Player Matchup

Discordia
Discordia
MARS2086
Discordia
Level 7
God Stats
9W - 10L
1,500 SR
Queue Stats
21W - 35L
1,324 Elo+
Solo
Thor
Thor
Nissansilvia92
Thor
Level 4
God Stats
2W - 3L
1,524 SR
Queue Stats
23W - 25L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Shardzz-
Danzaburou
Level 17
God Stats
60W - 44L
1,692 SR
Queue Stats
219W - 226L
1,466 Elo+
Party 2
Tiamat
Tiamat
SuperBeavers
Tiamat
Level 29
God Stats
37W - 31L
1,519 SR
Queue Stats
176W - 192L
1,411 Elo+
Party 2
Anhur
Anhur
fire cobra 951
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,547 SR
1,417 Elo+

VS

Team Averages
Level 17
1,633 SR
1,536 Elo+
Mercury
Mercury
Bean Dip71173
Mercury
Level 8
God Stats
2W - 2L
1,712 SR
Queue Stats
15W - 18L
1,455 Elo+
Party 1
Vamana
Vamana
Doublethink9158
Vamana
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,509 Elo+
Party 1
Achilles
Achilles
IKnowImGood2207
Achilles
Level 8
God Stats
9W - 3L
1,760 SR
Queue Stats
54W - 30L
1,592 Elo+
Solo
Hel
Hel
JoaoP9L
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,519 Elo+
Solo
Chang'e
Chang'e
ToxicTeddy23
Chang'e
Level 28
God Stats
30W - 10L
1,695 SR
Queue Stats
94W - 48L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MARS2086
Discordia
15
0 / 7 / 4
9,391
854
12,062
10,069
3,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 4
9,453
859
8,006
15,899
8,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Shardzz-
Danzaburou
16
7 / 7 / 2
12,138
1,103
19,127
25,809
10,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
17
2 / 0 / 6
11,091
1,008
14,912
7,723
4,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 12 / 2
9,069
824
1,593
16,128
5,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

63

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
3 / 2 / 16
11,266
1,024
7,590
10,062
4,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 14
10,635
967
8,839
18,161
16,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
18
14 / 1 / 13
13,023
1,184
25,101
14,991
15,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
17
5 / 3 / 13
10,938
994
12,373
12,170
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ToxicTeddy23
Chang'e
19
6 / 0 / 18
11,622
1,057
15,318
11,578
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
9
Kills
32
32
Deaths
9
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
2
16
5.5
W
4
3
14
3.67
W
Achilles
14
1
13
20.5
W
Hel
5
3
13
3.83
L
Discordia
MARS2086
Discordia
0
7
4
0.29
L
0
6
4
0.33
L
Danzaburou
Shardzz-
Danzaburou
7
7
2
1.14
L
Tiamat
2
0
6
5
W
Chang'e
ToxicTeddy23
Chang'e
6
0
18
15
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,700
Damage
69,221
75,628
Taken
66,962
33,274
Mitigated
46,574
3,238
Healing
33,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
7,590
1,758
801
609
10,062
4,506
0
3,396
6,666
0
18,164
W
8,839
2,601
0
2,884
18,161
16,319
0
8,035
10,126
0
11,989
W
Achilles
25,101
4,455
0
726
14,991
15,342
0
5,472
9,006
0
37,620
W
Hel
12,373
1,359
10,494
6,549
12,170
5,628
0
4,117
8,053
23,784
0
L
Discordia
MARS2086
Discordia
12,062
894
0
0
10,069
3,424
0
2,838
7,111
16,248
0
L
8,006
1,358
0
6
15,899
8,672
0
4,633
11,146
0
19,005
L
Danzaburou
Shardzz-
Danzaburou
19,127
9,285
0
2,012
25,809
10,277
0
8,152
17,093
0
36,863
L
Tiamat
14,912
1,030
0
862
7,723
4,902
0
2,376
5,236
37,170
0
W
Chang'e
ToxicTeddy23
Chang'e
15,318
1,070
5,679
5,357
11,578
4,779
0
5,954
5,624
46,315
0
L
1,593
1,072
0
358
16,128
5,999
0
9,692
6,316
0
8,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,142
Gold Earned
57,484
132
Minions Killed
172
3
Camps Cleared
6
907,419
Distance Traveled
1,134,168
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,266
1,024
36
3
0
237,603
1
W
Vamana
10,635
967
12
1
0
228,946
0
W
Achilles
13,023
1,184
29
3
1
255,520
0
W
Hel
10,938
994
23
2
2
178,226
1
L
Discordia
9,391
854
4
0
0
140,872
0
L
Thor
9,453
859
15
1
2
210,268
0
L
Danzaburou
12,138
1,103
44
4
1
212,503
0
L
Tiamat
11,091
1,008
57
5
0
216,077
1
W
Chang'e
11,622
1,057
72
7
3
233,873
0
L
Anhur
9,069
824
12
1
0
127,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role