Player Matchup

Fenrir
Fenrir
A3 Elijah
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DeathVomit420
Osiris
Level 32
God Stats
42W - 74L
1,328 SR
Queue Stats
80W - 173L
1,174 Elo+
Party 1
Nu Wa
Nu Wa
KthuluKat
Nu Wa
Level 29
God Stats
42W - 66L
1,290 SR
Queue Stats
128W - 235L
1,154 Elo+
Party 1
Cthulhu
Cthulhu
MJ Yggdrasil
Cthulhu
Level 15
God Stats
17W - 12L
1,453 SR
Queue Stats
230W - 249L
1,280 Elo+
Solo
Neith
Neith
xTHEStEllhammer1
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,414 SR
1,322 Elo+

VS

Team Averages
Level 18
1,521 SR
1,234 Elo+
Guan Yu
Guan Yu
AliG3808
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
938 Elo+
Solo
Tsukuyomi
Tsukuyomi
EXTREEM VORTEX
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,341 Elo+
Solo
Loki
Loki
FiorellaBP05
Loki
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Neith
Neith
RlPAmen
Neith
Level 24
God Stats
13W - 16L
1,498 SR
Queue Stats
83W - 126L
1,360 Elo+
Party 2
Pele
Pele
WaynesWLRD
Pele
Level 19
God Stats
14W - 21L
1,393 SR
Queue Stats
34W - 79L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A3 Elijah
Fenrir
6
1 / 2 / 0
4,981
453
275
2,814
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 1 / 0
8,234
749
4,342
7,441
5,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
KthuluKat
Nu Wa
11
6 / 1 / 2
7,217
656
4,852
4,630
1,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MJ Yggdrasil
Cthulhu
11
6 / 1 / 1
6,693
608
7,006
6,113
4,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 3 / 2
5,394
490
1,539
4,994
1,200
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AliG3808
Guan Yu
6
0 / 8 / 0
4,390
399
309
6,650
1,748
Tsukuyomi
EXTREEM VORTEX
Tsukuyomi
8
0 / 3 / 1
4,961
451
1,747
5,484
1,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
2 / 5 / 1
4,822
438
1,114
4,508
1,175
Neith
RlPAmen
Neith
9
2 / 2 / 1
6,085
553
5,555
7,014
2,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 5 / 0
6,358
578
6,000
7,706
4,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
22
Kills
8
8
Deaths
23
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A3 Elijah
Fenrir
1
2
0
0.5
L
Guan Yu
AliG3808
Guan Yu
0
8
0
0
W
8
1
0
8
L
Tsukuyomi
EXTREEM VORTEX
Tsukuyomi
0
3
1
0.17
L
2
5
1
0.5
W
Nu Wa
KthuluKat
Nu Wa
6
1
2
7
W
Cthulhu
MJ Yggdrasil
Cthulhu
6
1
1
6.5
L
Neith
RlPAmen
Neith
2
2
1
1.25
L
4
5
0
0.8
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
14,725
25,992
Taken
31,362
13,547
Mitigated
11,070
7,104
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A3 Elijah
Fenrir
275
275
0
0
2,814
709
0
0
2,814
0
1,620
L
Guan Yu
AliG3808
Guan Yu
309
241
0
85
6,650
1,748
0
3,597
2,913
0
6,772
W
4,342
1,378
0
3,145
7,441
5,925
2,108
0
7,441
0
38,374
L
Tsukuyomi
EXTREEM VORTEX
Tsukuyomi
1,747
495
0
1,000
5,484
1,582
166
1,979
3,479
0
17,098
L
1,114
485
0
0
4,508
1,175
44
1,781
2,685
0
4,281
W
Nu Wa
KthuluKat
Nu Wa
4,852
2,743
0
1,330
4,630
1,219
2,002
0
4,630
33,025
0
W
Cthulhu
MJ Yggdrasil
Cthulhu
7,006
142
128
1,120
6,113
4,494
60
0
6,113
23,909
0
L
Neith
RlPAmen
Neith
5,555
2,373
0
534
7,014
2,444
642
3,753
3,261
0
24,275
L
6,000
2,695
0
721
7,706
4,121
0
482
7,166
0
31,329
W
1,539
519
0
1,381
4,994
1,200
64
0
4,994
0
10,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
26,616
212
Minions Killed
130
0
Camps Cleared
0
877,233
Distance Traveled
1,008,469
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,981
453
5
0
0
177,296
1
L
Guan Yu
4,390
399
10
1
0
163,362
0
W
Osiris
8,234
749
84
8
0
182,536
3
L
Tsukuyomi
4,961
451
32
3
0
221,880
1
L
Loki
4,822
438
6
1
0
203,347
0
W
Nu Wa
7,217
656
64
6
0
194,896
4
W
Cthulhu
6,693
608
39
4
0
193,020
0
L
Neith
6,085
553
35
3
0
199,236
0
L
Pele
6,358
578
47
4
0
220,644
2
W
Neith
5,394
490
20
2
0
129,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role