Player Matchup

Bastet
Bastet
Gold III
Codey
Bastet
Gold III
Level 129
God Stats
13W - 6L
1,890 SR
Queue Stats
37W - 33L
1,731 MMR
Solo
Merlin
Merlin
Gold I
Larlequin
Merlin
Gold I
Level 48
God Stats
10W - 9L
1,568 SR
Queue Stats
64W - 58L
1,680 MMR
Party 2
Osiris
Osiris
Gold I
Nightwarior
Osiris
Gold I
Level 62
God Stats
6W - 4L
1,669 SR
Queue Stats
69W - 64L
1,679 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
NobodyCares
Cabrakan
Platinum III
Level 141
God Stats
1W - 3L
1,160 SR
Queue Stats
916W - 927L
1,709 MMR
Solo
Anhur
Anhur
Silver I
tarbeit00
Anhur
Silver I
Level 32
God Stats
3W - 2L
1,610 SR
Queue Stats
7W - 6L
1,692 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 82
1,579 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,584 SR
1,580 MMR
Fenrir
Fenrir
Gold V
AreYouScaredNow
Fenrir
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum III
Dreamflight
Raijin
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
L0gout
Jing Wei
Gold III
Level 121
God Stats
3W - 2L
1,630 SR
Queue Stats
25W - 20L
1,727 MMR
Solo
Hercules
Hercules
Gold IV
XesoMedia
Hercules
Gold IV
Level 109
God Stats
2W - 0L
1,788 SR
Queue Stats
15W - 4L
1,672 MMR
Party 1
Hel
Hel
Platinum V
outfired
Hel
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Codey
Bastet
10
3 / 4 / 1
6,500
500
7,036
9,005
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Larlequin
Merlin
9
1 / 5 / 3
5,750
442
4,526
6,570
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
0 / 6 / 0
6,688
514
4,398
10,514
6,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
NobodyCares
Cabrakan
10
1 / 5 / 5
6,726
517
5,011
11,081
7,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
tarbeit00
Anhur
12
2 / 4 / 2
7,434
572
6,817
9,435
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiApolloTiamatAthenaGilgamesh

VS

Bans
King ArthurScyllaSobekSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,401
646
5,766
8,839
6,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
15
9 / 1 / 4
8,712
670
10,302
8,401
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
L0gout
Jing Wei
13
2 / 1 / 7
7,804
600
3,589
7,219
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
XesoMedia
Hercules
12
7 / 2 / 11
8,220
632
9,859
12,756
8,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 3
6,798
523
3,193
7,475
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
24
24
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Bastet
Codey
Bastet
3
4
1
0.88
W
Raijin
9
1
4
11
W
Jing Wei
L0gout
Jing Wei
2
1
7
5.5
L
Merlin
Larlequin
Merlin
1
5
3
0.5
L
Osiris
0
6
0
0
L
Cabrakan
NobodyCares
Cabrakan
1
5
5
0.7
W
Hercules
XesoMedia
Hercules
7
2
11
6.25
W
2
3
3
1.17
L
Anhur
tarbeit00
Anhur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
32,709
46,605
Taken
44,690
21,429
Mitigated
22,682
6,759
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,766
1,307
0
3,695
8,839
6,976
0
1,245
7,594
0
49,150
L
Bastet
Codey
Bastet
7,036
2,043
0
500
9,005
2,868
0
2,932
6,073
0
35,246
W
Raijin
10,302
1,277
0
1,349
8,401
2,889
347
1,031
7,370
70,129
0
W
Jing Wei
L0gout
Jing Wei
3,589
2,915
0
2,930
7,219
1,802
616
306
6,913
0
44,540
L
Merlin
Larlequin
Merlin
4,526
275
0
820
6,570
2,306
0
1,568
5,002
23,457
0
L
Osiris
4,398
1,635
0
1,305
10,514
6,012
0
2,233
8,281
0
39,155
L
Cabrakan
NobodyCares
Cabrakan
5,011
1,018
0
1,000
11,081
7,426
0
4,957
6,124
16,419
0
W
Hercules
XesoMedia
Hercules
9,859
4,207
0
4,812
12,756
8,687
157
4,143
8,613
0
26,767
W
3,193
222
2,192
4,055
7,475
2,328
847
2,812
4,663
31,007
0
L
Anhur
tarbeit00
Anhur
6,817
4,166
0
3,134
9,435
2,817
312
1,805
7,630
0
46,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
39,935
322
Minions Killed
442
0
Camps Cleared
0
1,254,617
Distance Traveled
1,249,912
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,401
646
117
9
0
241,879
2
L
Bastet
6,500
500
67
5
0
282,636
5
W
Raijin
8,712
670
123
9
0
254,922
1
W
Jing Wei
7,804
600
85
7
0
248,762
0
L
Merlin
5,750
442
52
4
0
227,237
0
L
Osiris
6,688
514
93
7
0
238,138
2
L
Cabrakan
6,726
517
17
1
0
252,153
4
W
Hercules
8,220
632
43
3
0
274,284
5
W
Hel
6,798
523
74
6
0
230,065
2
L
Anhur
7,434
572
93
7
0
254,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role