Player Matchup

Guan Yu
Guan Yu
Diobeetoe
Guan Yu
Level 13
God Stats
2W - 0L
1,705 SR
Queue Stats
10W - 5L
1,465 Elo+
Party 1
Bacchus
Bacchus
Dummkap
Bacchus
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
102W - 102L
1,343 Elo+
Solo
Cernunnos
Cernunnos
DyNsTy BeAsT
Cernunnos
Level 17
God Stats
29W - 36L
1,408 SR
Queue Stats
56W - 72L
1,340 Elo+
Solo
Anubis
Anubis
MAJOR-_-BxngZZZ
Anubis
Level 29
God Stats
3W - 2L
1,537 SR
Queue Stats
20W - 24L
1,352 Elo+
Solo
Mercury
Mercury
TheNicksterrr
Mercury
Level 47
God Stats
7W - 2L
1,574 SR
Queue Stats
55W - 78L
1,268 Elo+
Party 1
Team Averages
Level 23
1,545 SR
1,354 Elo+

VS

Team Averages
Level 19
1,227 SR
1,319 Elo+
Danzaburou
Danzaburou
DankSinatra5200
Danzaburou
Level 24
God Stats
12W - 24L
1,258 SR
Queue Stats
134W - 129L
1,427 Elo+
Solo
Fenrir
Fenrir
HandyPhantom
Fenrir
Level 25
God Stats
0W - 3L
1,172 SR
Queue Stats
68W - 136L
1,307 Elo+
Party 2
Anubis
Anubis
Jack Blacks Son
Anubis
Level 21
God Stats
3W - 13L
1,348 SR
Queue Stats
77W - 151L
1,326 Elo+
Party 2
Hel
Hel
McFerron12
Hel
Level 18
God Stats
3W - 16L
1,248 SR
Queue Stats
70W - 152L
1,268 Elo+
Party 2
Bellona
Bellona
RayzerBandit76
Bellona
Level 5
God Stats
0W - 3L
1,107 SR
Queue Stats
42W - 78L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Diobeetoe
Guan Yu
19
7 / 3 / 21
12,817
534
14,657
20,852
31,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Dummkap
Bacchus
17
6 / 9 / 5
12,138
506
8,937
16,306
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
DyNsTy BeAsT
Cernunnos
10
1 / 3 / 3
9,175
382
5,026
5,756
1,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 3 / 4
15,082
628
25,456
22,633
11,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
20
19 / 2 / 7
14,050
585
17,509
26,671
11,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankSinatra5200
Danzaburou
16
4 / 9 / 7
11,471
478
11,763
23,282
7,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
18
4 / 11 / 3
11,467
478
10,732
27,028
10,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 5 / 4
12,250
510
15,178
20,702
9,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 6
11,217
467
7,191
12,458
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 13 / 4
9,169
382
8,828
21,988
14,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
46
Kills
19
20
Deaths
46
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DankSinatra5200
Danzaburou
4
9
7
0.83
W
Guan Yu
Diobeetoe
Guan Yu
7
3
21
5.83
W
Bacchus
Dummkap
Bacchus
6
9
5
0.94
W
Cernunnos
DyNsTy BeAsT
Cernunnos
1
3
3
0.83
L
Fenrir
4
11
3
0.5
L
5
5
4
1.4
W
13
3
4
5
L
5
8
6
1
L
1
13
4
0.23
W
Mercury
19
2
7
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,585
Damage
53,692
92,218
Taken
105,458
76,770
Mitigated
46,872
39,690
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DankSinatra5200
Danzaburou
11,763
5,444
0
5,543
23,282
7,391
0
5,403
17,849
0
60,381
W
Guan Yu
Diobeetoe
Guan Yu
14,657
3,147
2,177
6,024
20,852
31,720
828
3,109
17,743
0
49,051
W
Bacchus
Dummkap
Bacchus
8,937
542
0
666
16,306
20,104
144
6,511
9,795
36,095
0
W
Cernunnos
DyNsTy BeAsT
Cernunnos
5,026
2,599
0
407
5,756
1,632
596
1,505
4,251
0
28,251
L
Fenrir
10,732
3,411
0
5,536
27,028
10,765
160
7,319
19,649
0
67,870
L
15,178
2,163
0
9,317
20,702
9,523
407
10,989
9,713
93,749
0
W
25,456
2,194
0
14,696
22,633
11,737
2,970
9,992
12,641
122,451
0
L
7,191
1,577
0
0
12,458
5,095
324
6,870
5,558
25,876
0
L
8,828
4,157
0
748
21,988
14,098
52
3,812
18,176
0
38,988
W
Mercury
17,509
10,635
874
14,846
26,671
11,577
4,639
5,194
21,477
0
118,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,262
Gold Earned
55,574
510
Minions Killed
408
0
Camps Cleared
0
1,859,264
Distance Traveled
1,910,611
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,471
478
76
3
0
353,743
2
W
Guan Yu
12,817
534
72
3
0
434,866
2
W
Bacchus
12,138
506
50
2
0
440,813
0
W
Cernunnos
9,175
382
57
2
0
203,225
0
L
Fenrir
11,467
478
95
4
0
410,652
0
L
Anubis
12,250
510
145
6
0
370,633
2
W
Anubis
15,082
628
190
8
0
320,413
1
L
Hel
11,217
467
42
2
0
375,385
0
L
Bellona
9,169
382
50
2
0
400,198
0
W
Mercury
14,050
585
141
6
0
459,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role