774
1,638
1,536
12,607
46,699
4,969
L
12,108
6,857
0
4,956
14,135
5,352
68
9,485
3,977
0
67,482
W
18,885
3,771
0
3,357
12,158
5,183
4,551
2,065
9,979
0
99,713
L
Da Ji
YAROC4
Da Ji
11,100
3,051
0
4,430
17,181
8,110
0
4,833
11,414
0
64,362
L
Sun Wukong
austea
Sun Wukong
3,789
776
0
2,719
14,857
9,054
713
184
14,167
0
50,971
W
Merlin
curveyfish
Merlin
11,057
509
317
1,509
6,402
2,585
285
1,766
4,586
80,249
0
L
Sobek
jairome27
Sobek
7,378
850
0
5,764
23,049
19,702
60
10,110
11,381
26,907
0
W
Bakasura
miquelius888
Bakasura
18,004
11,900
0
5,933
15,591
7,146
2,805
2,886
12,615
0
94,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
61,994
495
Minions Killed
649
0
Camps Cleared
0
1,857,329
Distance Traveled
2,040,157
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,909
424
112
5
0
367,645
7
W
Ares
12,114
577
29
1
0
430,839
3
W
Sol
10,181
485
94
4
0
337,197
0
L
Neith
10,702
510
125
6
0
343,011
5
W
Loki
13,434
640
185
9
0
368,473
2
L
Da Ji
10,739
511
119
6
0
375,024
1
L
Sun Wukong
9,436
449
113
5
0
361,541
7
W
Merlin
11,956
569
151
7
0
419,328
1
L
Sobek
8,743
416
26
1
0
410,108
6
W
Bakasura
14,309
681
190
9
0
484,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role