Player Matchup

Gilgamesh
Gilgamesh
AusIsDaBoss
Gilgamesh
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
99W - 114L
1,317 Elo+
Solo
Xing Tian
Xing Tian
Benpachi94
Xing Tian
Level 25
God Stats
0W - 1L
1,736 SR
Queue Stats
20W - 19L
1,365 Elo+
Party 1
Janus
Janus
DT704743
Janus
Level 26
God Stats
15W - 18L
1,316 SR
Queue Stats
139W - 148L
1,237 Elo+
Solo
Tsukuyomi
Tsukuyomi
Da Hamburglarz
Tsukuyomi
Level 17
God Stats
1W - 1L
1,457 SR
Queue Stats
6W - 12L
1,147 Elo+
Party 1
Nu Wa
Nu Wa
L8341
Nu Wa
Level 24
God Stats
2W - 9L
1,191 SR
Queue Stats
16W - 29L
1,206 Elo+
Solo
Team Averages
Level 24
1,440 SR
1,254 Elo+

VS

Team Averages
Level 23
1,388 SR
1,286 Elo+
Neith
Neith
Grimance309
Neith
Level 11
God Stats
2W - 4L
1,096 SR
Queue Stats
17W - 16L
1,246 Elo+
Solo
Anhur
Anhur
MyPBJ
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,298 Elo+
Solo
Scylla
Scylla
NerdyWaffles
Scylla
Level 22
God Stats
15W - 12L
1,469 SR
Queue Stats
46W - 36L
1,284 Elo+
Solo
Cerberus
Cerberus
ParadisHunter
Cerberus
Level 29
God Stats
22W - 11L
1,555 SR
Queue Stats
55W - 50L
1,300 Elo+
Solo
Yemoja
Yemoja
SlickStar31
Yemoja
Level 24
God Stats
28W - 30L
1,322 SR
Queue Stats
92W - 95L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AusIsDaBoss
Gilgamesh
8
2 / 7 / 0
5,232
436
3,130
7,784
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Benpachi94
Xing Tian
7
0 / 1 / 0
4,659
388
546
5,144
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
DT704743
Janus
8
0 / 1 / 3
4,965
414
3,016
7,034
1,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Da Hamburglarz
Tsukuyomi
9
3 / 1 / 1
5,829
486
3,283
6,846
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
L8341
Nu Wa
9
1 / 0 / 1
5,321
443
772
1,926
317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,121
593
4,082
3,942
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
MyPBJ
Anhur
10
0 / 1 / 0
5,875
490
551
4,024
1,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
10
4 / 4 / 2
6,305
525
5,227
5,287
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ParadisHunter
Cerberus
10
0 / 2 / 1
6,454
538
4,101
7,375
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
10
3 / 0 / 3
6,884
574
2,869
4,015
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AusIsDaBoss
Gilgamesh
2
7
0
0.29
L
Xing Tian
Benpachi94
Xing Tian
0
1
0
0
L
Janus
DT704743
Janus
0
1
3
1.5
L
Tsukuyomi
Da Hamburglarz
Tsukuyomi
3
1
1
3.5
W
3
0
0
3
L
Nu Wa
L8341
Nu Wa
1
0
1
1.5
W
Anhur
MyPBJ
Anhur
0
1
0
0
W
Scylla
4
4
2
1.25
W
Cerberus
ParadisHunter
Cerberus
0
2
1
0.25
W
Yemoja
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,747
Damage
16,830
28,734
Taken
24,643
9,699
Mitigated
10,504
4,426
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AusIsDaBoss
Gilgamesh
3,130
483
0
38
7,784
2,767
0
4,221
3,269
0
16,726
L
Xing Tian
Benpachi94
Xing Tian
546
164
0
146
5,144
3,059
0
208
4,936
8,068
0
L
Janus
DT704743
Janus
3,016
308
0
1,226
7,034
1,760
342
5,802
1,080
18,349
0
L
Tsukuyomi
Da Hamburglarz
Tsukuyomi
3,283
1,319
0
2,621
6,846
1,796
0
823
6,023
0
21,899
W
4,082
1,466
0
1,840
3,942
1,156
2,244
663
3,279
0
40,326
L
Nu Wa
L8341
Nu Wa
772
160
0
395
1,926
317
497
697
1,229
22,057
0
W
Anhur
MyPBJ
Anhur
551
148
0
820
4,024
1,069
935
594
3,430
0
23,204
W
Scylla
5,227
487
330
310
5,287
1,466
988
950
4,337
24,612
0
W
Cerberus
ParadisHunter
Cerberus
4,101
479
234
2,149
7,375
3,746
713
1,509
5,866
23,958
0
W
Yemoja
2,869
251
997
1,119
4,015
3,067
375
618
3,397
22,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
32,639
162
Minions Killed
308
0
Camps Cleared
0
1,050,191
Distance Traveled
941,472
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,232
436
33
3
0
196,892
0
L
Xing Tian
4,659
388
16
1
0
199,374
0
L
Janus
4,965
414
22
2
0
209,029
0
L
Tsukuyomi
5,829
486
51
4
0
238,227
0
W
Neith
7,121
593
84
7
0
184,398
2
L
Nu Wa
5,321
443
40
3
0
206,669
0
W
Anhur
5,875
490
61
5
0
198,354
0
W
Scylla
6,305
525
58
5
0
185,272
2
W
Cerberus
6,454
538
72
6
0
185,673
0
W
Yemoja
6,884
574
33
3
0
187,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role