Player Matchup

Anubis
Anubis
TheNovaKayne
Anubis
Level 160
God Stats
4W - 2L
1,564 SR
Queue Stats
329W - 310L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
lGankl
Gilgamesh
Level 154
God Stats
8W - 1L
2,009 SR
Queue Stats
82W - 75L
1,656 Elo+
Party 1
Ne Zha
Ne Zha
vonte-_-flossy
Ne Zha
Level 147
God Stats
3W - 0L
1,493 SR
Queue Stats
94W - 86L
1,546 Elo+
Party 1
Team Averages
Level 154
1,688 SR
1,617 Elo+

VS

Team Averages
Level 120
1,612 SR
1,521 Elo+
Danzaburou
Danzaburou
Aerodigm
Danzaburou
Level 122
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 8L
1,302 Elo+
Solo
Chang'e
Chang'e
Brasilianbeats
Chang'e
Level 112
God Stats
38W - 37L
1,608 SR
Queue Stats
209W - 260L
1,606 Elo+
Solo
Bacchus
Bacchus
RINNEGA3
Bacchus
Level 126
God Stats
21W - 10L
1,500 SR
Queue Stats
841W - 760L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 8
10,742
716
9,820
9,494
4,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
lGankl
Gilgamesh
14
4 / 1 / 9
11,584
772
10,063
15,795
12,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 8
10,722
715
11,375
10,827
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aerodigm
Danzaburou
13
1 / 4 / 3
9,817
654
10,827
12,346
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 5 / 0
9,454
630
6,167
13,992
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
RINNEGA3
Bacchus
11
0 / 4 / 3
8,407
560
5,354
12,833
12,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
5
5
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aerodigm
Danzaburou
1
4
3
0.63
L
4
5
0
0.8
L
Bacchus
RINNEGA3
Bacchus
0
4
3
0.38
W
Anubis
4
2
8
4
W
Gilgamesh
lGankl
Gilgamesh
4
1
9
8.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,258
Damage
22,348
36,116
Taken
39,171
23,189
Mitigated
20,025
12,345
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aerodigm
Danzaburou
10,827
3,501
0
1,546
12,346
4,047
175
3,200
9,056
0
56,543
L
6,167
0
1,934
4,569
13,992
3,771
120
4,091
9,631
38,265
0
L
Bacchus
RINNEGA3
Bacchus
5,354
324
0
1,212
12,833
12,207
0
2,806
9,622
17,944
0
W
Anubis
9,820
118
0
4,683
9,494
4,642
1,147
4,325
5,169
38,568
0
W
Gilgamesh
lGankl
Gilgamesh
10,063
1,278
0
3,993
15,795
12,538
305
3,287
12,508
218
39,766
W
11,375
1,856
0
3,669
10,827
6,009
1,146
4,169
6,658
0
45,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
27,678
175
Minions Killed
167
0
Camps Cleared
0
824,661
Distance Traveled
802,365
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,817
654
87
6
0
259,879
7
L
Chang'e
9,454
630
61
4
0
278,574
3
L
Bacchus
8,407
560
19
1
0
263,912
1
W
Anubis
10,742
716
76
5
0
242,292
0
W
Gilgamesh
11,584
772
42
3
0
296,879
1
W
Ne Zha
10,722
715
57
4
0
285,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role