Player Matchup

Kali
Kali
Emperor Kanna
Kali
Level 158
God Stats
1W - 0L
1,593 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 2
Gilgamesh
Gilgamesh
Pepino123456789
Gilgamesh
Level 160
God Stats
3W - 4L
1,453 SR
Queue Stats
50W - 70L
1,448 Elo+
Party 2
Cerberus
Cerberus
blaken77
Cerberus
Level 145
God Stats
2W - 4L
1,525 SR
Queue Stats
35W - 46L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
strizzle
Aphrodite
Level 129
God Stats
30W - 22L
1,722 SR
Queue Stats
52W - 52L
1,678 Elo+
Solo
Team Averages
Level 148
1,573 SR
1,580 Elo+

VS

Team Averages
Level 113
1,539 SR
1,637 Elo+
Cthulhu
Cthulhu
B1LLY MAYS H3RE
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,789 Elo+
Party 1
The Morrigan
The Morrigan
GandalfTheWhite
The Morrigan
Level 159
God Stats
0W - 1L
1,565 SR
Queue Stats
16W - 19L
1,675 Elo+
Party 1
Artemis
Artemis
SweetThooth
Artemis
Level 149
God Stats
3W - 5L
1,547 SR
Queue Stats
160W - 171L
1,576 Elo+
Solo
Nike
Nike
VernminatoR25
Nike
Level 104
God Stats
1W - 2L
1,544 SR
Queue Stats
28W - 33L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 6
12,959
810
15,090
19,739
11,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Pepino123456789
Gilgamesh
18
5 / 4 / 7
12,731
796
8,814
18,021
15,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
blaken77
Cerberus
18
3 / 2 / 7
11,835
740
10,648
18,979
16,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
strizzle
Aphrodite
18
2 / 2 / 9
11,764
735
12,480
17,997
8,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,066
692
10,843
18,426
16,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
GandalfTheWhite
The Morrigan
18
4 / 4 / 3
11,892
743
16,231
8,801
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SweetThooth
Artemis
16
0 / 6 / 4
10,517
657
11,158
13,598
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 4 / 3
11,743
734
11,378
15,679
8,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
12
13
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
8
5
6
2.2
L
The Morrigan
GandalfTheWhite
The Morrigan
4
4
3
1.38
W
Gilgamesh
Pepino123456789
Gilgamesh
5
4
7
2.13
L
Artemis
SweetThooth
Artemis
0
6
4
0.33
L
5
4
3
1.63
W
Cerberus
blaken77
Cerberus
3
2
7
3.25
W
Aphrodite
strizzle
Aphrodite
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,032
Damage
49,610
74,736
Taken
56,504
51,814
Mitigated
31,984
32,521
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,843
327
0
2,586
18,426
16,917
0
5,190
13,236
30,451
0
W
15,090
8,606
0
5,808
19,739
11,841
1,564
5,617
14,122
0
56,286
L
The Morrigan
GandalfTheWhite
The Morrigan
16,231
2,364
1,441
1,341
8,801
3,360
1,592
3,644
5,125
61,593
0
W
Gilgamesh
Pepino123456789
Gilgamesh
8,814
1,652
0
1,782
18,021
15,104
960
9,223
8,798
0
37,447
L
Artemis
SweetThooth
Artemis
11,158
5,326
0
1,130
13,598
3,532
0
7,783
5,815
0
44,043
L
11,378
1,805
0
1,609
15,679
8,175
0
7,078
8,601
0
36,916
W
Cerberus
blaken77
Cerberus
10,648
159
0
4,149
18,979
16,336
0
6,361
12,618
46,964
0
W
Aphrodite
strizzle
Aphrodite
12,480
975
10,255
10,527
17,997
8,533
551
6,601
11,396
62,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
45,218
338
Minions Killed
260
14
Camps Cleared
13
1,290,825
Distance Traveled
1,079,816
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,066
692
33
2
4
264,448
3
W
Kali
12,959
810
77
5
4
327,064
4
L
The Morrigan
11,892
743
103
6
0
260,131
2
W
Gilgamesh
12,731
796
75
5
2
317,581
2
L
Artemis
10,517
657
60
4
7
256,600
2
L
Nike
11,743
734
64
4
2
298,637
4
W
Cerberus
11,835
740
93
6
2
314,839
1
W
Aphrodite
11,764
735
93
6
6
331,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role