Player Matchup

Gilgamesh
Gilgamesh
CrimsonCringe
Gilgamesh
Level 28
God Stats
2W - 1L
1,491 SR
Queue Stats
16W - 17L
1,613 Elo+
Solo
The Morrigan
The Morrigan
HeLiC0BacTeR
The Morrigan
Level 23
God Stats
21W - 11L
1,712 SR
Queue Stats
104W - 44L
1,828 Elo+
Solo
Tyr
Tyr
eltennyer
Tyr
Level 28
God Stats
6W - 7L
1,634 SR
Queue Stats
153W - 143L
1,525 Elo+
Solo
Zeus
Zeus
mungle55
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,725 Elo+
Solo
Athena
Athena
strickland218
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 141L
1,536 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,645 Elo+

VS

Team Averages
Level 18
1,585 SR
1,573 Elo+
Cernunnos
Cernunnos
DonkeyMan4565
Cernunnos
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 114L
1,539 Elo+
Solo
Ymir
Ymir
Mediocricy
Ymir
Level 28
God Stats
9W - 6L
1,604 SR
Queue Stats
115W - 86L
1,663 Elo+
Solo
Kukulkan
Kukulkan
Rapaz17
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,648 Elo+
Solo
Arachne
Arachne
T4etador
Arachne
Level 25
God Stats
19W - 23L
1,575 SR
Queue Stats
69W - 86L
1,522 Elo+
Solo
Danzaburou
Danzaburou
danybenegas22
Danzaburou
Level 16
God Stats
25W - 18L
1,747 SR
Queue Stats
287W - 310L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimsonCringe
Gilgamesh
14
9 / 5 / 3
9,649
508
9,707
14,897
7,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
HeLiC0BacTeR
The Morrigan
17
4 / 6 / 8
10,274
541
10,404
10,625
3,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 1 / 3
10,418
548
10,271
21,494
16,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
14
7 / 10 / 5
9,615
506
12,121
10,265
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 8
8,414
443
5,352
18,948
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonkeyMan4565
Cernunnos
20
2 / 1 / 0
11,767
619
16,714
14,768
6,717
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 4 / 12
9,392
494
12,077
15,306
11,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Rapaz17
Kukulkan
15
10 / 7 / 8
10,704
563
13,221
9,788
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
T4etador
Arachne
14
4 / 8 / 5
9,379
494
7,919
16,312
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
danybenegas22
Danzaburou
15
4 / 2 / 12
10,179
536
8,600
14,240
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
22
Kills
25
28
Deaths
22
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrimsonCringe
Gilgamesh
9
5
3
2.1
W
Cernunnos
DonkeyMan4565
Cernunnos
2
1
0
2
L
The Morrigan
HeLiC0BacTeR
The Morrigan
4
6
8
1.33
W
5
4
12
2.75
W
Kukulkan
Rapaz17
Kukulkan
10
7
8
2
W
Arachne
T4etador
Arachne
4
8
5
0.81
W
Danzaburou
danybenegas22
Danzaburou
4
2
12
5
L
1
1
3
2.5
L
Zeus
7
10
5
0.95
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,855
Damage
58,531
76,229
Taken
70,414
43,091
Mitigated
32,689
15,456
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrimsonCringe
Gilgamesh
9,707
4,126
0
1,340
14,897
7,036
852
4,100
10,743
0
43,856
W
Cernunnos
DonkeyMan4565
Cernunnos
16,714
9,039
0
8,833
14,768
6,717
609
1,821
12,905
0
101,236
L
The Morrigan
HeLiC0BacTeR
The Morrigan
10,404
1,980
0
2,078
10,625
3,612
381
6,100
3,404
67,875
5,333
W
12,077
3,476
0
850
15,306
11,522
0
7,973
7,149
42,485
0
W
Kukulkan
Rapaz17
Kukulkan
13,221
1,021
0
0
9,788
3,387
329
5,020
4,374
45,924
0
W
Arachne
T4etador
Arachne
7,919
5,368
0
4,088
16,312
6,727
0
5,441
10,679
0
59,268
W
Danzaburou
danybenegas22
Danzaburou
8,600
3,485
0
5,606
14,240
4,336
964
4,294
9,856
0
65,967
L
10,271
618
0
8,224
21,494
16,239
0
638
20,856
0
70,410
L
Zeus
12,121
2,014
0
209
10,265
3,367
367
4,846
5,273
32,103
0
L
5,352
939
750
2,855
18,948
12,837
0
8,202
10,618
29,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,370
Gold Earned
51,421
436
Minions Killed
508
0
Camps Cleared
0
1,653,181
Distance Traveled
1,707,180
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,649
508
58
3
0
337,012
2
W
Cernunnos
11,767
619
198
10
0
310,622
1
L
The Morrigan
10,274
541
129
7
0
302,179
5
W
Ymir
9,392
494
47
2
0
367,794
6
W
Kukulkan
10,704
563
71
4
0
359,091
4
W
Arachne
9,379
494
89
5
0
328,081
0
W
Danzaburou
10,179
536
103
5
0
341,592
2
L
Tyr
10,418
548
143
8
0
401,231
2
L
Zeus
9,615
506
46
2
0
274,977
2
L
Athena
8,414
443
60
3
0
337,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role