Player Matchup

Artemis
Artemis
Arthur Stone 99
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FaZe_Blazer_OG
Heimdallr
Level 29
God Stats
4W - 3L
1,535 SR
Queue Stats
96W - 111L
1,295 Elo+
Solo
Ra
Ra
InhaledBarley71
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Kagit
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
SlickStar31
Yemoja
Level 24
God Stats
28W - 30L
1,407 SR
Queue Stats
92W - 95L
1,320 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,423 Elo+

VS

Team Averages
Level 9
1,441 SR
1,451 Elo+
Gilgamesh
Gilgamesh
AusIsDaBoss
Gilgamesh
Level 28
God Stats
5W - 8L
1,207 SR
Queue Stats
99W - 114L
1,257 Elo+
Solo
Da Ji
Da Ji
Persephony90
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
SmiteLegendX
Zeus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
dragoonsteak
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
smoook12344
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 0
7,265
427
3,106
13,318
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Heimdallr
FaZe_Blazer_OG
Heimdallr
17
11 / 3 / 0
10,855
639
12,111
12,043
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 17 / 1
6,048
356
2,181
13,276
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Kagit
Loki
4
0 / 3 / 0
5,383
317
61
2,362
357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
15
3 / 1 / 0
8,927
525
6,563
11,877
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AusIsDaBoss
Gilgamesh
14
4 / 8 / 0
9,111
536
8,523
14,062
10,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
2 / 11 / 0
7,263
427
1,236
14,663
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 1
8,490
499
7,615
8,089
2,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
16 / 1 / 8
10,497
617
12,816
9,218
3,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
smoook12344
Artemis
14
10 / 4 / 6
9,433
555
9,979
6,219
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
17
Kills
35
36
Deaths
25
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
12
0
0.25
W
Gilgamesh
AusIsDaBoss
Gilgamesh
4
8
0
0.5
L
Heimdallr
FaZe_Blazer_OG
Heimdallr
11
3
0
3.67
L
0
17
1
0.03
L
Loki
Kagit
Loki
0
3
0
0
W
2
11
0
0.18
L
Yemoja
3
1
0
3
W
3
1
1
3.5
W
16
1
8
20
W
Artemis
smoook12344
Artemis
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
40,169
52,876
Taken
52,251
24,429
Mitigated
24,218
7,995
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,106
1,535
0
0
13,318
5,413
0
0
13,318
0
20,915
W
Gilgamesh
AusIsDaBoss
Gilgamesh
8,523
2,594
0
1,709
14,062
10,730
806
71
13,965
0
41,056
L
Heimdallr
FaZe_Blazer_OG
Heimdallr
12,111
6,333
0
5,658
12,043
5,295
2,508
0
12,043
0
56,166
L
2,181
502
0
243
13,276
3,197
0
1,020
12,256
11,295
0
L
Loki
Kagit
Loki
61
61
0
269
2,362
357
0
0
2,362
0
3,716
W
1,236
886
0
3,299
14,663
4,480
0
734
13,889
0
36,094
L
Yemoja
6,563
799
329
1,496
11,877
10,167
914
6,595
5,282
45,497
0
W
7,615
419
0
3,075
8,089
2,768
1,204
4,603
3,412
47,538
0
W
12,816
6,929
0
3,724
9,218
3,567
3,819
1,314
7,786
0
54,261
W
Artemis
smoook12344
Artemis
9,979
5,331
0
0
6,219
2,673
4,029
1,686
4,455
0
48,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
44,794
235
Minions Killed
373
0
Camps Cleared
0
1,120,949
Distance Traveled
1,519,377
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,265
427
27
2
0
215,805
0
W
Gilgamesh
9,111
536
66
4
0
359,747
0
L
Heimdallr
10,855
639
114
7
0
283,521
0
L
Ra
6,048
356
13
1
0
256,616
0
L
Loki
5,383
317
8
0
0
100,072
0
W
Da Ji
7,263
427
67
4
0
318,331
3
L
Yemoja
8,927
525
73
4
0
264,935
7
W
Zeus
8,490
499
62
4
0
300,993
5
W
Neith
10,497
617
90
5
0
297,724
1
W
Artemis
9,433
555
88
5
0
242,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role