Player Matchup

Jing Wei
Jing Wei
Elatuis
Jing Wei
Level 12
God Stats
15W - 15L
1,398 SR
Queue Stats
494W - 505L
1,565 Elo+
Party 3
Jormungandr
Jormungandr
EscaperCze
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
PredatorSova
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Anubis
Anubis
Rapid6969
Anubis
Level 29
God Stats
6W - 10L
1,517 SR
Queue Stats
132W - 128L
1,602 Elo+
Solo
Bellona
Bellona
YellowYvan
Bellona
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Team Averages
Level 22
1,526 SR
1,608 Elo+

VS

Team Averages
Level 31
1,606 SR
1,608 Elo+
Susano
Susano
GETCNCRBLMUSERS
Susano
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
GuanNew7
Tyr
Level 28
God Stats
23W - 12L
1,764 SR
Queue Stats
101W - 71L
1,642 Elo+
Solo
Zeus
Zeus
Hammuri
Zeus
Level 16
God Stats
3W - 5L
1,425 SR
Queue Stats
3W - 5L
1,646 Elo+
Party 2
Ravana
Ravana
Rashindame
Ravana
Level 87
God Stats
3W - 0L
1,843 SR
Queue Stats
36W - 30L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
itscar
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elatuis
Jing Wei
7
0 / 5 / 0
4,655
423
1,389
5,455
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
EscaperCze
Jormungandr
8
0 / 2 / 0
4,836
440
3,135
5,871
2,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
PredatorSova
Nemesis
8
3 / 3 / 3
5,516
501
3,110
4,417
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Rapid6969
Anubis
11
3 / 2 / 1
6,487
590
4,751
7,393
3,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
YellowYvan
Bellona
8
3 / 5 / 1
5,460
496
2,934
7,053
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 4
5,508
501
3,064
4,345
1,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
7 / 0 / 0
7,674
698
7,195
6,882
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Hammuri
Zeus
9
0 / 3 / 4
5,564
506
2,252
3,486
672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Rashindame
Ravana
12
3 / 1 / 2
6,944
631
4,435
6,231
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
itscar
Cthulhu
9
3 / 2 / 5
6,242
567
4,349
6,522
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
17
17
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Elatuis
Jing Wei
0
5
0
0
L
Jormungandr
EscaperCze
Jormungandr
0
2
0
0
W
4
3
4
2
W
7
0
0
7
W
Zeus
Hammuri
Zeus
0
3
4
0.67
L
Nemesis
PredatorSova
Nemesis
3
3
3
1.5
L
Anubis
Rapid6969
Anubis
3
2
1
1.75
W
Ravana
Rashindame
Ravana
3
1
2
4
L
Bellona
YellowYvan
Bellona
3
5
1
0.7
W
Cthulhu
itscar
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,319
Damage
21,295
30,189
Taken
27,466
12,837
Mitigated
11,064
6,757
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Elatuis
Jing Wei
1,389
852
0
250
5,455
1,387
58
0
5,455
0
15,517
L
Jormungandr
EscaperCze
Jormungandr
3,135
1,135
147
683
5,871
2,163
0
0
5,871
23,842
0
W
3,064
937
0
0
4,345
1,120
0
0
4,345
0
8,755
W
7,195
1,390
0
4,935
6,882
3,816
0
3,215
3,667
0
45,759
W
Zeus
Hammuri
Zeus
2,252
364
0
504
3,486
672
722
2,130
1,356
17,756
0
L
Nemesis
PredatorSova
Nemesis
3,110
1,478
0
643
4,417
1,381
0
1,401
3,016
0
9,102
L
Anubis
Rapid6969
Anubis
4,751
160
0
3,859
7,393
3,581
387
2,189
5,064
39,156
0
W
Ravana
Rashindame
Ravana
4,435
1,449
0
2,952
6,231
2,107
0
2,086
4,145
0
45,078
L
Bellona
YellowYvan
Bellona
2,934
801
0
1,175
7,053
4,325
134
2,827
4,182
0
16,026
W
Cthulhu
itscar
Cthulhu
4,349
705
0
468
6,522
3,349
100
455
6,067
15,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
31,932
216
Minions Killed
257
0
Camps Cleared
0
1,024,342
Distance Traveled
1,085,975
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,655
423
42
4
0
198,076
0
L
Jormungandr
4,836
440
50
5
0
194,906
3
W
Susano
5,508
501
14
1
0
182,469
3
W
Tyr
7,674
698
87
8
0
231,524
0
W
Zeus
5,564
506
35
3
0
203,519
4
L
Nemesis
5,516
501
16
1
0
226,969
4
L
Anubis
6,487
590
81
7
0
178,000
3
W
Ravana
6,944
631
93
8
0
255,867
4
L
Bellona
5,460
496
27
2
0
226,391
3
W
Cthulhu
6,242
567
28
3
0
212,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role