Player Matchup

Kumbhakarna
Kumbhakarna
Idontknowlad
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
969 Elo+
Party 2
Khepri
Khepri
ItBeeMee
Khepri
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 3L
969 Elo+
Party 2
Scylla
Scylla
LuseryaMagic
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Shakilaar
Fenrir
Level 7
God Stats
4W - 5L
1,343 SR
Queue Stats
10W - 13L
1,301 Elo+
Solo
King Arthur
King Arthur
SoggyWorm
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 4
Team Averages
Level 16
1,416 SR
1,248 Elo+

VS

Team Averages
Level 22
1,554 SR
1,382 Elo+
Amaterasu
Amaterasu
Alexiki
Amaterasu
Level 16
God Stats
14W - 5L
1,594 SR
Queue Stats
107W - 109L
1,257 Elo+
Party 1
Neith
Neith
CcaHbIuBEHuK
Neith
Level 25
God Stats
6W - 11L
1,411 SR
Queue Stats
38W - 55L
1,386 Elo+
Party 3
Ymir
Ymir
Dazalffffffff
Ymir
Level 23
God Stats
24W - 14L
1,678 SR
Queue Stats
94W - 64L
1,599 Elo+
Solo
Medusa
Medusa
jestb1337
Medusa
Level 29
God Stats
26W - 26L
1,641 SR
Queue Stats
154W - 166L
1,421 Elo+
Party 3
Set
Set
juNktw26
Set
Level 15
God Stats
17W - 14L
1,447 SR
Queue Stats
94W - 99L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Idontknowlad
Kumbhakarna
6
0 / 9 / 1
4,592
383
2,267
8,426
2,140
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
ItBeeMee
Khepri
6
0 / 7 / 0
4,275
356
1,433
8,534
5,179
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
11
3 / 0 / 0
6,495
541
4,980
4,355
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Shakilaar
Fenrir
8
0 / 3 / 2
5,528
461
1,243
7,401
2,104
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

King Arthur
SoggyWorm
King Arthur
9
1 / 6 / 0
5,508
459
2,546
9,574
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alexiki
Amaterasu
12
6 / 2 / 3
7,371
614
6,660
7,467
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
8 / 1 / 7
7,286
607
8,211
5,678
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
6 / 0 / 7
7,148
596
5,459
5,537
2,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
jestb1337
Medusa
11
3 / 1 / 1
6,620
552
3,874
3,652
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 3
7,034
586
2,558
5,650
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
25
25
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alexiki
Amaterasu
6
2
3
3.75
W
8
1
7
11.5
W
6
0
7
9.5
L
Kumbhakarna
Idontknowlad
Kumbhakarna
0
9
1
0.06
L
Khepri
ItBeeMee
Khepri
0
7
0
0
L
Scylla
3
0
0
3
L
Fenrir
Shakilaar
Fenrir
0
3
2
0.33
L
King Arthur
SoggyWorm
King Arthur
1
6
0
0.17
W
Medusa
jestb1337
Medusa
3
1
1
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,469
Damage
26,762
38,290
Taken
27,984
15,594
Mitigated
10,417
2,787
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alexiki
Amaterasu
6,660
4,236
0
3,190
7,467
3,024
100
1,555
5,521
0
33,602
W
8,211
4,361
0
2,190
5,678
1,966
806
2,209
3,289
0
34,305
W
5,459
1,649
0
1,283
5,537
2,339
0
1,782
3,614
19,016
0
L
Kumbhakarna
Idontknowlad
Kumbhakarna
2,267
243
0
13
8,426
2,140
0
1,752
6,674
8,563
0
L
Khepri
ItBeeMee
Khepri
1,433
409
0
750
8,534
5,179
0
1,215
7,319
5,695
0
L
Scylla
4,980
226
0
0
4,355
1,098
0
593
3,762
26,078
0
L
Fenrir
Shakilaar
Fenrir
1,243
340
0
688
7,401
2,104
0
1,057
6,344
0
21,993
L
King Arthur
SoggyWorm
King Arthur
2,546
651
0
1,336
9,574
5,073
291
842
8,732
0
13,305
W
Medusa
jestb1337
Medusa
3,874
1,569
0
699
3,652
1,364
796
1,561
1,901
0
34,635
W
2,558
1,496
0
122
5,650
1,724
0
881
4,665
0
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
35,459
135
Minions Killed
322
0
Camps Cleared
0
914,032
Distance Traveled
1,121,950
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,371
614
60
5
0
238,269
0
W
Neith
7,286
607
74
6
0
217,639
2
W
Ymir
7,148
596
29
2
0
214,017
3
L
Kumbhakarna
4,592
383
11
1
0
144,106
0
L
Khepri
4,275
356
8
1
0
156,766
0
L
Scylla
6,495
541
43
4
0
233,103
4
L
Fenrir
5,528
461
45
4
0
196,835
4
L
King Arthur
5,508
459
28
2
0
183,222
0
W
Medusa
6,620
552
66
6
0
221,873
1
W
Set
7,034
586
93
8
0
230,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role