Player Matchup

Artio
Artio
BigtimeMedal260
Artio
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IZOMBIEKILLING1
Chaac
Level 85
God Stats
10W - 0L
1,974 SR
Queue Stats
125W - 166L
1,460 Elo+
Party 1
Hachiman
Hachiman
Stealth80D
Hachiman
Level 68
God Stats
2W - 4L
1,790 SR
Queue Stats
249W - 280L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
WindMan101
Kukulkan
Level 29
God Stats
11W - 11L
1,503 SR
Queue Stats
561W - 642L
1,430 Elo+
Party 1
Da Ji
Da Ji
oOathmeal
Da Ji
Level 103
God Stats
2W - 0L
1,724 SR
Queue Stats
43W - 35L
1,495 Elo+
Party 1
Team Averages
Level 76
1,698 SR
1,472 Elo+

VS

Team Averages
Level 74
1,576 SR
1,450 Elo+
Bastet
Bastet
Cristiaann89
Bastet
Level 124
God Stats
19W - 13L
1,650 SR
Queue Stats
223W - 209L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
Kreiser22
Cthulhu
Level 25
God Stats
0W - 2L
1,582 SR
Queue Stats
16W - 19L
1,515 Elo+
Party 3
Loki
Loki
MrCrazyRobot
Loki
Level 157
God Stats
18W - 10L
1,646 SR
Queue Stats
195W - 219L
1,486 Elo+
Party 3
Anubis
Anubis
San_Jonel
Anubis
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 95L
1,323 Elo+
Party 2
Cabrakan
Cabrakan
iTz-Kalocha
Cabrakan
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
148W - 152L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 9
13,087
569
13,872
25,479
28,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 4 / 5
13,155
572
10,833
23,859
25,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Stealth80D
Hachiman
18
9 / 7 / 12
12,588
547
16,323
19,584
8,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
WindMan101
Kukulkan
17
3 / 5 / 11
11,944
519
9,885
11,902
4,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
oOathmeal
Da Ji
20
8 / 5 / 16
13,779
599
19,509
19,977
9,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
5 / 7 / 4
12,053
524
13,871
21,032
8,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kreiser22
Cthulhu
1
0 / 0 / 0
4,320
188
0
0
0
20
12 / 8 / 5
13,190
573
24,522
21,421
9,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
San_Jonel
Anubis
16
1 / 10 / 4
9,805
426
10,442
17,176
8,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
iTz-Kalocha
Cabrakan
18
5 / 13 / 6
12,122
527
13,767
29,366
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
38
Kills
23
24
Deaths
38
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
L
Bastet
5
7
4
1
W
6
4
5
2.13
L
Cthulhu
Kreiser22
Cthulhu
0
0
0
0
L
12
8
5
1.81
L
Anubis
San_Jonel
Anubis
1
10
4
0.3
W
Hachiman
Stealth80D
Hachiman
9
7
12
2.14
W
Kukulkan
WindMan101
Kukulkan
3
5
11
1.7
L
Cabrakan
iTz-Kalocha
Cabrakan
5
13
6
0.62
W
Da Ji
oOathmeal
Da Ji
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,422
Damage
62,602
100,801
Taken
88,995
77,274
Mitigated
53,209
35,018
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,872
1,470
4,550
11,936
25,479
28,681
2,092
7,834
17,645
47,862
0
L
Bastet
13,871
4,025
0
4,438
21,032
8,230
0
7,098
13,934
0
79,754
W
10,833
2,743
0
7,574
23,859
25,461
1,997
8,439
15,420
0
80,835
L
Cthulhu
Kreiser22
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
24,522
6,039
0
0
21,421
9,123
0
4,159
17,262
0
89,542
L
Anubis
San_Jonel
Anubis
10,442
651
0
4,030
17,176
8,421
66
2,932
14,244
54,499
0
W
Hachiman
Stealth80D
Hachiman
16,323
10,974
0
3,634
19,584
8,694
5,487
2,262
17,322
0
69,525
W
Kukulkan
WindMan101
Kukulkan
9,885
1,165
0
1,913
11,902
4,631
2,836
833
11,069
74,909
0
L
Cabrakan
iTz-Kalocha
Cabrakan
13,767
998
164
3,361
29,366
27,435
112
9,568
19,798
45,131
0
W
Da Ji
oOathmeal
Da Ji
19,509
6,166
0
5,411
19,977
9,807
1,691
4,841
15,136
0
84,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,553
Gold Earned
51,490
568
Minions Killed
423
0
Camps Cleared
0
2,106,118
Distance Traveled
1,565,928
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,087
569
70
3
0
465,549
5
L
Bastet
12,053
524
135
6
0
462,282
2
W
Chaac
13,155
572
155
7
0
406,195
0
L
Cthulhu
4,320
188
0
0
0
0
0
L
Loki
13,190
573
121
5
0
405,291
0
L
Anubis
9,805
426
104
5
0
360,803
1
W
Hachiman
12,588
547
107
5
0
359,827
0
W
Kukulkan
11,944
519
120
5
0
436,754
0
L
Cabrakan
12,122
527
63
3
0
337,552
4
W
Da Ji
13,779
599
116
5
0
437,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role