Player Matchup

Loki
Loki
HoldTheLxD
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 20L
1,675 Elo+
Party 2
He Bo
He Bo
Rvl PG Tips
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 110L
1,516 Elo+
Solo
Hou Yi
Hou Yi
SCM x Takeover
Hou Yi
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 46L
1,500 Elo+
Party 2
Olorun
Olorun
i5p86
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
longhorneagle
Sun Wukong
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
18W - 10L
1,659 Elo+
Solo
Team Averages
Level 37
1,545 SR
1,597 Elo+

VS

Team Averages
Level 32
1,549 SR
1,589 Elo+
Zeus
Zeus
Bchapo
Zeus
Level 6
God Stats
1W - 0L
1,516 SR
Queue Stats
9W - 1L
1,950 Elo+
Solo
Loki
Loki
ERICK_KIMO
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,176 Elo+
Solo
Hercules
Hercules
Gorh8015
Hercules
Level 7
God Stats
10W - 7L
1,604 SR
Queue Stats
15W - 11L
1,661 Elo+
Party 1
Da Ji
Da Ji
MarceloTheRock
Da Ji
Level 96
God Stats
16W - 19L
1,521 SR
Queue Stats
221W - 178L
1,534 Elo+
Party 1
Artemis
Artemis
The Bear Fair
Artemis
Level 29
God Stats
1W - 2L
1,603 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 12 / 8
22,637
612
50,048
32,708
19,714
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 19 / 13
16,216
438
14,297
33,859
11,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 8
17,727
479
13,374
26,944
12,498
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
i5p86
Olorun
15
1 / 23 / 2
13,132
355
1,333
24,817
8,180
Sun Wukong
longhorneagle
Sun Wukong
20
7 / 7 / 9
19,582
529
29,057
41,428
46,467
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bchapo
Zeus
20
12 / 9 / 14
19,630
531
25,077
24,188
11,107
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 12 / 10
18,441
498
17,970
27,946
13,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Gorh8015
Hercules
20
12 / 4 / 8
22,910
619
21,282
39,051
53,883
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
18 / 13 / 11
21,011
568
35,030
38,306
27,320
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
20
9 / 9 / 6
19,139
517
21,662
26,547
13,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
112
47
Kills
63
68
Deaths
47
40
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bchapo
Zeus
12
9
14
2.11
W
12
12
10
1.42
W
Hercules
Gorh8015
Hercules
12
4
8
4
L
31
12
8
2.92
W
18
13
11
1.81
L
3
19
13
0.5
L
5
7
8
1.29
W
Artemis
9
9
6
1.33
L
Olorun
i5p86
Olorun
1
23
2
0.09
L
Sun Wukong
longhorneagle
Sun Wukong
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,109
Damage
121,021
159,756
Taken
156,038
98,523
Mitigated
119,662
36,029
Healing
39,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bchapo
Zeus
25,077
767
0
6,379
24,188
11,107
1,800
1,759
22,429
132,670
0
W
17,970
10,141
0
1,795
27,946
13,527
3,629
1,436
26,350
0
78,896
W
Hercules
Gorh8015
Hercules
21,282
5,425
0
14,929
39,051
53,883
1,045
7,076
31,975
0
162,328
L
50,048
21,648
0
4,779
32,708
19,714
2,304
10,671
21,486
0
177,948
W
35,030
7,911
0
8,304
38,306
27,320
0
5,002
33,304
0
154,583
L
14,297
748
0
9,577
33,859
11,664
518
5,686
27,738
78,278
0
L
13,374
5,399
0
7,120
26,944
12,498
3,535
2,811
23,767
0
116,221
W
Artemis
21,662
15,123
0
8,247
26,547
13,825
5,157
2,427
23,953
0
148,235
L
Olorun
i5p86
Olorun
1,333
254
60
1,762
24,817
8,180
33
3,042
21,485
17,494
0
L
Sun Wukong
longhorneagle
Sun Wukong
29,057
4,805
0
12,731
41,428
46,467
1,418
5,567
35,635
0
127,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,294
Gold Earned
101,131
610
Minions Killed
950
0
Camps Cleared
0
2,848,801
Distance Traveled
3,225,913
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
19,630
531
178
5
0
602,663
7
W
Loki
18,441
498
111
3
0
670,639
0
W
Hercules
22,910
619
296
8
0
753,509
2
L
Loki
22,637
612
144
4
0
656,248
1
W
Da Ji
21,011
568
161
4
0
638,059
0
L
He Bo
16,216
438
83
2
0
507,756
2
L
Hou Yi
17,727
479
152
4
0
584,902
2
W
Artemis
19,139
517
204
6
0
561,043
23
L
Olorun
13,132
355
22
1
0
421,728
4
L
Sun Wukong
19,582
529
209
6
0
678,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role