Player Matchup

Artio
Artio
Karlsbergh
Artio
Level 39
God Stats
6W - 6L
1,490 SR
Queue Stats
118W - 131L
1,435 Elo+
Solo
Bellona
Bellona
Petto98
Bellona
Level 31
God Stats
2W - 2L
1,719 SR
Queue Stats
703W - 786L
1,417 Elo+
Solo
Agni
Agni
Wing Zeus
Agni
Level 122
God Stats
0W - 2L
1,300 SR
Queue Stats
251W - 219L
1,476 Elo+
Party 1
Neith
Neith
assassin_archie1
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,472 Elo+
Party 1
Thor
Thor
billyb30
Thor
Level 40
God Stats
0W - 3L
1,220 SR
Queue Stats
137W - 149L
1,427 Elo+
Party 1
Team Averages
Level 48
1,446 SR
1,446 Elo+

VS

Team Averages
Level 48
1,507 SR
1,397 Elo+
Izanami
Izanami
AsimTheAssasin
Izanami
Level 49
God Stats
17W - 13L
1,755 SR
Queue Stats
127W - 125L
1,412 Elo+
Party 3
Medusa
Medusa
FantailedOlive
Medusa
Level 107
God Stats
6W - 9L
1,345 SR
Queue Stats
892W - 856L
1,485 Elo+
Party 2
Sol
Sol
MrDino73
Sol
Level 38
God Stats
4W - 4L
1,127 SR
Queue Stats
74W - 102L
1,223 Elo+
Solo
Cthulhu
Cthulhu
VIP Potter
Cthulhu
Level 17
God Stats
4W - 0L
1,793 SR
Queue Stats
48W - 58L
1,362 Elo+
Party 3
Aphrodite
Aphrodite
corvex2
Aphrodite
Level 28
God Stats
36W - 16L
1,517 SR
Queue Stats
132W - 94L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 3 / 1
5,383
414
518
6,034
1,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Petto98
Bellona
10
0 / 3 / 0
6,128
471
3,125
7,775
5,496
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
10
2 / 3 / 1
6,259
481
5,143
6,164
2,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 9 / 0
5,255
404
4,963
7,470
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
10
1 / 2 / 2
6,049
465
3,485
8,180
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,213
555
4,109
6,410
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
12 / 1 / 1
8,676
667
9,002
8,180
2,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 3
7,385
568
6,492
9,007
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
VIP Potter
Cthulhu
10
0 / 0 / 2
6,083
468
2,732
5,082
2,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
corvex2
Aphrodite
11
3 / 0 / 10
7,598
584
2,556
5,240
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
12
1
1
12.5
L
Artio
0
3
1
0.17
W
3
2
3
2.25
L
Bellona
Petto98
Bellona
0
3
0
0
W
Cthulhu
VIP Potter
Cthulhu
0
0
2
1
L
Agni
2
3
1
0.83
L
1
9
0
0.11
L
Thor
1
2
2
1
W
Aphrodite
corvex2
Aphrodite
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,234
Damage
24,891
35,623
Taken
33,919
13,849
Mitigated
14,164
7,245
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,109
2,767
0
612
6,410
1,983
662
1,124
5,286
0
41,034
W
9,002
4,581
0
3,360
8,180
2,710
1,142
593
7,587
0
52,733
L
Artio
518
29
0
1,476
6,034
1,819
0
963
5,071
6,109
0
W
6,492
1,159
0
3,896
9,007
2,913
3,832
2,850
6,157
47,387
0
L
Bellona
Petto98
Bellona
3,125
1,186
0
2,240
7,775
5,496
0
2,437
4,909
0
28,939
W
Cthulhu
VIP Potter
Cthulhu
2,732
518
0
2,556
5,082
2,722
382
0
5,082
14,824
0
L
Agni
5,143
415
0
1,892
6,164
2,319
0
2,842
3,322
32,904
0
L
4,963
2,057
0
250
7,470
1,630
0
1,206
6,264
0
15,198
L
Thor
3,485
377
0
1,387
8,180
2,585
0
3,843
4,277
0
28,696
W
Aphrodite
corvex2
Aphrodite
2,556
494
1,984
3,190
5,240
3,836
136
1,094
4,146
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
36,955
224
Minions Killed
335
0
Camps Cleared
0
932,784
Distance Traveled
1,178,201
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,213
555
86
7
0
246,646
0
W
Medusa
8,676
667
91
7
0
213,640
0
L
Artio
5,383
414
15
1
0
98,894
1
W
Sol
7,385
568
104
8
0
235,692
2
L
Bellona
6,128
471
62
5
0
209,298
1
W
Cthulhu
6,083
468
33
3
0
237,495
1
L
Agni
6,259
481
66
5
0
214,467
3
L
Neith
5,255
404
26
2
0
211,689
1
L
Thor
6,049
465
55
4
0
198,436
2
W
Aphrodite
7,598
584
21
2
0
244,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role