Player Matchup

Anhur
Anhur
DrunkkDiplomat
Anhur
Level 17
God Stats
31W - 14L
1,832 SR
Queue Stats
163W - 57L
1,778 Elo+
Solo
Bacchus
Bacchus
ShmegLord
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,478 Elo+
Solo
Pele
Pele
Zeehaca
Pele
Level 16
God Stats
14W - 7L
1,614 SR
Queue Stats
54W - 45L
1,506 Elo+
Solo
Ne Zha
Ne Zha
kachookaboom
Ne Zha
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Scylla
Scylla
rico96979999
Scylla
Level 25
God Stats
2W - 4L
1,323 SR
Queue Stats
246W - 226L
1,534 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,559 Elo+

VS

Team Averages
Level 15
1,627 SR
1,518 Elo+
Osiris
Osiris
DrunknDead
Osiris
Level 23
God Stats
6W - 2L
1,919 SR
Queue Stats
46W - 48L
1,456 Elo+
Solo
Neith
Neith
GhuttaVoner
Neith
Level 3
God Stats
7W - 10L
1,244 SR
Queue Stats
179W - 190L
1,487 Elo+
Solo
Anubis
Anubis
LoliLoverGod
Anubis
Level 17
God Stats
13W - 12L
1,823 SR
Queue Stats
127W - 106L
1,663 Elo+
Party 1
Ra
Ra
RealTeddyurso
Ra
Level 17
God Stats
3W - 3L
1,735 SR
Queue Stats
16W - 25L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
SauconBofaDeez
Ratatoskr
Level 13
God Stats
2W - 7L
1,415 SR
Queue Stats
24W - 27L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,052
605
6,076
4,113
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ShmegLord
Bacchus
7
0 / 2 / 2
5,050
505
1,145
5,190
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Zeehaca
Pele
12
7 / 0 / 2
6,716
672
6,426
6,993
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ne Zha
11
2 / 2 / 4
6,206
621
5,947
5,442
2,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
12
1 / 0 / 2
6,277
628
1,017
2,706
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrunknDead
Osiris
10
1 / 3 / 0
5,381
538
2,891
7,502
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 0
4,901
490
3,222
5,329
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
0 / 2 / 0
5,380
538
1,763
3,312
1,689
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 5 / 0
4,089
409
613
4,992
860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SauconBofaDeez
Ratatoskr
8
0 / 3 / 1
4,916
492
2,578
6,750
1,390
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
3
4
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Osiris
DrunknDead
Osiris
1
3
0
0.33
L
2
2
0
1
L
Anubis
0
2
0
0
L
0
5
0
0
L
Ratatoskr
SauconBofaDeez
Ratatoskr
0
3
1
0.17
W
Bacchus
ShmegLord
Bacchus
0
2
2
0.5
W
Pele
Zeehaca
Pele
7
0
2
8
W
Ne Zha
2
2
4
2
W
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,611
Damage
11,067
24,444
Taken
27,885
9,225
Mitigated
9,738
6,559
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,076
2,025
0
605
4,113
1,142
130
35
4,078
0
32,711
L
Osiris
DrunknDead
Osiris
2,891
686
0
1,203
7,502
5,150
0
0
6,929
0
21,158
L
3,222
1,033
0
1,573
5,329
649
0
955
4,374
0
16,166
L
Anubis
1,763
128
0
1,172
3,312
1,689
29
511
2,801
29,111
0
L
613
185
490
619
4,992
860
0
119
4,873
11,441
0
L
Ratatoskr
SauconBofaDeez
Ratatoskr
2,578
536
0
0
6,750
1,390
0
577
6,113
0
24,717
W
Bacchus
ShmegLord
Bacchus
1,145
220
0
663
5,190
2,974
97
0
5,190
11,882
0
W
Pele
Zeehaca
Pele
6,426
1,501
0
3,060
6,993
1,859
0
842
6,151
0
37,583
W
Ne Zha
5,947
1,423
0
1,414
5,442
2,603
1,066
0
5,442
0
30,181
W
Scylla
1,017
186
0
817
2,706
647
0
1,499
1,207
34,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
24,667
293
Minions Killed
231
0
Camps Cleared
0
946,874
Distance Traveled
862,759
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,052
605
57
6
0
158,869
3
L
Osiris
5,381
538
59
6
0
188,944
3
L
Neith
4,901
490
27
3
0
163,938
3
L
Anubis
5,380
538
71
7
0
165,742
4
L
Ra
4,089
409
17
2
0
177,377
3
L
Ratatoskr
4,916
492
57
6
0
166,758
1
W
Bacchus
5,050
505
22
2
0
198,579
0
W
Pele
6,716
672
75
8
0
220,019
1
W
Ne Zha
6,206
621
63
6
0
188,821
1
W
Scylla
6,277
628
76
8
0
180,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role