Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DayronArias
Hercules
Level 16
God Stats
12W - 8L
1,622 SR
Queue Stats
49W - 55L
1,409 Elo+
Solo
Artemis
Artemis
Deathdraz
Artemis
Level 28
God Stats
1W - 1L
1,350 SR
Queue Stats
41W - 48L
1,566 Elo+
Solo
Ah Puch
Ah Puch
Jottis
Ah Puch
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 26L
1,469 Elo+
Party 1
Chaac
Chaac
Lustronauta
Chaac
Level 17
God Stats
1W - 0L
1,777 SR
Queue Stats
13W - 7L
1,439 Elo+
Solo
Team Averages
Level 37
1,550 SR
1,477 Elo+

VS

Team Averages
Level 21
1,641 SR
1,570 Elo+
Thor
Thor
CRIM25
Thor
Level 39
God Stats
7W - 4L
1,789 SR
Queue Stats
58W - 45L
1,574 Elo+
Party 2
Cerberus
Cerberus
DMUSU
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,564 Elo+
Party 2
Chronos
Chronos
amglimit
Chronos
Level 14
God Stats
62W - 48L
1,651 SR
Queue Stats
110W - 82L
1,570 Elo+
Party 2
Neith
Neith
piladeñema
Neith
Level 6
God Stats
8W - 9L
1,553 SR
Queue Stats
8W - 9L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
vivalapwn
Guan Yu
Level 29
God Stats
27W - 19L
1,714 SR
Queue Stats
190W - 189L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
9 / 1 / 20
12,054
1,096
16,392
7,127
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DayronArias
Hercules
19
6 / 0 / 31
11,819
1,074
13,823
13,444
13,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Deathdraz
Artemis
19
11 / 2 / 20
12,677
1,152
31,754
12,117
6,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Jottis
Ah Puch
18
5 / 2 / 26
11,763
1,069
15,892
5,433
2,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 20
11,747
1,068
17,696
15,200
14,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CRIM25
Thor
15
2 / 15 / 3
10,167
924
7,727
21,570
8,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
DMUSU
Cerberus
17
2 / 10 / 4
10,365
942
10,760
29,322
30,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
amglimit
Chronos
16
3 / 4 / 1
10,816
983
13,124
16,377
6,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 5 / 3
9,627
875
11,496
12,944
5,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
vivalapwn
Guan Yu
16
0 / 5 / 5
10,562
960
5,595
21,789
27,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
23
39
Kills
7
7
Deaths
39
117
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
20
19
L
Thor
CRIM25
Thor
2
15
3
0.23
L
Cerberus
DMUSU
Cerberus
2
10
4
0.4
W
Hercules
DayronArias
Hercules
6
0
31
21.5
W
Artemis
Deathdraz
Artemis
11
2
20
10.5
W
Ah Puch
Jottis
Ah Puch
5
2
26
9
W
8
2
20
9
L
Chronos
amglimit
Chronos
3
4
1
0.88
L
0
5
3
0.3
L
Guan Yu
vivalapwn
Guan Yu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,557
Damage
48,702
53,321
Taken
102,002
40,295
Mitigated
77,799
20,911
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,392
988
3,878
3,422
7,127
3,570
0
2,754
4,373
33,386
0
L
Thor
CRIM25
Thor
7,727
1,581
0
0
21,570
8,361
0
8,753
12,817
0
16,423
L
Cerberus
DMUSU
Cerberus
10,760
152
0
4,290
29,322
30,890
0
8,789
20,533
21,629
0
W
Hercules
DayronArias
Hercules
13,823
3,509
0
4,420
13,444
13,855
0
5,996
7,448
0
14,226
W
Artemis
Deathdraz
Artemis
31,754
23,753
244
5,040
12,117
6,093
0
5,196
6,921
0
52,414
W
Ah Puch
Jottis
Ah Puch
15,892
1,813
0
504
5,433
2,180
0
1,865
3,568
47,728
0
W
17,696
3,681
0
3,403
15,200
14,597
0
8,073
7,127
6,775
25,363
L
Chronos
amglimit
Chronos
13,124
4,434
0
1,095
16,377
6,441
0
5,715
10,662
30,458
0
L
11,496
5,329
412
874
12,944
5,092
0
3,301
9,643
0
33,290
L
Guan Yu
vivalapwn
Guan Yu
5,595
777
4,160
3,704
21,789
27,015
0
9,009
12,780
0
36,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,060
Gold Earned
51,537
201
Minions Killed
202
9
Camps Cleared
8
1,035,852
Distance Traveled
1,017,301
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,054
1,096
43
4
1
206,624
0
L
Thor
10,167
924
17
2
2
178,288
0
L
Cerberus
10,365
942
17
2
0
198,515
0
W
Hercules
11,819
1,074
5
0
0
242,990
0
W
Artemis
12,677
1,152
46
4
4
179,705
0
W
Ah Puch
11,763
1,069
70
6
3
194,562
0
W
Chaac
11,747
1,068
37
3
1
211,971
2
L
Chronos
10,816
983
39
4
0
212,911
0
L
Neith
9,627
875
64
6
4
186,214
1
L
Guan Yu
10,562
960
65
6
2
241,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role