Player Matchup

Anubis
Anubis
BlitZCarn
Anubis
Level 86
God Stats
29W - 31L
1,372 SR
Queue Stats
205W - 240L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mephelys Fur
Cu Chulainn
Level 129
God Stats
24W - 10L
1,735 SR
Queue Stats
451W - 347L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
SparkieWolf
Cthulhu
Level 58
God Stats
22W - 8L
1,775 SR
Queue Stats
244W - 180L
1,642 Elo+
Party 2
Team Averages
Level 91
1,627 SR
1,522 Elo+

VS

Team Averages
Level 86
1,709 SR
1,504 Elo+
Yemoja
Yemoja
EuroKid89
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 121L
1,379 Elo+
Solo
Danzaburou
Danzaburou
KING_BIG_BOSS
Danzaburou
Level 106
God Stats
16W - 24L
1,806 SR
Queue Stats
202W - 188L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Weezooo253
Baron Samedi
Level 73
God Stats
5W - 7L
1,821 SR
Queue Stats
74W - 68L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlitZCarn
Anubis
15
7 / 9 / 6
12,434
691
11,710
15,310
7,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Mephelys Fur
Cu Chulainn
17
8 / 4 / 10
13,031
724
14,264
20,164
16,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
SparkieWolf
Cthulhu
17
4 / 1 / 14
13,412
745
15,365
12,758
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EuroKid89
Yemoja
13
0 / 6 / 11
10,251
570
5,547
17,751
13,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
KING_BIG_BOSS
Danzaburou
16
8 / 5 / 6
13,221
735
17,652
17,427
6,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Weezooo253
Baron Samedi
14
6 / 8 / 7
11,749
653
14,377
15,680
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
19
Kills
14
14
Deaths
19
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
BlitZCarn
Anubis
7
9
6
1.11
L
Yemoja
EuroKid89
Yemoja
0
6
11
0.92
L
Danzaburou
KING_BIG_BOSS
Danzaburou
8
5
6
2.2
W
Cu Chulainn
Mephelys Fur
Cu Chulainn
8
4
10
3.25
W
Cthulhu
SparkieWolf
Cthulhu
4
1
14
11
L
Baron Samedi
Weezooo253
Baron Samedi
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
37,576
48,232
Taken
50,858
39,345
Mitigated
27,327
16,194
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BlitZCarn
Anubis
11,710
50
316
4,572
15,310
7,212
1,173
7,243
8,067
47,671
0
L
Yemoja
EuroKid89
Yemoja
5,547
1,130
3,461
5,480
17,751
13,448
52
11,605
6,146
20,369
0
L
Danzaburou
KING_BIG_BOSS
Danzaburou
17,652
8,059
0
2,657
17,427
6,738
688
10,531
6,896
0
71,333
W
Cu Chulainn
Mephelys Fur
Cu Chulainn
14,264
2,416
0
4,344
20,164
16,059
1,297
9,314
10,850
6,587
49,931
W
Cthulhu
SparkieWolf
Cthulhu
15,365
77
589
6,373
12,758
16,074
493
3,449
9,309
49,414
0
L
Baron Samedi
Weezooo253
Baron Samedi
14,377
1,604
1,763
2,589
15,680
7,141
65
6,636
9,044
51,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
35,221
205
Minions Killed
198
0
Camps Cleared
0
868,915
Distance Traveled
799,152
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,434
691
74
4
0
249,917
0
L
Yemoja
10,251
570
26
1
0
257,623
3
L
Danzaburou
13,221
735
115
6
0
280,428
2
W
Cu Chulainn
13,031
724
67
4
0
312,424
1
W
Cthulhu
13,412
745
64
4
0
306,574
1
L
Baron Samedi
11,749
653
57
3
0
261,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role