Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TheCrazyTalent
Anubis
Level 127
God Stats
4W - 3L
1,696 SR
Queue Stats
80W - 65L
1,521 Elo+
Party 1
Fenrir
Fenrir
baglanbeast100
Fenrir
Level 69
God Stats
1W - 3L
1,352 SR
Queue Stats
117W - 146L
1,406 Elo+
Party 1
Team Averages
Level 101
1,516 SR
1,476 Elo+

VS

Team Averages
Level 110
1,634 SR
1,813 Elo+
Gilgamesh
Gilgamesh
KevGoku737
Gilgamesh
Level 160
God Stats
7W - 1L
1,684 SR
Queue Stats
63W - 27L
1,813 Elo+
Party 2
Anhur
Anhur
LAGAMELLEAMATHIS
Anhur
Level 11
God Stats
4W - 0L
1,921 SR
Queue Stats
13W - 0L
1,741 Elo+
Party 2
Anubis
Anubis
MouTen-Vogabal
Anubis
Level 160
God Stats
1W - 0L
1,297 SR
Queue Stats
80W - 28L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 3 / 3
8,015
729
7,434
11,459
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 5 / 4
7,984
726
7,747
7,568
2,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 6 / 3
6,907
628
3,598
10,710
2,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KevGoku737
Gilgamesh
11
2 / 2 / 11
8,174
743
6,398
9,693
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 2 / 4
8,445
768
7,905
9,620
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 2 / 7
8,853
805
10,979
8,409
3,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
14
14
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
3
1.5
W
Gilgamesh
KevGoku737
Gilgamesh
2
2
11
3.75
W
6
2
4
4
W
6
2
7
4.75
L
2
5
4
0.8
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
25,282
29,737
Taken
27,722
13,983
Mitigated
12,479
4,518
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,434
1,573
502
1,309
11,459
8,643
0
3,419
8,040
19,030
0
W
Gilgamesh
KevGoku737
Gilgamesh
6,398
1,574
0
3,069
9,693
6,069
0
4,981
4,502
0
21,246
W
7,905
5,560
564
3,598
9,620
2,854
492
5,085
4,145
0
29,408
W
10,979
679
0
4,628
8,409
3,556
415
4,345
3,764
42,425
0
L
7,747
798
0
1,778
7,568
2,837
0
4,123
3,445
36,876
0
L
3,598
873
210
719
10,710
2,503
0
3,461
7,249
0
8,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
25,472
107
Minions Killed
122
0
Camps Cleared
0
553,166
Distance Traveled
511,337
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,015
729
27
2
0
186,110
4
W
Gilgamesh
8,174
743
25
2
0
183,003
0
W
Anhur
8,445
768
28
3
0
160,741
2
W
Anubis
8,853
805
69
6
0
167,593
1
L
Anubis
7,984
726
66
6
0
168,139
3
L
Fenrir
6,907
628
14
1
0
198,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role