Player Matchup

Bacchus
Bacchus
ChristianDFV
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Iproyectz
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
chapchap7
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,500 Elo+

VS

Team Averages
Level 13
1,554 SR
1,544 Elo+
Cupid
Cupid
MrToasty666
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,667 Elo+
Party 1
Mulan
Mulan
Nocturndark
Mulan
Level 6
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Zeus
Zeus
NukeNugget69
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChristianDFV
Bacchus
13
9 / 4 / 9
10,127
844
7,418
9,470
8,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
11
3 / 2 / 10
9,261
772
6,523
10,613
8,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
chapchap7
Cthulhu
13
7 / 3 / 12
9,790
816
11,285
13,566
11,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
8,114
676
4,324
8,924
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 9 / 5
7,712
643
4,239
12,073
5,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 5 / 2
9,355
780
12,343
7,544
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
8
9
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChristianDFV
Bacchus
9
4
9
3.38
W
Ares
3
2
10
4
L
2
5
3
0.7
L
0
9
5
0.28
L
6
5
2
1.4
W
Cthulhu
chapchap7
Cthulhu
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
20,906
33,649
Taken
28,541
28,224
Mitigated
11,741
4,258
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChristianDFV
Bacchus
7,418
758
0
500
9,470
8,527
1,440
3,183
6,074
37,833
0
W
Ares
6,523
298
0
190
10,613
8,233
434
4,381
5,824
11,876
0
L
4,324
1,483
88
1,915
8,924
3,285
0
7,578
1,346
0
27,216
L
4,239
646
0
856
12,073
5,615
0
10,351
1,722
0
16,369
L
12,343
1,143
0
1,433
7,544
2,841
541
7,349
195
24,807
0
W
Cthulhu
chapchap7
Cthulhu
11,285
721
500
3,068
13,566
11,464
0
3,949
9,369
34,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
25,181
122
Minions Killed
110
0
Camps Cleared
0
683,382
Distance Traveled
572,354
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,127
844
57
5
0
222,353
1
W
Ares
9,261
772
8
1
0
222,043
0
L
Cupid
8,114
676
43
4
0
196,173
1
L
Mulan
7,712
643
24
2
0
192,590
1
L
Zeus
9,355
780
43
4
0
183,591
0
W
Cthulhu
9,790
816
57
5
0
238,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role