Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
AveHermes
Cu Chulainn
Gold III
Level 160
God Stats
4W - 1L
1,641 SR
Queue Stats
32W - 12L
1,717 MMR
Party 2
Neith
Neith
Gold III
EstefanGamerPro
Neith
Gold III
Level 160
God Stats
18W - 7L
1,792 SR
Queue Stats
32W - 12L
1,717 MMR
Party 2
Nox
Nox
Gold III
Throatzillaaa
Nox
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,644 SR
1,645 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,659 SR
1,569 MMR
Anhur
Anhur
Silver I
AlejoSvd
Anhur
Silver I
Level 107
God Stats
1W - 1L
1,878 SR
Queue Stats
28W - 36L
1,309 MMR
Solo
Hercules
Hercules
Gold III
AtomiShuri
Hercules
Gold III
Level 95
God Stats
0W - 1L
1,638 SR
Queue Stats
18W - 28L
1,529 MMR
Party 1
Scylla
Scylla
Gold II
diegocool87
Scylla
Gold II
Level 82
God Stats
2W - 3L
1,462 SR
Queue Stats
41W - 50L
1,868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AveHermes
Cu Chulainn
16
5 / 3 / 13
12,965
810
12,293
22,410
24,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 4 / 9
12,547
784
14,458
11,406
4,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 8 / 10
12,377
774
14,605
11,195
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirSobekTiamatThothGilgamesh

VS

Bans
AthenaGebCerberusCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlejoSvd
Anhur
14
5 / 8 / 7
11,601
725
8,377
15,235
5,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
AtomiShuri
Hercules
15
6 / 6 / 5
11,276
705
11,348
17,033
12,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
3 / 7 / 8
11,007
688
9,312
13,877
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
21
Kills
14
15
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlejoSvd
Anhur
5
8
7
1.06
L
Hercules
AtomiShuri
Hercules
6
6
5
1.42
W
Cu Chulainn
AveHermes
Cu Chulainn
5
3
13
3.83
W
8
4
9
3.13
W
8
8
10
1.63
L
Scylla
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
29,037
45,011
Taken
46,145
33,801
Mitigated
23,357
8,765
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlejoSvd
Anhur
8,377
5,223
0
3,423
15,235
5,674
132
3,639
11,596
0
34,220
L
Hercules
AtomiShuri
Hercules
11,348
4,308
0
2,359
17,033
12,738
0
6,825
10,208
0
43,526
W
Cu Chulainn
AveHermes
Cu Chulainn
12,293
2,320
0
4,370
22,410
24,716
198
5,216
16,820
1,191
42,461
W
14,458
6,699
0
3,348
11,406
4,284
2,309
1,553
9,749
0
66,474
W
14,605
374
0
1,047
11,195
4,801
271
2,046
8,991
41,472
0
L
Scylla
9,312
871
0
2,536
13,877
4,945
46
4,368
9,509
40,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
33,884
197
Minions Killed
185
0
Camps Cleared
0
879,964
Distance Traveled
794,611
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,601
725
65
4
0
238,623
2
L
Hercules
11,276
705
56
4
0
281,365
4
W
Cu Chulainn
12,965
810
32
2
0
317,301
1
W
Neith
12,547
784
114
7
0
270,556
1
W
Nox
12,377
774
51
3
0
292,107
3
L
Scylla
11,007
688
64
4
0
274,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role