Player Matchup

Ares
Ares
Nato59
Ares
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
41W - 40L
1,396 Elo+
Party 3
Persephone
Persephone
Nearddog
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,420 Elo+
Solo
Thanatos
Thanatos
Pyravexx
Thanatos
Level 25
God Stats
35W - 28L
1,470 SR
Queue Stats
90W - 86L
1,339 Elo+
Solo
Hades
Hades
Zx-GrandJojo
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Loki
Loki
dojoCameo
Loki
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
288W - 330L
1,332 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,398 Elo+

VS

Team Averages
Level 30
1,571 SR
1,347 Elo+
Izanami
Izanami
BeastyBoy068
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Beniko06
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 39L
1,298 Elo+
Party 2
Fenrir
Fenrir
DashieBlue
Fenrir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 148L
1,284 Elo+
Party 1
Ao Kuang
Ao Kuang
Dsquare04
Ao Kuang
Level 24
God Stats
9W - 4L
1,677 SR
Queue Stats
27W - 31L
1,294 Elo+
Solo
Odin
Odin
OnceAgain89
Odin
Level 7
God Stats
4W - 1L
1,678 SR
Queue Stats
12W - 18L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nato59
Ares
10
1 / 5 / 6
7,425
437
4,261
15,260
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Nearddog
Persephone
15
3 / 4 / 5
9,412
554
8,196
7,976
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Pyravexx
Thanatos
15
7 / 4 / 1
10,039
591
8,175
14,603
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 3
5,930
349
2,382
11,455
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
13
1 / 7 / 0
7,485
440
3,496
10,117
3,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeastyBoy068
Izanami
14
5 / 2 / 6
8,824
519
10,160
5,644
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Beniko06
Cthulhu
14
6 / 3 / 7
8,781
517
10,306
12,361
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
DashieBlue
Fenrir
16
12 / 1 / 2
10,008
589
12,758
10,393
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Dsquare04
Ao Kuang
15
1 / 4 / 2
8,769
516
4,372
15,289
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 2
8,970
528
5,742
8,918
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
27
27
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeastyBoy068
Izanami
5
2
6
4
W
Cthulhu
Beniko06
Cthulhu
6
3
7
3.17
W
Fenrir
DashieBlue
Fenrir
12
1
2
13
W
Ao Kuang
Dsquare04
Ao Kuang
1
4
2
0.5
L
Ares
Nato59
Ares
1
5
6
0.8
L
Persephone
Nearddog
Persephone
3
4
5
1.38
W
3
2
2
2
L
Thanatos
Pyravexx
Thanatos
7
4
1
1.88
L
0
7
3
0.21
L
Loki
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
43,338
59,411
Taken
52,605
30,670
Mitigated
32,334
15,592
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeastyBoy068
Izanami
10,160
6,301
486
770
5,644
1,790
1,736
2,434
3,150
0
60,008
W
Cthulhu
Beniko06
Cthulhu
10,306
1,226
1,016
1,805
12,361
10,724
274
3,408
8,819
25,088
0
W
Fenrir
DashieBlue
Fenrir
12,758
3,770
0
4,702
10,393
6,524
0
2,844
7,431
0
56,228
W
Ao Kuang
Dsquare04
Ao Kuang
4,372
1,457
0
8,445
15,289
5,347
1,018
4,770
10,277
57,125
0
L
Ares
Nato59
Ares
4,261
510
0
1,691
15,260
13,411
377
3,946
10,864
17,317
0
L
Persephone
Nearddog
Persephone
8,196
1,153
0
541
7,976
2,682
2,154
3,191
4,691
50,194
0
W
5,742
920
0
2,171
8,918
7,949
875
829
8,089
0
38,290
L
Thanatos
Pyravexx
Thanatos
8,175
2,349
0
11,534
14,603
5,549
447
2,618
11,895
0
54,457
L
2,382
1,060
108
1,718
11,455
5,985
232
3,838
7,257
13,023
0
L
Loki
3,496
749
0
0
10,117
3,043
0
156
9,537
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
45,352
328
Minions Killed
426
0
Camps Cleared
0
1,482,400
Distance Traveled
1,617,922
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,824
519
119
7
0
303,792
3
W
Cthulhu
8,781
517
36
2
0
356,045
0
W
Fenrir
10,008
589
95
6
0
304,452
5
W
Ao Kuang
8,769
516
91
5
0
338,074
3
L
Ares
7,425
437
19
1
0
286,210
1
L
Persephone
9,412
554
110
6
0
325,851
4
W
Odin
8,970
528
85
5
0
315,559
1
L
Thanatos
10,039
591
104
6
0
328,757
0
L
Hades
5,930
349
22
1
0
227,424
1
L
Loki
7,485
440
73
4
0
314,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role