Player Matchup

Osiris
Osiris
BenJaySensei
Osiris
Level 34
God Stats
3W - 5L
1,364 SR
Queue Stats
52W - 62L
1,383 Elo+
Party 2
Mulan
Mulan
BruceWayne09
Mulan
Level 46
God Stats
35W - 28L
1,527 SR
Queue Stats
370W - 399L
1,442 Elo+
Solo
Arachne
Arachne
Carc1nogen13
Arachne
Level 100
God Stats
24W - 34L
1,427 SR
Queue Stats
132W - 158L
1,439 Elo+
Solo
Neith
Neith
isotonic-verity
Neith
Level 46
God Stats
7W - 8L
1,633 SR
Queue Stats
112W - 141L
1,444 Elo+
Solo
Nemesis
Nemesis
youngscar123
Nemesis
Level 49
God Stats
8W - 13L
1,318 SR
Queue Stats
122W - 160L
1,416 Elo+
Party 2
Team Averages
Level 55
1,454 SR
1,425 Elo+

VS

Team Averages
Level 56
1,381 SR
1,438 Elo+
Awilix
Awilix
Circuit V2
Awilix
Level 66
God Stats
20W - 22L
1,439 SR
Queue Stats
430W - 428L
1,488 Elo+
Party 1
Neith
Neith
Domaki
Neith
Level 85
God Stats
3W - 11L
1,145 SR
Queue Stats
541W - 574L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
FearlessQueen30
Nu Wa
Level 82
God Stats
183W - 164L
1,470 SR
Queue Stats
253W - 259L
1,398 Elo+
Solo
Yemoja
Yemoja
Smol Emi
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 173L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
WARRI0RofWinter
Cthulhu
Level 22
God Stats
6W - 13L
1,353 SR
Queue Stats
110W - 152L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
1 / 6 / 1
12,598
787
9,074
15,748
8,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 0 / 0
11,627
727
1,133
3,228
1,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Carc1nogen13
Arachne
19
3 / 8 / 0
13,538
846
14,334
27,375
12,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
0 / 9 / 3
15,170
948
16,323
23,222
13,917
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
youngscar123
Nemesis
20
2 / 12 / 3
14,265
892
18,013
30,441
19,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Circuit V2
Awilix
20
16 / 1 / 11
16,532
1,033
26,926
11,115
5,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Domaki
Neith
20
12 / 0 / 15
16,497
1,031
26,885
10,936
5,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 2 / 18
13,796
862
14,991
6,170
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Smol Emi
Yemoja
20
1 / 2 / 24
14,085
880
8,743
11,405
14,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 1 / 23
14,930
933
16,204
25,028
33,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
126
6
Kills
35
35
Deaths
6
7
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
6
1
0.25
L
0
0
0
0
L
Arachne
Carc1nogen13
Arachne
3
8
0
0.38
W
Awilix
Circuit V2
Awilix
16
1
11
21.5
W
Neith
Domaki
Neith
12
0
15
19.5
W
1
2
18
5
W
Yemoja
Smol Emi
Yemoja
1
2
24
6.5
W
5
1
23
16.5
L
0
9
3
0.17
L
Nemesis
youngscar123
Nemesis
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,877
Damage
93,749
100,014
Taken
64,654
55,711
Mitigated
61,109
14,417
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,074
5,609
0
0
15,748
8,850
0
7,819
7,929
0
13,171
L
1,133
0
0
0
3,228
1,366
0
2,356
872
0
2,418
L
Arachne
Carc1nogen13
Arachne
14,334
10,860
534
5,926
27,375
12,520
0
10,003
17,372
0
31,657
W
Awilix
Circuit V2
Awilix
26,926
14,888
0
0
11,115
5,449
0
0
11,115
140
52,431
W
Neith
Domaki
Neith
26,885
17,470
0
1,658
10,936
5,153
0
0
10,936
0
74,691
W
14,991
3,130
96
1,601
6,170
2,394
0
0
6,170
36,581
0
W
Yemoja
Smol Emi
Yemoja
8,743
2,090
6,229
640
11,405
14,203
0
0
11,405
24,045
0
W
16,204
1,714
1,129
7,271
25,028
33,910
0
0
25,028
44,267
0
L
16,323
4,437
480
4,022
23,222
13,917
0
8,962
14,260
0
94,809
L
Nemesis
youngscar123
Nemesis
18,013
9,065
0
3,455
30,441
19,058
0
10,938
19,503
0
57,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,198
Gold Earned
75,840
302
Minions Killed
345
10
Camps Cleared
11
1,264,157
Distance Traveled
1,373,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,598
787
5
0
0
301,944
0
L
Mulan
11,627
727
2
0
0
86,578
0
L
Arachne
13,538
846
45
3
1
311,873
0
W
Awilix
16,532
1,033
55
3
5
352,784
1
W
Neith
16,497
1,031
136
9
4
314,601
1
W
Nu Wa
13,796
862
60
4
1
116,802
0
W
Yemoja
14,085
880
39
2
1
283,798
0
W
Cthulhu
14,930
933
55
3
0
305,829
0
L
Neith
15,170
948
158
10
4
247,426
0
L
Nemesis
14,265
892
92
6
5
316,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role