Player Matchup

Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
NARU___T0AD
Mulan
Level 106
God Stats
3W - 2L
1,607 SR
Queue Stats
98W - 114L
1,484 Elo+
Party 1
Discordia
Discordia
Soluxia
Discordia
Level 50
God Stats
14W - 14L
1,561 SR
Queue Stats
216W - 233L
1,485 Elo+
Solo
Team Averages
Level 88
1,556 SR
1,490 Elo+

VS

Team Averages
Level 62
1,491 SR
1,430 Elo+
Zeus
Zeus
ViciousKoa1a
Zeus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,417 Elo+
Solo
Cerberus
Cerberus
athletickill
Cerberus
Level 88
God Stats
6W - 5L
1,493 SR
Queue Stats
41W - 51L
1,456 Elo+
Party 2
Mulan
Mulan
babylucipid
Mulan
Level 87
God Stats
1W - 1L
1,479 SR
Queue Stats
51W - 65L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 2 / 8
7,529
684
1,924
6,733
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

13
13 / 3 / 4
10,013
910
13,962
12,010
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Soluxia
Discordia
13
4 / 1 / 7
8,767
797
9,761
6,013
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
8,701
791
6,001
6,781
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
athletickill
Cerberus
11
1 / 5 / 4
8,154
741
5,580
13,046
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 3
7,386
671
4,484
10,759
4,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
6
6
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
2
8
2
W
13
3
4
5
W
Discordia
Soluxia
Discordia
4
1
7
7.5
L
3
7
3
0.64
L
Cerberus
athletickill
Cerberus
1
5
4
0.6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
16,065
24,756
Taken
30,586
11,441
Mitigated
12,786
8,185
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,924
363
0
743
6,733
2,793
115
3,037
3,696
0
12,832
W
13,962
1,412
0
5,167
12,010
7,360
0
5,103
6,907
509
31,583
W
Discordia
Soluxia
Discordia
9,761
234
0
2,275
6,013
1,288
288
3,461
2,552
44,319
0
L
6,001
370
0
467
6,781
1,815
0
2,037
4,398
30,066
0
L
Cerberus
athletickill
Cerberus
5,580
90
388
3,394
13,046
6,896
0
4,492
7,740
18,207
0
L
4,484
709
0
1,185
10,759
4,075
0
2,817
7,392
0
15,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
24,241
134
Minions Killed
112
0
Camps Cleared
0
630,541
Distance Traveled
546,359
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,529
684
25
2
0
214,826
0
W
Mulan
10,013
910
29
3
0
205,833
3
W
Discordia
8,767
797
80
7
0
209,882
2
L
Zeus
8,701
791
46
4
0
158,826
2
L
Cerberus
8,154
741
40
4
0
198,740
2
L
Mulan
7,386
671
26
2
0
188,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role