Player Matchup

Neith
Neith
Felmac
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Imahadeus
Cthulhu
Level 63
God Stats
6W - 5L
1,564 SR
Queue Stats
168W - 187L
1,488 Elo+
Solo
The Morrigan
The Morrigan
PereiraNF
The Morrigan
Level 85
God Stats
11W - 17L
1,450 SR
Queue Stats
299W - 326L
1,479 Elo+
Party 2
Arachne
Arachne
ReiArckay
Arachne
Level 129
God Stats
1W - 2L
1,553 SR
Queue Stats
240W - 240L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
hagatos17
Baron Samedi
Level 69
God Stats
19W - 23L
1,599 SR
Queue Stats
537W - 553L
1,486 Elo+
Party 2
Team Averages
Level 93
1,533 SR
1,486 Elo+

VS

Team Averages
Level 64
1,402 SR
1,537 Elo+
Agni
Agni
JAOHiTech
Agni
Level 47
God Stats
9W - 10L
1,385 SR
Queue Stats
73W - 77L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
JowTroMund0
Xing Tian
Level 67
God Stats
2W - 0L
1,598 SR
Queue Stats
146W - 166L
1,534 Elo+
Party 1
King Arthur
King Arthur
Pechu_04
King Arthur
Level 84
God Stats
6W - 17L
1,327 SR
Queue Stats
167W - 154L
1,490 Elo+
Solo
Chernobog
Chernobog
teretamen
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 92L
1,586 Elo+
Party 1
Mercury
Mercury
zombiezuero
Mercury
Level 55
God Stats
1W - 2L
1,200 SR
Queue Stats
94W - 106L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Felmac
Neith
11
0 / 6 / 3
6,500
464
6,122
9,662
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Imahadeus
Cthulhu
9
1 / 6 / 3
6,146
439
6,270
12,553
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
PereiraNF
The Morrigan
13
2 / 2 / 3
7,772
555
5,058
5,174
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ReiArckay
Arachne
12
6 / 3 / 2
8,148
582
5,684
10,598
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
hagatos17
Baron Samedi
12
1 / 2 / 1
6,874
491
6,824
8,913
9,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
4 / 2 / 1
7,717
551
6,428
6,260
1,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
JowTroMund0
Xing Tian
11
1 / 2 / 8
7,453
532
3,704
10,218
7,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Pechu_04
King Arthur
13
1 / 1 / 2
7,807
558
4,486
11,473
6,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
teretamen
Chernobog
16
11 / 2 / 4
9,743
696
15,299
13,715
5,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
zombiezuero
Mercury
15
2 / 3 / 3
8,462
604
3,997
10,155
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
19
19
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Felmac
Neith
0
6
3
0.25
L
Cthulhu
Imahadeus
Cthulhu
1
6
3
0.42
W
Agni
4
2
1
2.25
W
Xing Tian
JowTroMund0
Xing Tian
1
2
8
2.5
W
King Arthur
Pechu_04
King Arthur
1
1
2
2
L
The Morrigan
PereiraNF
The Morrigan
2
2
3
1.75
L
Arachne
ReiArckay
Arachne
6
3
2
2.33
L
Baron Samedi
hagatos17
Baron Samedi
1
2
1
0.75
W
Chernobog
teretamen
Chernobog
11
2
4
6.5
W
Mercury
zombiezuero
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
33,914
46,900
Taken
51,821
23,696
Mitigated
25,336
15,298
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Felmac
Neith
6,122
2,926
0
2,439
9,662
2,832
0
642
9,020
0
36,567
L
Cthulhu
Imahadeus
Cthulhu
6,270
906
429
3,686
12,553
5,399
0
1,733
10,820
21,790
0
W
Agni
6,428
328
0
2,094
6,260
1,976
155
2,078
4,182
34,978
0
W
Xing Tian
JowTroMund0
Xing Tian
3,704
555
0
1,020
10,218
7,411
70
3,591
6,627
20,129
0
W
King Arthur
Pechu_04
King Arthur
4,486
731
0
2,964
11,473
6,483
392
6,825
4,648
0
42,051
L
The Morrigan
PereiraNF
The Morrigan
5,058
221
0
623
5,174
1,927
0
3,481
1,472
47,472
719
L
Arachne
ReiArckay
Arachne
5,684
4,382
0
4,809
10,598
3,616
0
2,586
7,844
0
31,551
L
Baron Samedi
hagatos17
Baron Samedi
6,824
1,793
0
3,312
8,913
9,922
35
1,262
7,591
39,313
0
W
Chernobog
teretamen
Chernobog
15,299
11,007
0
9,037
13,715
5,658
834
4,136
9,579
0
73,401
W
Mercury
zombiezuero
Mercury
3,997
2,061
0
470
10,155
3,808
0
803
9,352
0
69,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,440
Gold Earned
41,182
332
Minions Killed
468
0
Camps Cleared
0
1,330,717
Distance Traveled
1,421,747
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,500
464
82
6
0
246,433
2
L
Cthulhu
6,146
439
35
3
0
287,894
5
W
Agni
7,717
551
83
6
0
291,028
4
W
Xing Tian
7,453
532
30
2
0
291,065
6
W
King Arthur
7,807
558
102
7
0
282,201
4
L
The Morrigan
7,772
555
90
6
0
271,622
9
L
Arachne
8,148
582
68
5
0
292,725
4
L
Baron Samedi
6,874
491
57
4
0
232,043
6
W
Chernobog
9,743
696
128
9
0
261,627
1
W
Mercury
8,462
604
125
9
0
295,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role